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authorjim man <jimman2003>2021-07-29 13:46:24 +0300
committerSergey Sharybin <sergey@blender.org>2021-07-29 13:46:24 +0300
commit9cc8d50a046f4029df60a279dd86074b77c0da4a (patch)
tree47091c7e5cfc948dc171796eb4d559eebb5c1252 /source/blender/editors/space_image
parent5116b7a4c222c6f80da00afa05925a36476d4d44 (diff)
cleanup: editor_image : Remove unused draw functions
These functions are unused currently.. Reviewed By: deadpin, jbakker Differential Revision: https://developer.blender.org/D11968
Diffstat (limited to 'source/blender/editors/space_image')
-rw-r--r--source/blender/editors/space_image/image_draw.c475
-rw-r--r--source/blender/editors/space_image/image_intern.h2
2 files changed, 0 insertions, 477 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index dc693b25107..92ceb00d5c0 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -460,258 +460,6 @@ void ED_image_draw_info(Scene *scene,
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
}
}
-
-/* image drawing */
-static void sima_draw_zbuf_pixels(
- float x1, float y1, int rectx, int recty, const int *rect, float zoomx, float zoomy)
-{
- const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
-
- /* Very slow! */
- float *rectf = MEM_mallocN(rectx * recty * sizeof(float), "temp");
- for (int a = rectx * recty - 1; a >= 0; a--) {
- /* zbuffer values are signed, so we need to shift color range */
- rectf[a] = rect[a] * 0.5f + 0.5f;
- }
-
- IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
- GPU_shader_uniform_vector(
- state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
-
- immDrawPixelsTex(&state, x1, y1, rectx, recty, GPU_R16F, false, rectf, zoomx, zoomy, NULL);
-
- MEM_freeN(rectf);
-}
-
-static void sima_draw_zbuffloat_pixels(Scene *scene,
- float x1,
- float y1,
- int rectx,
- int recty,
- const float *rect_float,
- float zoomx,
- float zoomy)
-{
- float bias, scale, *rectf, clip_end;
- int a;
- const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
-
- if (scene->camera && scene->camera->type == OB_CAMERA) {
- bias = ((Camera *)scene->camera->data)->clip_start;
- clip_end = ((Camera *)scene->camera->data)->clip_end;
- scale = 1.0f / (clip_end - bias);
- }
- else {
- bias = 0.1f;
- scale = 0.01f;
- clip_end = 100.0f;
- }
-
- rectf = MEM_mallocN(rectx * recty * sizeof(float), "temp");
- for (a = rectx * recty - 1; a >= 0; a--) {
- if (rect_float[a] > clip_end) {
- rectf[a] = 0.0f;
- }
- else if (rect_float[a] < bias) {
- rectf[a] = 1.0f;
- }
- else {
- rectf[a] = 1.0f - (rect_float[a] - bias) * scale;
- rectf[a] *= rectf[a];
- }
- }
-
- IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
- GPU_shader_uniform_vector(
- state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
-
- immDrawPixelsTex(&state, x1, y1, rectx, recty, GPU_R16F, false, rectf, zoomx, zoomy, NULL);
-
- MEM_freeN(rectf);
-}
-
-static void draw_udim_label(ARegion *region, float fx, float fy, const char *label)
-{
- if (label == NULL || !label[0]) {
- return;
- }
-
- /* find window pixel coordinates of origin */
- int x, y;
- UI_view2d_view_to_region(&region->v2d, fx, fy, &x, &y);
-
- GPU_blend(GPU_BLEND_ALPHA);
-
- int textwidth = BLF_width(blf_mono_font, label, strlen(label)) + 10;
- float stepx = BLI_rcti_size_x(&region->v2d.mask) / BLI_rctf_size_x(&region->v2d.cur);
- float opacity;
- if (textwidth < 0.5f * (stepx - 10)) {
- opacity = 1.0f;
- }
- else if (textwidth < (stepx - 10)) {
- opacity = 2.0f - 2.0f * (textwidth / (stepx - 10));
- }
- else {
- opacity = 0.0f;
- }
- BLF_color4ub(blf_mono_font, 220, 220, 220, 150 * opacity);
- BLF_position(blf_mono_font, (int)(x + 10), (int)(y + 10), 0);
- BLF_draw_ascii(blf_mono_font, label, strlen(label));
-
- GPU_blend(GPU_BLEND_NONE);
-}
-
