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authorClément Foucault <foucault.clem@gmail.com>2020-07-29 19:13:19 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-30 00:06:37 +0300
commit5f6fb5bb41ed0057f0e2f0ccded717fbf04e55e2 (patch)
tree94ce813b25b5bf766136e694f893517e93432bf7 /source/blender/editors/space_image/image_undo.c
parent7e8d4937307e0be3ab4587c58c49f16211466987 (diff)
Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks. All the Image related function are in `image_gpu.c`. All the MovieClip related function are in `movieclip.c`. The IMB module now has a connection with GPU. This is not strickly necessary and the code could be move to `image_gpu.c` if needed. The Image garbage collection is also ported to `image_gpu.c`.
Diffstat (limited to 'source/blender/editors/space_image/image_undo.c')
-rw-r--r--source/blender/editors/space_image/image_undo.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index e0c44c3a0ba..b34f0e8613f 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -295,7 +295,8 @@ static void ptile_restore_runtime_list(ListBase *paint_tiles)
SWAP(uint *, ptile->rect.uint, tmpibuf->rect);
}
- GPU_free_image(image); /* force OpenGL reload (maybe partial update will operate better?) */
+ BKE_image_free_gputextures(
+ image); /* force OpenGL reload (maybe partial update will operate better?) */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
}
@@ -570,7 +571,7 @@ static void uhandle_restore_list(ListBase *undo_handles, bool use_init)
if (changed) {
BKE_image_mark_dirty(image, ibuf);
- GPU_free_image(image); /* force OpenGL reload */
+ BKE_image_free_gputextures(image); /* force OpenGL reload */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */