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authorCampbell Barton <ideasman42@gmail.com>2019-10-01 18:44:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-10-01 18:45:37 +0300
commit7aff48add08a875138d3a65c16811c8cb0e5eae1 (patch)
treee9e77912436bc037413803c559a180c9fa9e47d6 /source/blender/editors/space_image/image_undo.c
parentcc092e9ab0c2e1877fe5d33724c1fdc5fb16b522 (diff)
Cleanup: move image undo into space_image/
This isn't just used for painting.
Diffstat (limited to 'source/blender/editors/space_image/image_undo.c')
-rw-r--r--source/blender/editors/space_image/image_undo.c1035
1 files changed, 1035 insertions, 0 deletions
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
new file mode 100644
index 00000000000..c3d8bd1b446
--- /dev/null
+++ b/source/blender/editors/space_image/image_undo.c
@@ -0,0 +1,1035 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spimage
+ *
+ * Overview
+ * ========
+ *
+ * - Each undo step is a #ImageUndoStep
+ * - Each #ImageUndoStep stores a list of #UndoImageHandle
+ * - Each #UndoImageHandle stores a list of #UndoImageBuf
+ * (this is the undo systems equivalent of an #ImBuf).
+ * - Each #UndoImageBuf stores an array of #UndoImageTile
+ * The tiles are shared between #UndoImageBuf's to avoid duplication.
+ *
+ * When the undo system manages an image, there will always be a full copy (as a #UndoImageBuf)
+ * each new undo step only stores modified tiles.
+ */
+
+#include "CLG_log.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_threads.h"
+
+#include "DNA_image_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_object_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "BKE_context.h"
+#include "BKE_image.h"
+#include "BKE_paint.h"
+#include "BKE_undo_system.h"
+
+#include "DEG_depsgraph.h"
+
+#include "ED_paint.h"
+#include "ED_undo.h"
+#include "ED_util.h"
+#include "ED_object.h"
+
+#include "GPU_draw.h"
+
+#include "WM_api.h"
+
+static CLG_LogRef LOG = {"ed.image.undo"};
+
+/* -------------------------------------------------------------------- */
+/** \name Thread Locking
+ * \{ */
+
+/* this is a static resource for non-globality,
+ * Maybe it should be exposed as part of the
+ * paint operation, but for now just give a public interface */
+static SpinLock paint_tiles_lock;
+
+void image_undo_init_locks(void)
+{
+ BLI_spin_init(&paint_tiles_lock);
+}
+
+void image_undo_end_locks(void)
+{
+ BLI_spin_end(&paint_tiles_lock);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Paint Tiles
+ *
+ * Created on demand while painting,
+ * use to access the previous state for some paint operations.
+ *
+ * These buffers are also used for undo when available.
+ *
+ * \{ */
+
+static ImBuf *imbuf_alloc_temp_tile(void)
+{
+ return IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat | IB_rect);
+}
+
+typedef struct PaintTile {
+ struct PaintTile *next, *prev;
+ Image *image;
+ ImBuf *ibuf;
+ union {
+ float *fp;
+ uint *uint;
+ void *pt;
+ } rect;
+ ushort *mask;
+ bool valid;
+ bool use_float;
+ int x, y;
+} PaintTile;
+
+static void ptile_free(PaintTile *ptile)
+{
+ if (ptile->rect.pt) {
+ MEM_freeN(ptile->rect.pt);
+ }
+ MEM_freeN(ptile);
+}
+
+static void ptile_free_list(ListBase *paint_tiles)
+{
+ for (PaintTile *ptile = paint_tiles->first, *ptile_next; ptile; ptile = ptile_next) {
+ ptile_next = ptile->next;
+ ptile_free(ptile);
+ }
+ BLI_listbase_clear(paint_tiles);
+}
+
+static void ptile_invalidate_list(ListBase *paint_tiles)
+{
+ for (PaintTile *ptile = paint_tiles->first; ptile; ptile = ptile->next) {
+ ptile->valid = false;
+ }
+}
+
