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authorRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
committerRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
commit8e02106d0ddc7b31844d26037a824d56d3c65663 (patch)
treebfa1898220d74ac9610b8a1363a4087a44f7b41d /source/blender/editors/space_info/info_draw.c
parentfe258fd4451a7fb1ccdd85d1607b6dbd30442f28 (diff)
GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
Diffstat (limited to 'source/blender/editors/space_info/info_draw.c')
-rw-r--r--source/blender/editors/space_info/info_draw.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_info/info_draw.c b/source/blender/editors/space_info/info_draw.c
index 9421567b6ba..ecd0b082df6 100644
--- a/source/blender/editors/space_info/info_draw.c
+++ b/source/blender/editors/space_info/info_draw.c
@@ -51,6 +51,7 @@
#include "info_intern.h"
#include "textview.h"
+#include "GPU_framebuffer.h"
/* complicates things a bit, so leaving in old simple code */
#define USE_INFO_NEWLINE
@@ -130,7 +131,7 @@ static int report_textview_begin(TextViewContext *tvc)
tvc->iter = reports->list.last;
UI_ThemeClearColor(TH_BACK);
- glClear(GL_COLOR_BUFFER_BIT);
+ GPU_clear(GPU_COLOR_BIT);
#ifdef USE_INFO_NEWLINE
tvc->iter_tmp = 0;