diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/space_info/info_stats.c | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/space_info/info_stats.c')
-rw-r--r-- | source/blender/editors/space_info/info_stats.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c index 463195f74f7..79c7d90a127 100644 --- a/source/blender/editors/space_info/info_stats.c +++ b/source/blender/editors/space_info/info_stats.c @@ -345,7 +345,7 @@ static bool stats_is_object_dynamic_topology_sculpt(Object *ob) } /* Statistics displayed in info header. Called regularly on scene changes. */ -static void stats_update(Scene *scene, SceneLayer *sl) +static void stats_update(Scene *scene, ViewLayer *sl) { SceneStats stats = {0}; Object *ob = (sl->basact) ? sl->basact->object : NULL; @@ -378,7 +378,7 @@ static void stats_update(Scene *scene, SceneLayer *sl) *(sl->stats) = stats; } -static void stats_string(Scene *scene, SceneLayer *sl) +static void stats_string(Scene *scene, ViewLayer *sl) { #define MAX_INFO_MEM_LEN 64 SceneStats *stats = sl->stats; @@ -490,7 +490,7 @@ static void stats_string(Scene *scene, SceneLayer *sl) #undef MAX_INFO_LEN -void ED_info_stats_clear(SceneLayer *sl) +void ED_info_stats_clear(ViewLayer *sl) { if (sl->stats) { MEM_freeN(sl->stats); @@ -498,7 +498,7 @@ void ED_info_stats_clear(SceneLayer *sl) } } -const char *ED_info_stats_string(Scene *scene, SceneLayer *sl) +const char *ED_info_stats_string(Scene *scene, ViewLayer *sl) { if (!sl->stats) { stats_update(scene, sl); |