+void *image_undo_find_tile(ListBase *paint_tiles,
+ Image *image,
+ ImBuf *ibuf,
+ int x_tile,
+ int y_tile,
+ ushort **r_mask,
+ bool validate)
+{
+ for (PaintTile *ptile = paint_tiles->first; ptile; ptile = ptile->next) {
+ if (ptile->x == x_tile && ptile->y == y_tile) {
+ if (ptile->image == image && ptile->ibuf == ibuf) {
+ if (r_mask) {
+ /* allocate mask if requested. */
+ if (!ptile->mask) {
+ ptile->mask = MEM_callocN(sizeof(ushort) * SQUARE(IMAPAINT_TILE_SIZE),
+ "UndoImageTile.mask");
+ }
+ *r_mask = ptile->mask;
+ }
+ if (validate) {
+ ptile->valid = true;
+ }
+ return ptile->rect.pt;
+ }
+ }
+ }
+ return NULL;
+}
+
+void image_undo_remove_masks(void)
+{
+ ListBase *paint_tiles = ED_image_undo_get_tiles();
+ for (PaintTile *ptile = paint_tiles->first; ptile; ptile = ptile->next) {
+ MEM_SAFE_FREE(ptile->mask);
+ }
+}
+
+void *image_undo_push_tile(ListBase *paint_tiles,
+ Image *image,
+ ImBuf *ibuf,
+ ImBuf **tmpibuf,
+ int x_tile,
+ int y_tile,
+ ushort **r_mask,
+ bool **valid,
+ bool proj,
+ bool find_prev)
+{
+ const bool has_float = (ibuf->rect_float != NULL);
+
+ /* check if tile is already pushed */
+
+ /* in projective painting we keep accounting of tiles, so if we need one pushed, just push! */
+ if (find_prev) {
+ void *data = image_undo_find_tile(paint_tiles, image, ibuf, x_tile, y_tile, r_mask, true);
+ if (data) {
+ return data;
+ }
+ }
+
+ if (*tmpibuf == NULL) {
+ *tmpibuf = imbuf_alloc_temp_tile();
+ }
+
+ PaintTile *ptile = MEM_callocN(sizeof(PaintTile), "PaintTile");
+
+ ptile->image = image;
+ ptile->ibuf = ibuf;
+
+ ptile->x = x_tile;
+ ptile->y = y_tile;
+
+ /* add mask explicitly here */
+ if (r_mask) {
+ *r_mask = ptile->mask = MEM_callocN(sizeof(ushort) * SQUARE(IMAPAINT_TILE_SIZE),
+ "PaintTile.mask");
+ }
+
+ ptile->rect.pt = MEM_mapallocN((ibuf->rect_float ? sizeof(float[4]) : sizeof(char[4])) *
+ SQUARE(IMAPAINT_TILE_SIZE),
+ "PaintTile.rect");
+
+ ptile->use_float = has_float;
+ ptile->valid = true;
+
+ if (valid) {
+ *valid = &ptile->valid;
+ }
+
+ IMB_rectcpy(*tmpibuf,
+ ibuf,
+ 0,
+ 0,
+ x_tile * IMAPAINT_TILE_SIZE,
+ y_tile * IMAPAINT_TILE_SIZE,
+ IMAPAINT_TILE_SIZE,
+ IMAPAINT_TILE_SIZE);
+
+ if (has_float) {
+ SWAP(float *, ptile->rect.fp, (*tmpibuf)->rect_float);
+ }
+ else {
+ SWAP(uint *, ptile->rect.uint, (*tmpibuf)->rect);
+ }
+
+ if (proj) {
+ BLI_spin_lock(&paint_tiles_lock);
+ }
+ BLI_addtail(paint_tiles, ptile);
+
+ if (proj) {
+ BLI_spin_unlock(&paint_tiles_lock);
+ }
+ return ptile->rect.pt;
+}
+
+static void ptile_restore_runtime_list(ListBase *paint_tiles)
+{
+ ImBuf *tmpibuf = imbuf_alloc_temp_tile();
+
+ for (PaintTile *ptile = paint_tiles->first; ptile; ptile = ptile->next) {
+ Image *image = ptile->image;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, NULL);
+ const bool has_float = (ibuf->rect_float != NULL);
+
+ if (has_float) {
+ SWAP(float *, ptile->rect.fp, tmpibuf->rect_float);
+ }
+ else {
+ SWAP(uint *, ptile->rect.uint, tmpibuf->rect);
+ }
+
+ IMB_rectcpy(ibuf, tmpibuf, ptile->x, ptile->y, 0, 0, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE);
+
+ if (has_float) {
+ SWAP(float *, ptile->rect.fp, tmpibuf->rect_float);
+ }
+ else {
+ SWAP(uint *, ptile->rect.uint, tmpibuf->rect);
+ }
+
+ GPU_free_image(image); /* force OpenGL reload (maybe partial update will operate better?) */
+ if (ibuf->rect_float) {
+ ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
+ }
+ if (ibuf->mipmap[0]) {
+ ibuf->userflags |= IB_MIPMAP_INVALID; /* force mip-map recreation. */
+ }
+ ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
+
