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authorMatt Ebb <matt@mke3.net>2010-01-19 04:32:06 +0300
committerMatt Ebb <matt@mke3.net>2010-01-19 04:32:06 +0300
commitaab8196a1c16a1695a168c486fc6883953f97722 (patch)
treebcd6de7e916feba5f068936eb7e289605b0fb87a /source/blender/editors/space_image/image_intern.h
parent849024df83602758f134695495eb0b19a6993421 (diff)
Finished some work from the weekend to keep local tree clean..
* Added a generic 'histogram' ui control, currently available in new image editor 'scopes' region (shortcut P). Shows the histogram of the currently viewed image. It's a baby step in unifying the functionality and code from the sequence editor, so eventually we can migrate the sequence preview to the image editor too, like compositor. Still a couple of rough edges to tweak, regarding when it updates. Also would be very nice to have this region as a partially transparent overlapping region...
Diffstat (limited to 'source/blender/editors/space_image/image_intern.h')
-rw-r--r--source/blender/editors/space_image/image_intern.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index a33475c1213..b7f81245296 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -44,6 +44,7 @@ struct bNodeTree;
/* space_image.c */
struct ARegion *image_has_buttons_region(struct ScrArea *sa);
+struct ARegion *image_has_scope_region(struct ScrArea *sa);
/* image_header.c */
void image_header_buttons(const struct bContext *C, struct ARegion *ar);
@@ -88,6 +89,7 @@ void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene
struct ImageUser *ntree_get_active_iuser(struct bNodeTree *ntree);
void image_buttons_register(struct ARegionType *art);
void IMAGE_OT_properties(struct wmOperatorType *ot);
+void IMAGE_OT_scopes(struct wmOperatorType *ot);
#endif /* ED_IMAGE_INTERN_H */