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authorHarley Acheson <harley.acheson@gmail.com>2020-01-29 20:24:54 +0300
committerHarley Acheson <harley.acheson@gmail.com>2020-01-29 20:24:54 +0300
commitaa919f3e82020a4d9e953ec826a390bf2837cadc (patch)
tree97469346d2e7ea1feaa7d5001fc094df6152f31a /source/blender/editors/space_info/textview.c
parente3f89237feccf710e34a9bd316e4c0557ad79055 (diff)
UI: Info Editor Visual Changes
Changes to Info Editor making it easier to read. Only visual changes, no functional changes. Differential Revision: https://developer.blender.org/D6491 Reviewed by Julian Eisel
Diffstat (limited to 'source/blender/editors/space_info/textview.c')
-rw-r--r--source/blender/editors/space_info/textview.c229
1 files changed, 134 insertions, 95 deletions
diff --git a/source/blender/editors/space_info/textview.c b/source/blender/editors/space_info/textview.c
index 1bc583461a5..9828034aaac 100644
--- a/source/blender/editors/space_info/textview.c
+++ b/source/blender/editors/space_info/textview.c
@@ -35,12 +35,16 @@
#include "GPU_immediate.h"
#include "GPU_state.h"
+#include "BKE_report.h"
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+
#include "textview.h"
static void console_font_begin(const int font_id, const int lheight)
{
- /* 0.875 is based on: 16 pixels lines get 14 pixel text. */
- BLF_size(font_id, 0.875 * lheight, 72);
+ /* Font size in relation to line height. */
+ BLF_size(font_id, 0.8f * lheight, 72);
}
typedef struct TextViewDrawState {
@@ -49,6 +53,9 @@ typedef struct TextViewDrawState {
int lheight;
/** Text vertical offset per line. */
int lofs;
+ int margin_left_chars;
+ int margin_right_chars;
+ int row_vpadding;
/** Number of characters that fit into the width of the console (fixed width). */
int columns;
const rcti *draw_rect;
@@ -68,16 +75,19 @@ BLI_INLINE void console_step_sel(TextViewDrawState *tds, const int step)
}
static void console_draw_sel(const char *str,
- const int sel[2],
const int xy[2],
const int str_len_draw,
- const int cwidth,
- const int lheight,
+ TextViewDrawState *tds,
const unsigned char bg_sel[4])
{
+ const int sel[2] = {tds->sel[0], tds->sel[1]};
+ const int cwidth = tds->cwidth;
+ const int lheight = tds->lheight;
+
if (sel[0] <= str_len_draw && sel[1] >= 0) {
- const int sta = BLI_str_utf8_offset_to_column(str, max_ii(sel[0], 0));
- const int end = BLI_str_utf8_offset_to_column(str, min_ii(sel[1], str_len_draw));
+ const int sta = BLI_str_utf8_offset_to_column(str, max_ii(sel[0], 0)) + tds->margin_left_chars;
+ const int end = BLI_str_utf8_offset_to_column(str, min_ii(sel[1], str_len_draw)) +
+ tds->margin_left_chars;
GPU_blend(true);
GPU_blend_set_func_separate(
@@ -134,20 +144,32 @@ static int console_wrap_offsets(const char *str, int len, int width, int *lines,
static bool console_draw_string(TextViewDrawState *tds,
const char *str,
int str_len,
- const unsigned char fg[3],
- const unsigned char bg[3],
+ const unsigned char fg[4],
+ const unsigned char bg[4],
+ int icon,
+ const unsigned char icon_fg[4],
+ const unsigned char icon_bg[4],
const unsigned char bg_sel[4])
{
int tot_lines; /* Total number of lines for wrapping. */
int *offsets; /* Offsets of line beginnings for wrapping. */
- int y_next;
- str_len = console_wrap_offsets(str, str_len, tds->columns, &tot_lines, &offsets);
- y_next = tds->xy[1] + tds->lheight * tot_lines;
+ str_len = console_wrap_offsets(str,
+ str_len,
+ tds->columns - (tds->margin_left_chars + tds->margin_right_chars),
+ &tot_lines,
+ &offsets);
+
+
+ int line_height = (tot_lines * tds->lheight) + (tds->row_vpadding * 2);
+ int line_bottom = tds->xy[1];
