diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2018-04-30 01:00:45 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2018-04-30 01:00:45 +0300 |
commit | 128506eeb1a2d87393061b4c9783289a5e4b3275 (patch) | |
tree | 2b2fd7159489c128f420c949ad24fa6cfd3fefc3 /source/blender/editors/space_image | |
parent | 16c05161e76621a1943f27abd6bd9f7ee5564efd (diff) |
BLI Color: YUV to/from rgb colorspace option
This commit does two things:
- Adds an option to do the calculation in different color spaces (BT601
or BT709).
- Changes the default caluclation from legacy BT601 to BT709.
This affects several areas:
- UI areas (mainly scopes)
- ViewLevelsNode
- Several other nodes that use `COM_ConvertOperation.h`
Diffstat (limited to 'source/blender/editors/space_image')
-rw-r--r-- | source/blender/editors/space_image/image_draw.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index 4d4beb07f00..594938b82aa 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -360,11 +360,11 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d if (channels == 1) { if (fp) { rgb_to_hsv(fp[0], fp[0], fp[0], &hue, &sat, &val); - rgb_to_yuv(fp[0], fp[0], fp[0], &lum, &u, &v); + rgb_to_yuv(fp[0], fp[0], fp[0], &lum, &u, &v, BLI_YUV_ITU_BT709); } else if (cp) { rgb_to_hsv((float)cp[0] / 255.0f, (float)cp[0] / 255.0f, (float)cp[0] / 255.0f, &hue, &sat, &val); - rgb_to_yuv((float)cp[0] / 255.0f, (float)cp[0] / 255.0f, (float)cp[0] / 255.0f, &lum, &u, &v); + rgb_to_yuv((float)cp[0] / 255.0f, (float)cp[0] / 255.0f, (float)cp[0] / 255.0f, &lum, &u, &v, BLI_YUV_ITU_BT709); } BLI_snprintf(str, sizeof(str), "V:%-.4f", val); @@ -379,7 +379,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d } else if (channels >= 3) { rgb_to_hsv(finalcol[0], finalcol[1], finalcol[2], &hue, &sat, &val); - rgb_to_yuv(finalcol[0], finalcol[1], finalcol[2], &lum, &u, &v); + rgb_to_yuv(finalcol[0], finalcol[1], finalcol[2], &lum, &u, &v, BLI_YUV_ITU_BT709); BLI_snprintf(str, sizeof(str), "H:%-.4f", hue); BLF_position(blf_mono_font, dx, dy, 0); |