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+
+ IMB_freeImBuf(tmpibuf);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Image Undo Tile
+ * \{ */
+
+static uint index_from_xy(uint tile_x, uint tile_y, const uint tiles_dims[2])
+{
+ BLI_assert(tile_x < tiles_dims[0] && tile_y < tiles_dims[1]);
+ return (tile_y * tiles_dims[0]) + tile_x;
+}
+
+typedef struct UndoImageTile {
+ union {
+ float *fp;
+ uint *uint;
+ void *pt;
+ } rect;
+ int users;
+} UndoImageTile;
+
+static UndoImageTile *utile_alloc(bool has_float)
+{
+ UndoImageTile *utile = MEM_callocN(sizeof(*utile), "ImageUndoTile");
+ if (has_float) {
+ utile->rect.fp = MEM_mallocN(sizeof(float[4]) * SQUARE(IMAPAINT_TILE_SIZE), __func__);
+ }
+ else {
+ utile->rect.uint = MEM_mallocN(sizeof(uint) * SQUARE(IMAPAINT_TILE_SIZE), __func__);
+ }
+ return utile;
+}
+
+static void utile_init_from_imbuf(
+ UndoImageTile *utile, const uint x, const uint y, const ImBuf *ibuf, ImBuf *tmpibuf)
+{
+ const bool has_float = ibuf->rect_float;
+
+ if (has_float) {
+ SWAP(float *, utile->rect.fp, tmpibuf->rect_float);
+ }
+ else {
+ SWAP(uint *, utile->rect.uint, tmpibuf->rect);
+ }
+
+ IMB_rectcpy(tmpibuf, ibuf, 0, 0, x, y, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE);
+
+ if (has_float) {
+ SWAP(float *, utile->rect.fp, tmpibuf->rect_float);
+ }
+ else {
+ SWAP(uint *, utile->rect.uint, tmpibuf->rect);
+ }
+}
+
+static void utile_restore(
+ const UndoImageTile *utile, const uint x, const uint y, ImBuf *ibuf, ImBuf *tmpibuf)
+{
+ const bool has_float = ibuf->rect_float;
+ float *prev_rect_float = tmpibuf->rect_float;
+ uint *prev_rect = tmpibuf->rect;
+
+ if (has_float) {
+ tmpibuf->rect_float = utile->rect.fp;
+ }
+ else {
+ tmpibuf->rect = utile->rect.uint;
+ }
+
+ IMB_rectcpy(ibuf, tmpibuf, x, y, 0, 0, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE);
+
+ tmpibuf->rect_float = prev_rect_float;
+ tmpibuf->rect = prev_rect;
+}
+
+static void utile_decref(UndoImageTile *utile)
+{
+ utile->users -= 1;
+ BLI_assert(utile->users >= 0);
+ if (utile->users == 0) {
+ MEM_freeN(utile->rect.pt);
+ MEM_freeN(utile);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Image Undo Buffer
+ * \{ */
+
+typedef struct UndoImageBuf {
+ struct UndoImageBuf *next, *prev;
+
+ /**
+ * The buffer after the undo step has executed.
+ */
+ struct UndoImageBuf *post;
+
+ char ibuf_name[IMB_FILENAME_SIZE];
+
+ UndoImageTile **tiles;
+
+ /** Can calculate these from dims, just for convenience. */
+ uint tiles_len;
+ uint tiles_dims[2];
+
+ uint image_dims[2];
+
+ /** Store variables from the image. */
+ struct {
+ short source;
+ bool use_float;
+ char gen_type;
+ } image_state;
+
+} UndoImageBuf;
+
+static UndoImageBuf *ubuf_from_image_no_tiles(Image *image, const ImBuf *ibuf)
+{
+ UndoImageBuf *ubuf = MEM_callocN(sizeof(*ubuf), __func__);
+
+ ubuf->image_dims[0] = ibuf->x;
+ ubuf->image_dims[1] = ibuf->y;
+
+ ubuf->tiles_dims[0] = IMAPAINT_TILE_NUMBER(ubuf->image_dims[0]);
+ ubuf->tiles_dims[1] = IMAPAINT_TILE_NUMBER(ubuf->image_dims[1]);
+
+ ubuf->tiles_len = ubuf->tiles_dims[0] * ubuf->tiles_dims[1];
+ ubuf->tiles = MEM_callocN(sizeof(*ubuf->tiles) * ubuf->tiles_len, __func__);
+
+ BLI_strncpy(ubuf->ibuf_name, ibuf->name, sizeof(ubuf->ibuf_name));
+ ubuf->image_state.gen_type = image->gen_type;
+ ubuf->image_state.source = image->source;
+ ubuf->image_state.use_float = ibuf->rect_float != NULL;
+
+ return ubuf;
+}
+
+static void ubuf_from_image_all_tiles(UndoImageBuf *ubuf, const ImBuf *ibuf)
+{
+ ImBuf *tmpibuf = imbuf_alloc_temp_tile();
+
+ const bool has_float = ibuf->rect_float;