+ int line_top = line_bottom + line_height;
+
+ int y_next = line_top;
/* Just advance the height. */
if (tds->do_draw == false) {
- if (tds->mval_pick_offset && tds->mval[1] != INT_MAX && tds->xy[1] <= tds->mval[1]) {
+ if (tds->mval_pick_offset && tds->mval[1] != INT_MAX && line_bottom <= tds->mval[1]) {
if (y_next >= tds->mval[1]) {
int ofs = 0;
@@ -186,107 +208,111 @@ static bool console_draw_string(TextViewDrawState *tds,
return true;
}
- /* Check if we need to wrap lines. */
- if (tot_lines > 1) {
- const int initial_offset = offsets[tot_lines - 1];
- size_t len = str_len - initial_offset;
- const char *s = str + initial_offset;
- int i;
-
- int sel_orig[2];
- copy_v2_v2_int(sel_orig, tds->sel);
-
- /* Invert and swap for wrapping. */
- tds->sel[0] = str_len - sel_orig[1];
- tds->sel[1] = str_len - sel_orig[0];
-
- if (bg) {
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
-
- immUniformColor3ubv(bg);
- immRecti(
- pos, 0, tds->xy[1], tds->draw_rect->xmax, (tds->xy[1] + (tds->lheight * tot_lines)));
-
- immUnbindProgram();
- }
-
- /* Last part needs no clipping. */
- BLF_position(tds->font_id, tds->xy[0], tds->lofs + tds->xy[1], 0);
- BLF_color3ubv(tds->font_id, fg);
- BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
-
- if (tds->sel[0] != tds->sel[1]) {
- console_step_sel(tds, -initial_offset);
- /* BLF_color3ub(tds->font_id, 255, 0, 0); // debug */
- console_draw_sel(s, tds->sel, tds->xy, len, tds->cwidth, tds->lheight, bg_sel);
- }
+ size_t len;
+ const char *s;
+ int i;
- tds->xy[1] += tds->lheight;
+ int sel_orig[2];
+ copy_v2_v2_int(sel_orig, tds->sel);
- for (i = tot_lines - 1; i > 0; i--) {
- len = offsets[i] - offsets[i - 1];
- s = str + offsets[i - 1];
+ /* Invert and swap for wrapping. */
+ tds->sel[0] = str_len - sel_orig[1];
+ tds->sel[1] = str_len - sel_orig[0];
- BLF_position(tds->font_id, tds->xy[0], tds->lofs + tds->xy[1], 0);
- BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
+ if (bg) {
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4ubv(bg);
+ immRecti(pos, 0, line_bottom, tds->draw_rect->xmax, line_top);
+ immUnbindProgram();
+ }
- if (tds->sel[0] != tds->sel[1]) {
- console_step_sel(tds, len);
- /* BLF_color3ub(tds->font_id, 0, 255, 0); // debug */
- console_draw_sel(s, tds->sel, tds->xy, len, tds->cwidth, tds->lheight, bg_sel);
- }
+ if (icon_bg) {
+ float col[4];
+ int bg_size = 20 * UI_DPI_FAC;
+ float vpadding = (tds->lheight + (tds->row_vpadding * 2) - bg_size) / 2;
+ float hpadding = ((tds->margin_left_chars * tds->cwidth) - bg_size) / 2;
+
+ rgba_uchar_to_float(col, icon_bg);
+ UI_draw_roundbox_corner_set(UI_CNR_ALL);
+ UI_draw_roundbox_aa(true,
+ hpadding,
+ line_top - bg_size - vpadding,
+ bg_size + hpadding,
+ line_top - vpadding,
+ 4 * UI_DPI_FAC,
+ col);
+ }
- tds->xy[1] += tds->lheight;
+ if (icon) {
+ int vpadding = (tds->lheight + (tds->row_vpadding * 2) - UI_DPI_ICON_SIZE) / 2;
+ int hpadding = ((tds->margin_left_chars * tds->cwidth) - UI_DPI_ICON_SIZE) / 2;
- /* Check if were out of view bounds. */
- if (tds->xy[1] > tds->scroll_ymax) {
- MEM_freeN(offsets);
- return false;
- }
- }
+ GPU_blend(true);
+ UI_icon_draw_ex(hpadding,
+ line_top - UI_DPI_ICON_SIZE - vpadding,
+ icon,
+ (16 / UI_DPI_ICON_SIZE),
+ 1.0f,
+ 0.0f,
+ icon_fg,
+ false);
+ GPU_blend(false);
+ }
- copy_v2_v2_int(tds->sel, sel_orig);
- console_step_sel(tds, -(str_len + 1));
+ tds->xy[1] += tds->row_vpadding;
+
+ /* Last part needs no clipping. */
+ const int final_offset = offsets[tot_lines - 1];
+ len = str_len - final_offset;
+ s = str + final_offset;
+ BLF_position(tds->font_id,
+ tds->xy[0] + (tds->margin_left_chars * tds->cwidth),
