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authorCampbell Barton <ideasman42@gmail.com>2019-06-21 01:24:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-06-21 01:29:08 +0300
commit2cad07176178b5acc20091416dd80d4791950062 (patch)
treef77e126b658760c15fcd122f9e4fae3ea73607d8 /source/blender/editors/space_image
parentb30f3f6c19c9a791c8899d97d376df08baa3889e (diff)
Fix dashed line drawing
The dash_factor wasn't being set in many places, having the graph editor open for eg, caused box-select in the 3D view not to show dashes.
Diffstat (limited to 'source/blender/editors/space_image')
-rw-r--r--source/blender/editors/space_image/image_draw.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 9b57644b6ec..86db6d50fcc 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -699,6 +699,7 @@ void draw_image_sample_line(SpaceImage *sima)
immUniformArray4fv(
"colors", (float *)(float[][4]){{1.0f, 1.0f, 1.0f, 1.0f}, {0.0f, 0.0f, 0.0f, 1.0f}}, 2);
immUniform1f("dash_width", 2.0f);
+ immUniform1f("dash_factor", 0.5f);
immBegin(GPU_PRIM_LINES, 2);
immVertex2fv(shdr_dashed_pos, hist->co[0]);