+ int i = 0;
+ for (uint y_tile = 0; y_tile < ubuf->tiles_dims[1]; y_tile += 1) {
+ uint y = y_tile << IMAPAINT_TILE_BITS;
+ for (uint x_tile = 0; x_tile < ubuf->tiles_dims[0]; x_tile += 1) {
+ uint x = x_tile << IMAPAINT_TILE_BITS;
+
+ BLI_assert(ubuf->tiles[i] == NULL);
+ UndoImageTile *utile = utile_alloc(has_float);
+ utile->users = 1;
+ utile_init_from_imbuf(utile, x, y, ibuf, tmpibuf);
+ ubuf->tiles[i] = utile;
+
+ i += 1;
+ }
+ }
+
+ IMB_freeImBuf(tmpibuf);
+}
+
+static void ubuf_free(UndoImageBuf *ubuf)
+{
+ UndoImageBuf *ubuf_post = ubuf->post;
+ for (uint i = 0; i < ubuf->tiles_len; i++) {
+ UndoImageTile *utile = ubuf->tiles[i];
+ utile_decref(utile);
+ }
+ MEM_freeN(ubuf->tiles);
+ MEM_freeN(ubuf);
+ if (ubuf_post) {
+ ubuf_free(ubuf_post);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Image Undo Handle
+ * \{ */
+
+typedef struct UndoImageHandle {
+ struct UndoImageHandle *next, *prev;
+
+ /** Each undo handle refers to a single image which may have multiple buffers. */
+ UndoRefID_Image image_ref;
+
+ /**
+ * List of #UndoImageBuf's to support multiple buffers per image.
+ *
+ * \note To properly support multiple buffers per image
+ * we would need to store an #ImageUser for each #UndoImageBuf.
+ * since when restoring the image we use:
+ * `BKE_image_acquire_ibuf(image, NULL, NULL)`.
+ */
+ ListBase buffers;
+
+} UndoImageHandle;
+
+static void uhandle_restore_list(ListBase *undo_handles, bool use_init)
+{
+ ImBuf *tmpibuf = imbuf_alloc_temp_tile();
+
+ for (UndoImageHandle *uh = undo_handles->first; uh; uh = uh->next) {
+ /* Tiles only added to second set of tiles. */
+ Image *image = uh->image_ref.ptr;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, NULL);
+ if (UNLIKELY(ibuf == NULL)) {
+ CLOG_ERROR(&LOG, "Unable to get buffer for image '%s'", image->id.name + 2);
+ continue;
+ }
+ bool changed = false;
+ for (UndoImageBuf *ubuf_iter = uh->buffers.first; ubuf_iter; ubuf_iter = ubuf_iter->next) {
+ UndoImageBuf *ubuf = use_init ? ubuf_iter : ubuf_iter->post;
+ IMB_rect_size_set(ibuf, ubuf->image_dims);
+ int i = 0;
+ for (uint y_tile = 0; y_tile < ubuf->tiles_dims[1]; y_tile += 1) {
+ uint y = y_tile << IMAPAINT_TILE_BITS;
+ for (uint x_tile = 0; x_tile < ubuf->tiles_dims[0]; x_tile += 1) {
+ uint x = x_tile << IMAPAINT_TILE_BITS;
+ utile_restore(ubuf->tiles[i], x, y, ibuf, tmpibuf);
+ changed = true;
+ i += 1;
+ }
+ }
+ }
+
+ if (changed) {
+ BKE_image_mark_dirty(image, ibuf);
+ GPU_free_image(image); /* force OpenGL reload */
+
+ if (ibuf->rect_float) {
+ ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
+ }
+ if (ibuf->mipmap[0]) {
+ ibuf->userflags |= IB_MIPMAP_INVALID; /* force mip-map recreation. */
+ }
+ ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
+
+ DEG_id_tag_update(&image->id, 0);
+ }
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+
+ IMB_freeImBuf(tmpibuf);
+}
+
+static void uhandle_free_list(ListBase *undo_handles)
+{
+ LISTBASE_FOREACH_MUTABLE (UndoImageHandle *, uh, undo_handles) {
+ LISTBASE_FOREACH_MUTABLE (UndoImageBuf *, ubuf, &uh->buffers) {
+ ubuf_free(ubuf);
+ }
+ MEM_freeN(uh);
+ }
+ BLI_listbase_clear(undo_handles);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Image Undo Internal Utilities
+ * \{ */
+
+/** #UndoImageHandle utilities */
+
+static UndoImageBuf *uhandle_lookup_ubuf(UndoImageHandle *uh,
+ const Image *UNUSED(image),
+ const char *ibuf_name)
+{
+ for (UndoImageBuf *ubuf = uh->buffers.first; ubuf; ubuf = ubuf->next) {
+ if (STREQ(ubuf->ibuf_name, ibuf_name)) {
+ return ubuf;
+ }
+ }
+ return NULL;
+}
+
