diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-05-22 14:56:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-05-22 15:18:32 +0300 |
commit | 69e331201eac1adbe0d2cfab5abf84822a81186a (patch) | |
tree | 4263bd411835a79d28d7fded0aee4516fa257c16 /source/blender/editors/space_image | |
parent | 59aed2a255f22f0cf91dbdf2e9daac179b9c2649 (diff) |
UV: remove "UV Local View" for UV editing
This feature was added when Blender used tex-face (per-face images),
but doesn't make as much sense since this was removed.
Removing this from UV edit-mode as this wasn't working in any
of the 2.8x releases, causing UV's to be visible but unselectable.
Resolves issue raised in T76958.
Diffstat (limited to 'source/blender/editors/space_image')
-rw-r--r-- | source/blender/editors/space_image/image_ops.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index c2054756795..7889e56ecfe 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -885,7 +885,6 @@ static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op)) Scene *scene; ViewLayer *view_layer; Object *obedit; - Image *ima; /* retrieve state */ sima = CTX_wm_space_image(C); @@ -894,15 +893,13 @@ static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op)) view_layer = CTX_data_view_layer(C); obedit = CTX_data_edit_object(C); - ima = ED_space_image(sima); - /* get bounds */ float min[2], max[2]; if (ED_space_image_show_uvedit(sima, obedit)) { uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( view_layer, ((View3D *)NULL), &objects_len); - bool success = ED_uvedit_minmax_multi(scene, ima, objects, objects_len, min, max); + bool success = ED_uvedit_minmax_multi(scene, objects, objects_len, min, max); MEM_freeN(objects); if (!success) { return OPERATOR_CANCELLED; |