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author | Campbell Barton <ideasman42@gmail.com> | 2019-08-17 21:11:50 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-17 21:26:34 +0300 |
commit | b1959a96a2b54e9a425147f4ce3c3806c43c7188 (patch) | |
tree | 6243a6cc9e8aa0641f0ae5ba50326378b2fa7c38 /source/blender/editors/space_image/space_image.c | |
parent | 2aef1347f933720fd1053e2e0f20a37bdb24e169 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/space_image/space_image.c')
-rw-r--r-- | source/blender/editors/space_image/space_image.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 33e77d3623e..5fa4fe3e077 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -586,7 +586,7 @@ static void image_main_region_draw(const bContext *C, ARegion *ar) float col[3]; /* XXX This is in order to draw UI batches with the DRW - * olg context since we now use it for drawing the entire area */ + * old context since we now use it for drawing the entire area. */ gpu_batch_presets_reset(); GPUViewport *viewport = |