+static UndoImageBuf *uhandle_add_ubuf(UndoImageHandle *uh, Image *image, ImBuf *ibuf)
+{
+ BLI_assert(uhandle_lookup_ubuf(uh, image, ibuf->name) == NULL);
+ UndoImageBuf *ubuf = ubuf_from_image_no_tiles(image, ibuf);
+ BLI_addtail(&uh->buffers, ubuf);
+
+ ubuf->post = NULL;
+
+ return ubuf;
+}
+
+static UndoImageBuf *uhandle_ensure_ubuf(UndoImageHandle *uh, Image *image, ImBuf *ibuf)
+{
+ UndoImageBuf *ubuf = uhandle_lookup_ubuf(uh, image, ibuf->name);
+ if (ubuf == NULL) {
+ ubuf = uhandle_add_ubuf(uh, image, ibuf);
+ }
+ return ubuf;
+}
+
+static UndoImageHandle *uhandle_lookup_by_name(ListBase *undo_handles, const Image *image)
+{
+ for (UndoImageHandle *uh = undo_handles->first; uh; uh = uh->next) {
+ if (STREQ(image->id.name + 2, uh->image_ref.name + 2)) {
+ return uh;
+ }
+ }
+ return NULL;
+}
+
+static UndoImageHandle *uhandle_lookup(ListBase *undo_handles, const Image *image)
+{
+ for (UndoImageHandle *uh = undo_handles->first; uh; uh = uh->next) {
+ if (image == uh->image_ref.ptr) {
+ return uh;
+ }
+ }
+ return NULL;
+}
+
+static UndoImageHandle *uhandle_add(ListBase *undo_handles, Image *image)
+{
+ BLI_assert(uhandle_lookup(undo_handles, image) == NULL);
+ UndoImageHandle *uh = MEM_callocN(sizeof(*uh), __func__);
+ uh->image_ref.ptr = image;
+ BLI_addtail(undo_handles, uh);
+ return uh;
+}
+
+static UndoImageHandle *uhandle_ensure(ListBase *undo_handles, Image *image)
+{
+ UndoImageHandle *uh = uhandle_lookup(undo_handles, image);
+ if (uh == NULL) {
+ uh = uhandle_add(undo_handles, image);
+ }
+ return uh;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Implements ED Undo System
+ * \{ */
+
+typedef struct ImageUndoStep {
+ UndoStep step;
+
+ /** #UndoImageHandle */
+ ListBase handles;
+
+ /**
+ * #PaintTile
+ * Run-time only data (active during a paint stroke).
+ */
+ ListBase paint_tiles;
+
+ bool is_encode_init;
+ ePaintMode paint_mode;
+
+} ImageUndoStep;
+
+/**
+ * Find the previous undo buffer from this one.
+ * \note We could look into undo steps even further back.
+ */
+static UndoImageBuf *ubuf_lookup_from_reference(ImageUndoStep *us_prev,
+ const Image *image,
+ const UndoImageBuf *ubuf)
+{
+ /* Use name lookup because because the pointer is cleared for previous steps. */
+ UndoImageHandle *uh_prev = uhandle_lookup_by_name(&us_prev->handles, image);
+ if (uh_prev != NULL) {
+ UndoImageBuf *ubuf_reference = uhandle_lookup_ubuf(uh_prev, image, ubuf->ibuf_name);
+ if (ubuf_reference) {
+ ubuf_reference = ubuf_reference->post;
+ if ((ubuf_reference->image_dims[0] == ubuf->image_dims[0]) &&
+ (ubuf_reference->image_dims[1] == ubuf->image_dims[1])) {
+ return ubuf_reference;
+ }
+ }
+ }
+ return NULL;
+}
+
+static bool image_undosys_poll(bContext *C)
+{
+ Object *obact = CTX_data_active_object(C);
+
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && (sa->spacetype == SPACE_IMAGE)) {
+ SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
+ if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
+ return true;
+ }
+ }
+ else {
+ if (obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static void image_undosys_step_encode_init(struct bContext *UNUSED(C), UndoStep *us_p)
+{
+ ImageUndoStep *us = (ImageUndoStep *)us_p;
+ /* dummy, memory is cleared anyway. */
+ us->is_encode_init = true;
+ BLI_listbase_clear(&us->handles);
+ BLI_listbase_clear(&us->paint_tiles);
+}
+
+static bool image_undosys_step_encode(struct bContext *C,
+ struct Main *UNUSED(bmain),
+ UndoStep *us_p)
+{
+ /* Encoding is done along the way by adding tiles
+ * to the current 'ImageUndoStep' added by encode_init.
