diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-27 18:35:34 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-27 18:35:34 +0300 |
commit | 57101c4fd26a85f4994d4d4d3f433c37f95367d0 (patch) | |
tree | 09d40feb19a41df0f32a05ff1975653f865b743e /source/blender/editors/space_image | |
parent | 17777e7cd195318c36a1172647557447330dd3a4 (diff) |
Second attempt at committing the different render slot implementation. This
has a fix that hopefully solves the problem on mac/win. Also fixes #21322,
render slots not working well with FSA.
Diffstat (limited to 'source/blender/editors/space_image')
-rw-r--r-- | source/blender/editors/space_image/image_buttons.c | 24 | ||||
-rw-r--r-- | source/blender/editors/space_image/image_draw.c | 59 | ||||
-rw-r--r-- | source/blender/editors/space_image/image_ops.c | 18 |
3 files changed, 50 insertions, 51 deletions
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index 283d8490028..9f897c4ff2c 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -527,12 +527,12 @@ static char *slot_menu() char *str; int a, slot; - str= MEM_callocN(RE_SLOT_MAX*32, "menu slots"); + str= MEM_callocN(IMA_MAX_RENDER_SLOT*32, "menu slots"); strcpy(str, "Slot %t"); a= strlen(str); - for(slot=0; slot<RE_SLOT_MAX; slot++) + for(slot=0; slot<IMA_MAX_RENDER_SLOT; slot++) a += sprintf(str+a, "|Slot %d %%x%d", slot+1, slot); return str; @@ -606,7 +606,6 @@ static void image_multi_cb(bContext *C, void *rr_v, void *iuser_v) { ImageUser *iuser= iuser_v; - RE_SetViewSlot(iuser->menunr); BKE_image_multilayer_index(rr_v, iuser); WM_event_add_notifier(C, NC_IMAGE|ND_DRAW, NULL); } @@ -707,7 +706,7 @@ static void image_user_change(bContext *C, void *iuser_v, void *unused) } #endif -static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int w, int render) +static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int w, short *render_slot) { uiBlock *block= uiLayoutGetBlock(layout); uiBut *but; @@ -723,10 +722,9 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, Image wmenu3= (3*w)/6; /* menu buts */ - if(render) { + if(render_slot) { strp= slot_menu(); - iuser->menunr= RE_GetViewSlot(); - but= uiDefButS(block, MENU, 0, strp, 0, 0, wmenu1, 20, &iuser->menunr, 0,0,0,0, "Select Slot"); + but= uiDefButS(block, MENU, 0, strp, 0, 0, wmenu1, 20, render_slot, 0,0,0,0, "Select Slot"); uiButSetFunc(but, image_multi_cb, rr, iuser); MEM_freeN(strp); } @@ -745,7 +743,7 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, Image } } -static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int render) +static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, short *render_slot) { uiBlock *block= uiLayoutGetBlock(layout); uiLayout *row; @@ -766,7 +764,7 @@ static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr, but= uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0,0,18,20, NULL, 0, 0, 0, 0, "Next Layer"); uiButSetFunc(but, image_multi_inclay_cb, rr, iuser); - uiblock_layer_pass_buttons(row, rr, iuser, 230, render); + uiblock_layer_pass_buttons(row, rr, iuser, 230, render_slot); /* decrease, increase arrows */ but= uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0,0,17,20, NULL, 0, 0, 0, 0, "Previous Pass"); @@ -875,9 +873,9 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn } else if(ima->type==IMA_TYPE_R_RESULT) { /* browse layer/passes */ - Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW); + Render *re= RE_GetRender(scene->id.name); RenderResult *rr= RE_AcquireResultRead(re); - uiblock_layer_pass_arrow_buttons(layout, rr, iuser, 1); + uiblock_layer_pass_arrow_buttons(layout, rr, iuser, &ima->render_slot); RE_ReleaseResult(re); } } @@ -904,7 +902,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn /* multilayer? */ if(ima->type==IMA_TYPE_MULTILAYER && ima->rr) { - uiblock_layer_pass_arrow_buttons(layout, ima->rr, iuser, 0); + uiblock_layer_pass_arrow_buttons(layout, ima->rr, iuser, NULL); } else if(ima->source != IMA_SRC_GENERATED) { if(compact == 0) { @@ -984,7 +982,7 @@ void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser /* render layers and passes */ if(ima && iuser) { rr= BKE_image_acquire_renderresult(scene, ima); - uiblock_layer_pass_buttons(layout, rr, iuser, 160, ima->type==IMA_TYPE_R_RESULT); + uiblock_layer_pass_buttons(layout, rr, iuser, 160, (ima->type==IMA_TYPE_R_RESULT)? &ima->render_slot: NULL); BKE_image_release_renderresult(scene, ima); } } diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index 33dfc99602e..6b2693eb627 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -60,6 +60,8 @@ #include "UI_view2d.h" +#include "RE_pipeline.h" + #include "image_intern.h" #define HEADER_HEIGHT 18 @@ -86,37 +88,35 @@ static void image_verify_buffer_float(SpaceImage *sima, Image *ima, ImBuf *ibuf, } } -static void draw_render_info(Image *ima, ARegion *ar) +static void draw_render_info(Scene *scene, Image *ima, ARegion *ar) { + RenderResult *rr; rcti rect; float colf[3]; - int showspare= 0; // XXX BIF_show_render_spare(); - - if(ima->render_text==NULL) - return; - - rect= ar->winrct; - rect.xmin= 0; - rect.ymin= ar->winrct.ymax - ar->winrct.ymin - HEADER_HEIGHT; - rect.xmax= ar->winrct.xmax - ar->winrct.xmin; - rect.ymax= ar->winrct.ymax - ar->winrct.ymin; - - /* clear header rect */ - UI_GetThemeColor3fv(TH_BACK, colf); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); - glColor4f(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 0.5f); - glRecti(rect.xmin, rect.ymin, rect.xmax, rect.ymax+1); - glDisable(GL_BLEND); - UI_ThemeColor(TH_TEXT_HI); + rr= BKE_image_acquire_renderresult(scene, ima); + + if(rr && rr->text) { + rect= ar->winrct; + rect.xmin= 0; + rect.ymin= ar->winrct.ymax - ar->winrct.ymin - HEADER_HEIGHT; + rect.xmax= ar->winrct.xmax - ar->winrct.xmin; + rect.ymax= ar->winrct.ymax - ar->winrct.ymin; + + /* clear header rect */ + UI_GetThemeColor3fv(TH_BACK, colf); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); + glColor4f(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 0.5f); + glRecti(rect.xmin, rect.ymin, rect.xmax, rect.ymax+1); + glDisable(GL_BLEND); + + UI_ThemeColor(TH_TEXT_HI); - if(showspare) { - UI_DrawString(12, rect.ymin + 5, "(Previous)"); - UI_DrawString(72, rect.ymin + 5, ima->render_text); + UI_DrawString(12, rect.ymin + 5, rr->text); } - else - UI_DrawString(12, rect.ymin + 5, ima->render_text); + + BKE_image_release_renderresult(scene, ima); } void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf) @@ -659,10 +659,7 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene) /* paint helpers */ draw_image_paint_helpers(sima, ar, scene, zoomx, zoomy); - /* render info */ - if(ima && show_render) - draw_render_info(ima, ar); - + /* XXX integrate this code */ #if 0 if(ibuf) { @@ -681,5 +678,9 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene) #endif ED_space_image_release_buffer(sima, lock); + + /* render info */ + if(ima && show_render) + draw_render_info(scene, ima, ar); } diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index 671bbe5f8cd..a223e2481fc 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -1979,21 +1979,21 @@ static int cycle_render_slot_poll(bContext *C) static int cycle_render_slot_exec(bContext *C, wmOperator *op) { - Scene *scene= CTX_data_scene(C); - int a, slot, cur= RE_GetViewSlot(); + Image *ima= CTX_data_edit_image(C); + int a, slot, cur= ima->render_slot; - for(a=1; a<RE_SLOT_MAX; a++) { - slot= (cur+a)%RE_SLOT_MAX; + for(a=1; a<IMA_MAX_RENDER_SLOT; a++) { + slot= (cur+a)%IMA_MAX_RENDER_SLOT; - if(RE_GetRender(scene->id.name, slot)) { - RE_SetViewSlot(slot); + if(ima->renders[slot] || slot == ima->last_render_slot) { + ima->render_slot= slot; break; } } - if(a == RE_SLOT_MAX) - RE_SetViewSlot((cur == 1)? 0: 1); - + if(a == IMA_MAX_RENDER_SLOT) + ima->render_slot= ((cur == 1)? 0: 1); + WM_event_add_notifier(C, NC_IMAGE|ND_DRAW, NULL); return OPERATOR_FINISHED; |