+ tds->lofs + line_bottom + tds->row_vpadding,
+ 0);
+ BLF_color4ubv(tds->font_id, fg);
+ BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
+
+ if (tds->sel[0] != tds->sel[1]) {
+ console_step_sel(tds, -final_offset);
+ int pos[2] = {tds->xy[0], line_bottom};
+ console_draw_sel(s, pos, len, tds, bg_sel);
}
- else {
- /* Simple, no wrap. */
- if (bg) {
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ tds->xy[1] += tds->lheight;
- immUniformColor3ubv(bg);
- immRecti(pos, 0, tds->xy[1], tds->draw_rect->xmax, tds->xy[1] + tds->lheight);
+ BLF_color4ubv(tds->font_id, fg);
- immUnbindProgram();
- }
+ for (i = tot_lines - 1; i > 0; i--) {
+ len = offsets[i] - offsets[i - 1];
+ s = str + offsets[i - 1];
- BLF_color3ubv(tds->font_id, fg);
- BLF_position(tds->font_id, tds->xy[0], tds->lofs + tds->xy[1], 0);
- BLF_draw_mono(tds->font_id, str, str_len, tds->cwidth);
+ BLF_position(tds->font_id,
+ tds->xy[0] + (tds->margin_left_chars * tds->cwidth),
+ tds->lofs + tds->xy[1],
+ 0);
+ BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
if (tds->sel[0] != tds->sel[1]) {
- int isel[2];
-
- isel[0] = str_len - tds->sel[1];
- isel[1] = str_len - tds->sel[0];
-
- /* BLF_color3ub(tds->font_id, 255, 255, 0); // debug */
- console_draw_sel(str, isel, tds->xy, str_len, tds->cwidth, tds->lheight, bg_sel);
- console_step_sel(tds, -(str_len + 1));
+ console_step_sel(tds, len);
+ console_draw_sel(s, tds->xy, len, tds, bg_sel);
}
tds->xy[1] += tds->lheight;
+ /* Check if were out of view bounds. */
if (tds->xy[1] > tds->scroll_ymax) {
MEM_freeN(offsets);
return false;
}
}
+ tds->xy[1] = y_next;
+
+ copy_v2_v2_int(tds->sel, sel_orig);
+ console_step_sel(tds, -(str_len + 1));
+
MEM_freeN(offsets);
return true;
}
@@ -310,7 +336,8 @@ int textview_draw(TextViewContext *tvc,
int xy[2];
/* Disable selection by. */
int sel[2] = {-1, -1};
- unsigned char fg[3], bg[3];
+ unsigned char fg[4], bg[4], icon_fg[4], icon_bg[4];
+ int icon = 0;
const int font_id = blf_mono_font;
console_font_begin(font_id, tvc->lheight);
@@ -338,6 +365,9 @@ int textview_draw(TextViewContext *tvc,
tds.cwidth = (int)BLF_fixed_width(font_id);
BLI_assert(tds.cwidth > 0);
tds.lheight = tvc->lheight;
+ tds.margin_left_chars = tvc->margin_left_chars;
+ tds.margin_right_chars = tvc->margin_right_chars;
+ tds.row_vpadding = tvc->row_vpadding;
tds.lofs = -BLF_descender(font_id);
/* Note, scroll bar must be already subtracted. */
tds.columns = (tvc->draw_rect.xmax - tvc->draw_rect.xmin) / tds.cwidth;
@@ -374,12 +404,12 @@ int textview_draw(TextViewContext *tvc,
do {
const char *ext_line;
int ext_len;
- int color_flag = 0;
+ int data_flag = 0;
const int y_prev = xy[1];
if (do_draw) {
- color_flag = tvc->line_color(tvc, fg, bg);
+ data_flag = tvc->line_data(tvc, fg, bg, &icon, icon_fg, icon_bg);
}
tvc->line_get(tvc, &ext_line, &ext_len);
@@ -387,8 +417,11 @@ int textview_draw(TextViewContext *tvc,
if (!console_draw_string(&tds,
ext_line,
ext_len,
- (color_flag & TVC_LINE_FG) ? fg : NULL,
- (color_flag & TVC_LINE_BG) ? bg : NULL,
+ (data_flag & TVC_LINE_FG) ? fg : NULL,
+ (data_flag & TVC_LINE_BG) ? bg : NULL,
+ (data_flag & TVC_LINE_ICON) ? icon : 0,
+ (data_flag & TVC_LINE_ICON_FG) ? icon_fg : NULL,
+ (data_flag & TVC_LINE_ICON_BG) ? icon_bg : NULL,
bg_sel)) {
/* When drawing, if we pass v2d->cur.ymax, then quit. */
if (do_draw) {
@@ -397,6 +430,12 @@ int textview_draw(TextViewContext *tvc,
}
}
+ if (do_draw) {
+ if (tvc->draw_cursor && tvc->iter_index == 0) {
+ tvc->draw_cursor(tvc);
+ }
+ }
+
if ((mval[1] != INT_MAX) && (mval[1] >= y_prev && mval[1] <= xy[1])) {
*r_mval_pick_item = (void *)tvc->iter;
break;