+ *
+ * This function ensures there are previous and current states of the image in the undo buffer.
+ */
+ ImageUndoStep *us = (ImageUndoStep *)us_p;
+
+ BLI_assert(us->step.data_size == 0);
+
+ if (us->is_encode_init) {
+
+ ImBuf *tmpibuf = imbuf_alloc_temp_tile();
+
+ ImageUndoStep *us_reference = (ImageUndoStep *)ED_undo_stack_get()->step_active;
+ while (us_reference && us_reference->step.type != BKE_UNDOSYS_TYPE_IMAGE) {
+ us_reference = (ImageUndoStep *)us_reference->step.prev;
+ }
+
+ /* Initialize undo tiles from ptiles (if they exist). */
+ for (PaintTile *ptile = us->paint_tiles.first, *ptile_next; ptile; ptile = ptile_next) {
+ if (ptile->valid) {
+ UndoImageHandle *uh = uhandle_ensure(&us->handles, ptile->image);
+ UndoImageBuf *ubuf_pre = uhandle_ensure_ubuf(uh, ptile->image, ptile->ibuf);
+
+ UndoImageTile *utile = MEM_callocN(sizeof(*utile), "UndoImageTile");
+ utile->users = 1;
+ utile->rect.pt = ptile->rect.pt;
+ ptile->rect.pt = NULL;
+ const uint tile_index = index_from_xy(ptile->x, ptile->y, ubuf_pre->tiles_dims);
+
+ BLI_assert(ubuf_pre->tiles[tile_index] == NULL);
+ ubuf_pre->tiles[tile_index] = utile;
+ }
+ ptile_next = ptile->next;
+ ptile_free(ptile);
+ }
+ BLI_listbase_clear(&us->paint_tiles);
+
+ for (UndoImageHandle *uh = us->handles.first; uh; uh = uh->next) {
+ for (UndoImageBuf *ubuf_pre = uh->buffers.first; ubuf_pre; ubuf_pre = ubuf_pre->next) {
+
+ ImBuf *ibuf = BKE_image_acquire_ibuf(uh->image_ref.ptr, NULL, NULL);
+
+ const bool has_float = ibuf->rect_float;
+
+ BLI_assert(ubuf_pre->post == NULL);
+ ubuf_pre->post = ubuf_from_image_no_tiles(uh->image_ref.ptr, ibuf);
+ UndoImageBuf *ubuf_post = ubuf_pre->post;
+
+ if (ubuf_pre->image_dims[0] != ubuf_post->image_dims[0] ||
+ ubuf_pre->image_dims[1] != ubuf_post->image_dims[1]) {
+ ubuf_from_image_all_tiles(ubuf_post, ibuf);
+ }
+ else {
+ /* Search for the previous buffer. */
+ UndoImageBuf *ubuf_reference = (us_reference ?
