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author | Benoit Bolsee <benoit.bolsee@online.be> | 2014-10-11 14:14:02 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2014-10-11 14:17:31 +0400 |
commit | 04814476c08e9350c424619cd99ccb1149d65365 (patch) | |
tree | c31259e51e382ca9370449e8f63e7a2d98d32d13 /source/blender/editors/space_image/space_image.c | |
parent | 0a738280e1aae718f0916525ec5a18da6ea37f7a (diff) |
Fix another crash with Navigation mesh.
Navigation mesh object need to access the current scene at
creation time. This can be at scene start or when an object
is instantiated from an inactive layer. The method of getting
the scene differs in these cases. This fix handles both.
Diffstat (limited to 'source/blender/editors/space_image/space_image.c')
0 files changed, 0 insertions, 0 deletions