-static void draw_image_buffer(const bContext *C,
- SpaceImage *sima,
- ARegion *region,
- Scene *scene,
- ImBuf *ibuf,
- float fx,
- float fy,
- float zoomx,
- float zoomy)
-{
- /* Image are still drawn in display space. */
- GPUFrameBuffer *fb = GPU_framebuffer_active_get();
- GPU_framebuffer_bind_no_srgb(fb);
-
- int x, y;
- int sima_flag = sima->flag & ED_space_image_get_display_channel_mask(ibuf);
-
- /* find window pixel coordinates of origin */
- UI_view2d_view_to_region(&region->v2d, fx, fy, &x, &y);
-
- /* this part is generic image display */
- if (sima_flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels == 1))) {
- if (ibuf->zbuf) {
- sima_draw_zbuf_pixels(x, y, ibuf->x, ibuf->y, ibuf->zbuf, zoomx, zoomy);
- }
- else if (ibuf->zbuf_float) {
- sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->zbuf_float, zoomx, zoomy);
- }
- else if (ibuf->channels == 1) {
- sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float, zoomx, zoomy);
- }
- }
- else {
- int clip_max_x, clip_max_y;
- UI_view2d_view_to_region(
- &region->v2d, region->v2d.cur.xmax, region->v2d.cur.ymax, &clip_max_x, &clip_max_y);
-
- if (sima_flag & SI_USE_ALPHA) {
- imm_draw_box_checker_2d(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
-
- GPU_blend(GPU_BLEND_ALPHA);
- }
-
- /* If RGBA display with color management */
- if ((sima_flag & (SI_SHOW_R | SI_SHOW_G | SI_SHOW_B | SI_SHOW_ALPHA)) == 0) {
-
- ED_draw_imbuf_ctx_clipping(C, ibuf, x, y, false, 0, 0, clip_max_x, clip_max_y, zoomx, zoomy);
- }
- else {
- float shuffle[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- uchar *display_buffer;
- void *cache_handle;
- ColorManagedViewSettings *view_settings;
- ColorManagedDisplaySettings *display_settings;
-
- if (sima_flag & SI_SHOW_R) {
- shuffle[0] = 1.0f;
- }
- else if (sima_flag & SI_SHOW_G) {
- shuffle[1] = 1.0f;
- }
- else if (sima_flag & SI_SHOW_B) {
- shuffle[2] = 1.0f;
- }
- else if (sima_flag & SI_SHOW_ALPHA) {
- shuffle[3] = 1.0f;
- }
-
- IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
- GPU_shader_uniform_vector(
- state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, shuffle);
-
- IMB_colormanagement_display_settings_from_ctx(C, &view_settings, &display_settings);
- display_buffer = IMB_display_buffer_acquire(
- ibuf, view_settings, display_settings, &cache_handle);
-
- if (display_buffer) {
- immDrawPixelsTex_clipping(&state,
- x,
- y,
- ibuf->x,
- ibuf->y,
- GPU_RGBA8,
- false,
- display_buffer,
- 0,
- 0,
- clip_max_x,
- clip_max_y,
- zoomx,
- zoomy,
- NULL);
- }
-
- IMB_display_buffer_release(cache_handle);
- }
-
- if (sima_flag & SI_USE_ALPHA) {
- GPU_blend(GPU_BLEND_NONE);
- }
- }
-
- GPU_framebuffer_bind(fb);
-}
-
-static void draw_image_buffer_repeated(const bContext *C,
- SpaceImage *sima,
- ARegion *region,
- Scene *scene,
- ImBuf *ibuf,
- float zoomx,
- float zoomy)
-{
- const double time_current = PIL_check_seconds_timer();
-
- const int xmax = ceil(region->v2d.cur.xmax);
- const int ymax = ceil(region->v2d.cur.ymax);
- const int xmin = floor(region->v2d.cur.xmin);
- const int ymin = floor(region->v2d.cur.ymin);
-
- for (int x = xmin; x < xmax; x++) {
- for (int y = ymin; y < ymax; y++) {
- draw_image_buffer(C, sima, region, scene, ibuf, x, y, zoomx, zoomy);
-
- /* only draw until running out of time */
- if ((PIL_check_seconds_timer() - time_current) > 0.25) {
- return;
- }
- }
- }
-}
-
-/* draw uv edit */
-
-/* draw grease pencil */
-void draw_image_grease_pencil(bContext *C, bool onlyv2d)
-{
- /* draw in View2D space? */
- if (onlyv2d) {
- /* draw grease-pencil ('image' strokes) */
- ED_annotation_draw_2dimage(C);
- }
- else {
- /* assume that UI_view2d_restore(C) has been called... */
- // SpaceImage *sima = (SpaceImage *)CTX_wm_space_data(C);
-
- /* draw grease-pencil ('screen' strokes) */