+ ubuf_lookup_from_reference(
+ us_reference, uh->image_ref.ptr, ubuf_post) :
+ NULL);
+
+ int i = 0;
+ for (uint y_tile = 0; y_tile < ubuf_pre->tiles_dims[1]; y_tile += 1) {
+ uint y = y_tile << IMAPAINT_TILE_BITS;
+ for (uint x_tile = 0; x_tile < ubuf_pre->tiles_dims[0]; x_tile += 1) {
+ uint x = x_tile << IMAPAINT_TILE_BITS;
+
+ if ((ubuf_reference != NULL) && ((ubuf_pre->tiles[i] == NULL) ||
+ /* In this case the paint stroke as has added a tile
+ * which we have a duplicate reference available. */
+ (ubuf_pre->tiles[i]->users == 1))) {
+ if (ubuf_pre->tiles[i] != NULL) {
+ /* If we have a reference, re-use this single use tile for the post state. */
+ BLI_assert(ubuf_pre->tiles[i]->users == 1);
+ ubuf_post->tiles[i] = ubuf_pre->tiles[i];
+ ubuf_pre->tiles[i] = NULL;
+ utile_init_from_imbuf(ubuf_post->tiles[i], x, y, ibuf, tmpibuf);
+ }
+ else {
+ BLI_assert(ubuf_post->tiles[i] == NULL);
+ ubuf_post->tiles[i] = ubuf_reference->tiles[i];
+ ubuf_post->tiles[i]->users += 1;
+ }
+ BLI_assert(ubuf_pre->tiles[i] == NULL);
+ ubuf_pre->tiles[i] = ubuf_reference->tiles[i];
+ ubuf_pre->tiles[i]->users += 1;
+
+ BLI_assert(ubuf_pre->tiles[i] != NULL);
+ BLI_assert(ubuf_post->tiles[i] != NULL);
+ }
+ else {
+ UndoImageTile *utile = utile_alloc(has_float);
+ utile_init_from_imbuf(utile, x, y, ibuf, tmpibuf);
+
+ if (ubuf_pre->tiles[i] != NULL) {
+ ubuf_post->tiles[i] = utile;
+ utile->users = 1;
+ }
+ else {
+ ubuf_pre->tiles[i] = utile;
+ ubuf_post->tiles[i] = utile;
+ utile->users = 2;
+ }
+ }
+ BLI_assert(ubuf_pre->tiles[i] != NULL);
+ BLI_assert(ubuf_post->tiles[i] != NULL);
+ i += 1;
+ }
+ }
+ }
+ BKE_image_release_ibuf(uh->image_ref.ptr, ibuf, NULL);
+ }
+ }
+
+ IMB_freeImBuf(tmpibuf);
+
+ /* Useful to debug tiles are stored correctly. */
+ if (false) {
+ uhandle_restore_list(&us->handles, false);
+ }
+ }
+ else {
+ /* Happens when switching modes. */
+ ePaintMode paint_mode = BKE_paintmode_get_active_from_context(C);
+ BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D));
+ us->paint_mode = paint_mode;
+ }
+
+ us_p->is_applied = true;
+
+ return true;
+}
+
+static void image_undosys_step_decode_undo_impl(ImageUndoStep *us, bool is_final)
+{
+ BLI_assert(us->step.is_applied == true);
+ uhandle_restore_list(&us->handles, !is_final);
+ us->step.is_applied = false;
+}
+
+static void image_undosys_step_decode_redo_impl(ImageUndoStep *us)
+{
+ BLI_assert(us->step.is_applied == false);
+ uhandle_restore_list(&us->handles, false);
+ us->step.is_applied = true;
+}
+
+static void image_undosys_step_decode_undo(ImageUndoStep *us, bool is_final)
+{
+ ImageUndoStep *us_iter = us;
+ while (us_iter->step.next && (us_iter->step.next->type == us_iter->step.type)) {
+ if (us_iter->step.next->is_applied == false) {
+ break;
+ }
+ us_iter = (ImageUndoStep *)us_iter->step.next;
+ }
+ while (us_iter != us || (!is_final && us_iter == us)) {
+
+ image_undosys_step_decode_undo_impl(us_iter, is_final);
+ if (us_iter == us) {
+ break;
+ }
+ us_iter = (ImageUndoStep *)us_iter->step.prev;
+ }
+}
+
+static void image_undosys_step_decode_redo(ImageUndoStep *us)
+{
+ ImageUndoStep *us_iter = us;
+ while (us_iter->step.prev && (us_iter->step.prev->type == us_iter->step.type)) {
+ if (us_iter->step.prev->is_applied == true) {
+ break;
+ }
+ us_iter = (ImageUndoStep *)us_iter->step.prev;
+ }
+ while (us_iter && (us_iter->step.is_applied == false)) {
+ image_undosys_step_decode_redo_impl(us_iter);
+ if (us_iter == us) {
+ break;
+ }
+ us_iter = (ImageUndoStep *)us_iter->step.next;
+ }
+}
+
+static void image_undosys_step_decode(
+ struct bContext *C, struct Main *bmain, UndoStep *us_p, int dir, bool is_final)
+{
+ ImageUndoStep *us = (ImageUndoStep *)us_p;
+ if (dir < 0) {
+ image_undosys_step_decode_undo(us, is_final);
+ }
+ else {
+ image_undosys_step_decode_redo(us);
+ }
+
