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authorSergey Sharybin <sergey.vfx@gmail.com>2014-04-02 14:50:06 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-04-02 14:54:30 +0400
commit11ee2d8b97ddbdde9ef5a7b77df2b9f9eb2d0e91 (patch)
tree45c8792b3bd4efa9567a730a324efb2491284dbe /source/blender/editors/space_image/image_intern.h
parent6cd717e0a3c6151f6dc578dcfc27cc269b172c99 (diff)
implement cache line for image editor
It works exactly the same as a cache line in movie clip editor.
Diffstat (limited to 'source/blender/editors/space_image/image_intern.h')
-rw-r--r--source/blender/editors/space_image/image_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index 30fa5f4baa2..a6c7e156f90 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -53,6 +53,7 @@ extern const char *image_context_dir[]; /* doc access */
/* image_draw.c */
void draw_image_main(const struct bContext *C, struct ARegion *ar);
+void draw_image_cache(const struct bContext *C, struct ARegion *ar);
void draw_image_grease_pencil(struct bContext *C, bool onlyv2d);
void draw_image_sample_line(struct SpaceImage *sima);