- ED_annotation_draw_view2d(C, 0);
- }
-}
-
void draw_image_sample_line(SpaceImage *sima)
{
if (sima->sample_line_hist.flag & HISTO_FLAG_SAMPLELINE) {
@@ -742,229 +490,6 @@ void draw_image_sample_line(SpaceImage *sima)
}
}
-static void draw_udim_tile_grid(uint pos_attr,
- uint color_attr,
- ARegion *region,
- int x,
- int y,
- float stepx,
- float stepy,
- const float color[3])
-{
- float x1, y1;
- UI_view2d_view_to_region_fl(&region->v2d, x, y, &x1, &y1);
- const int gridpos[5][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}, {0, 0}};
- for (int i = 0; i < 4; i++) {
- immAttr3fv(color_attr, color);
- immVertex2f(pos_attr, x1 + gridpos[i][0] * stepx, y1 + gridpos[i][1] * stepy);
- immAttr3fv(color_attr, color);
- immVertex2f(pos_attr, x1 + gridpos[i + 1][0] * stepx, y1 + gridpos[i + 1][1] * stepy);
- }
-}
-
-static void draw_udim_tile_grids(ARegion *region, SpaceImage *sima, Image *ima)
-{
- int num_tiles;
- if (ima != NULL) {
- num_tiles = BLI_listbase_count(&ima->tiles);
-
- if (ima->source != IMA_SRC_TILED) {
- return;
- }
- }
- else {
- num_tiles = sima->tile_grid_shape[0] * sima->tile_grid_shape[1];
- }
-
- float stepx = BLI_rcti_size_x(&region->v2d.mask) / BLI_rctf_size_x(&region->v2d.cur);
- float stepy = BLI_rcti_size_y(&region->v2d.mask) / BLI_rctf_size_y(&region->v2d.cur);
-
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
- immBegin(GPU_PRIM_LINES, 8 * num_tiles);
-
- float theme_color[3], selected_color[3];
- UI_GetThemeColorShade3fv(TH_GRID, 60.0f, theme_color);
- UI_GetThemeColor3fv(TH_FACE_SELECT, selected_color);
-
- if (ima != NULL) {
- ImageTile *cur_tile = BLI_findlink(&ima->tiles, ima->active_tile_index);
-
- LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
- if (tile != cur_tile) {
- int x = (tile->tile_number - 1001) % 10;
- int y = (tile->tile_number - 1001) / 10;
- draw_udim_tile_grid(pos, color, region, x, y, stepx, stepy, theme_color);
- }
- }
-
- if (cur_tile != NULL) {
- int cur_x = (cur_tile->tile_number - 1001) % 10;
- int cur_y = (cur_tile->tile_number - 1001) / 10;
- draw_udim_tile_grid(pos, color, region, cur_x, cur_y, stepx, stepy, selected_color);
- }
- }
- else {
- for (int y = 0; y < sima->tile_grid_shape[1]; y++) {
- for (int x = 0; x < sima->tile_grid_shape[0]; x++) {
- draw_udim_tile_grid(pos, color, region, x, y, stepx, stepy, theme_color);
- }
- }
- }
-
- immEnd();
- immUnbindProgram();
-}
-
-/* draw main image region */
-
-void draw_image_main(const bContext *C, ARegion *region)
-{
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- Image *ima;
- ImBuf *ibuf;
- float zoomx, zoomy;
- bool show_viewer, show_stereo3d, show_multilayer;
- void *lock;
-
- /* XXX can we do this in refresh? */
-#if 0
- what_image(sima);
-
- if (sima->image) {
- ED_image_get_aspect(sima->image, &xuser_asp, &yuser_asp);
-
- /* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */
- if (sima->image->type == IMA_TYPE_COMPOSITE) {
- ImageUser *iuser = ntree_get_active_iuser(scene->nodetree);
- if (iuser) {
- BKE_image_user_calc_imanr(iuser, scene->r.cfra, 0);
- sima->iuser = *iuser;
- }
- }
- /* and we check for spare */
- ibuf = ED_space_image_buffer(sima);
- }
-#endif
-
- /* retrieve the image and information about it */
- ima = ED_space_image(sima);
- ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
-
- /* Tag image as in active use for garbage collector. */
- if (ima) {
- BKE_image_tag_time(ima);
- }
-
- show_viewer = (ima && ima->source == IMA_SRC_VIEWER) != 0;
- show_stereo3d = (ima && BKE_image_is_stereo(ima) && (sima->iuser.flag & IMA_SHOW_STEREO));
- show_multilayer = ima && BKE_image_is_multilayer(ima);
-
- if (show_viewer) {
- /* use locked draw for drawing viewer image buffer since the compositor
- * is running in separated thread and compositor could free this buffers.