+ if (us->paint_mode == PAINT_MODE_TEXTURE_3D) {
+ ED_object_mode_set(C, OB_MODE_TEXTURE_PAINT);
+ }
+
+ /* Refresh texture slots. */
+ ED_editors_init_for_undo(bmain);
+}
+
+static void image_undosys_step_free(UndoStep *us_p)
+{
+ ImageUndoStep *us = (ImageUndoStep *)us_p;
+ uhandle_free_list(&us->handles);
+
+ /* Typically this list will have been cleared. */
+ ptile_free_list(&us->paint_tiles);
+}
+
+static void image_undosys_foreach_ID_ref(UndoStep *us_p,
+ UndoTypeForEachIDRefFn foreach_ID_ref_fn,
+ void *user_data)
+{
+ ImageUndoStep *us = (ImageUndoStep *)us_p;
+ for (UndoImageHandle *uh = us->handles.first; uh; uh = uh->next) {
+ foreach_ID_ref_fn(user_data, ((UndoRefID *)&uh->image_ref));
+ }
+}
+
+/* Export for ED_undo_sys. */
+void ED_image_undosys_type(UndoType *ut)
+{
+ ut->name = "Image";
+ ut->poll = image_undosys_poll;
+ ut->step_encode_init = image_undosys_step_encode_init;
+ ut->step_encode = image_undosys_step_encode;
+ ut->step_decode = image_undosys_step_decode;
+ ut->step_free = image_undosys_step_free;
+
+ ut->step_foreach_ID_ref = image_undosys_foreach_ID_ref;
+
+ ut->use_context = true;
+
+ ut->step_size = sizeof(ImageUndoStep);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Utilities
+ * \{ */
+
+ListBase *ED_image_undo_get_tiles(void)
+{
+ UndoStack *ustack = ED_undo_stack_get();
+ UndoStep *us_prev = ustack->step_init;
+ UndoStep *us_p = BKE_undosys_stack_init_or_active_with_type(ustack, BKE_UNDOSYS_TYPE_IMAGE);
+ ImageUndoStep *us = (ImageUndoStep *)us_p;
+ /* We should always have an undo push started when accessing tiles,
+ * not doing this means we won't have paint_mode correctly set. */
+ BLI_assert(us_p == us_prev);
+ if (us_p != us_prev) {
+ /* Fallback value until we can be sure this never happens. */
+ us->paint_mode = PAINT_MODE_TEXTURE_2D;
+ }
+ return &us->paint_tiles;
+}
+
+/* restore painting image to previous state. Used for anchored and drag-dot style brushes*/
+void ED_image_undo_restore(UndoStep *us)
+{
+ ListBase *paint_tiles = &((ImageUndoStep *)us)->paint_tiles;
+ ptile_restore_runtime_list(paint_tiles);
+ ptile_invalidate_list(paint_tiles);
+}
+
+static ImageUndoStep *image_undo_push_begin(const char *name, int paint_mode)
+{
+ UndoStack *ustack = ED_undo_stack_get();
+ bContext *C = NULL; /* special case, we never read from this. */
+ UndoStep *us_p = BKE_undosys_step_push_init_with_type(ustack, C, name, BKE_UNDOSYS_TYPE_IMAGE);
+ ImageUndoStep *us = (ImageUndoStep *)us_p;
+ BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D));
+ us->paint_mode = paint_mode;
+ return us;
+}
+
+void ED_image_undo_push_begin(const char *name, int paint_mode)
+{
+ image_undo_push_begin(name, paint_mode);
+}
+
+void ED_image_undo_push_begin_with_image(const char *name, Image *image, ImBuf *ibuf)
+{
+ ImageUndoStep *us = image_undo_push_begin(name, PAINT_MODE_TEXTURE_2D);
+
+ UndoImageHandle *uh = uhandle_ensure(&us->handles, image);
+ UndoImageBuf *ubuf_pre = uhandle_ensure_ubuf(uh, image, ibuf);
+ BLI_assert(ubuf_pre->post == NULL);
+
+ ImageUndoStep *us_reference = (ImageUndoStep *)ED_undo_stack_get()->step_active;
+ while (us_reference && us_reference->step.type != BKE_UNDOSYS_TYPE_IMAGE) {
+ us_reference = (ImageUndoStep *)us_reference->step.prev;
+ }
+ UndoImageBuf *ubuf_reference = (us_reference ?
+ ubuf_lookup_from_reference(us_reference, image, ubuf_pre) :
+ NULL);
+
+ if (ubuf_reference) {
+ memcpy(ubuf_pre->tiles, ubuf_reference->tiles, sizeof(*ubuf_pre->tiles) * ubuf_pre->tiles_len);
+ for (uint i = 0; i < ubuf_pre->tiles_len; i++) {
+ UndoImageTile *utile = ubuf_pre->tiles[i];
+ utile->users += 1;
+ }
+ }
+ else {
+ ubuf_from_image_all_tiles(ubuf_pre, ibuf);
+ }
+}
+
+void ED_image_undo_push_end(void)
+{
+ UndoStack *ustack = ED_undo_stack_get();
+ BKE_undosys_step_push(ustack, NULL, NULL);
+ WM_file_tag_modified();
+}
+
+/** \} */