Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-11 21:19:55 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-11 21:19:55 +0400
commit85818c8209bc6df4f60c7e86173521f5fa1a5a96 (patch)
tree4d9ac62d60e07ca1365ce932140519cea28d2adc /source/blender/editors/space_image
parent4f33d65ba1f02f2cd3f340d0123900ea1beffd2c (diff)
Cycles: add python render engine option to use new shading nodes or not, instead
of hardcoded check for cycles. Also some other minor code cleaning tweaks.
Diffstat (limited to 'source/blender/editors/space_image')
-rw-r--r--source/blender/editors/space_image/space_image.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index f0709e056ec..b02b8fd856c 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -594,7 +594,7 @@ static void image_refresh(const bContext *C, ScrArea *UNUSED(sa))
EditMesh *em= BKE_mesh_get_editmesh(me);
int sloppy= 1; /* partially selected face is ok */
- if(scene_use_new_shading_system(scene)) {
+ if(scene_use_new_shading_nodes(scene)) {
/* new shading system, get image from material */
EditFace *efa= EM_get_actFace(em, sloppy);