- * other images are not modifying in such a way so they does not require
- * lock (sergey)
- */
- BLI_thread_lock(LOCK_DRAW_IMAGE);
- }
-
- if (show_stereo3d) {
- if (show_multilayer) {
- /* Update multi-index and pass for the current eye. */
- BKE_image_multilayer_index(ima->rr, &sima->iuser);
- }
- else {
- BKE_image_multiview_index(ima, &sima->iuser);
- }
- }
-
- ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
-
- int main_w = 0;
- int main_h = 0;
-
- /* draw the image or grid */
- if (ibuf == NULL) {
- if (ima != NULL) {
- LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
- int x = (tile->tile_number - 1001) % 10;
- int y = (tile->tile_number - 1001) / 10;
- ED_region_grid_draw(region, zoomx, zoomy, x, y);
- }
- }
- else {
- for (int y = 0; y < sima->tile_grid_shape[1]; y++) {
- for (int x = 0; x < sima->tile_grid_shape[0]; x++) {
- ED_region_grid_draw(region, zoomx, zoomy, x, y);
- }
- }
- }
- }
- else {
- if (sima->flag & SI_DRAW_TILE) {
- draw_image_buffer_repeated(C, sima, region, scene, ibuf, zoomx, zoomy);
- }
- else {
- main_w = ibuf->x;
- main_h = ibuf->y;
-
- draw_image_buffer(C, sima, region, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
- if (ima->source == IMA_SRC_TILED) {
- ImageTile *tile = BKE_image_get_tile(ima, 0);
- char label[sizeof(tile->label)];
- BKE_image_get_tile_label(ima, tile, label, sizeof(label));
- draw_udim_label(region, 0.0f, 0.0f, label);
- }
- }
-
- if (sima->flag & SI_DRAW_METADATA) {
- int x, y;
- rctf frame;
-
- BLI_rctf_init(&frame, 0.0f, ibuf->x, 0.0f, ibuf->y);
- UI_view2d_view_to_region(&region->v2d, 0.0f, 0.0f, &x, &y);
-
- ED_region_image_metadata_draw(x, y, ibuf, &frame, zoomx, zoomy);
- }
- }
-
- ED_space_image_release_buffer(sima, ibuf, lock);
-
- if (ima != NULL && ima->source == IMA_SRC_TILED) {
- LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
- if (tile->tile_number == 1001) {
- continue;
- }
-
- ibuf = ED_space_image_acquire_buffer(sima, &lock, tile->tile_number);
- if (ibuf != NULL) {
- int x_pos = (tile->tile_number - 1001) % 10;
- int y_pos = (tile->tile_number - 1001) / 10;
- char label[sizeof(tile->label)];
- BKE_image_get_tile_label(ima, tile, label, sizeof(label));
-
- float tile_zoomx = (zoomx * main_w) / ibuf->x;
- float tile_zoomy = (zoomy * main_h) / ibuf->y;
- draw_image_buffer(C, sima, region, scene, ibuf, x_pos, y_pos, tile_zoomx, tile_zoomy);
- draw_udim_label(region, x_pos, y_pos, label);
- }
- ED_space_image_release_buffer(sima, ibuf, lock);
- }
- }
-
- draw_udim_tile_grids(region, sima, ima);
- draw_image_main_helpers(C, region);
-
- if (show_viewer) {
- BLI_thread_unlock(LOCK_DRAW_IMAGE);
- }
-}
-
void draw_image_main_helpers(const bContext *C, ARegion *region)
{
SpaceImage *sima = CTX_wm_space_image(C);
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index d302f099772..6af0f3a416b 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -36,10 +36,8 @@ struct wmOperatorType;
extern const char *image_context_dir[]; /* doc access */
/* image_draw.c */
-void draw_image_main(const struct bContext *C, struct ARegion *region);
void draw_image_main_helpers(const struct bContext *C, struct ARegion *region);
void draw_image_cache(const struct bContext *C, struct ARegion *region);
-void draw_image_grease_pencil(struct bContext *C, bool onlyv2d);
void draw_image_sample_line(struct SpaceImage *sima);
/* image_ops.c */