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authorCampbell Barton <ideasman42@gmail.com>2020-02-14 05:38:47 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-02-14 05:45:45 +0300
commit69be8039e80f55760ddc652bf79240d9d5ab38bc (patch)
treefaf2fde1a824eb6ee8fe407eac4c508602c17b5d /source/blender/editors/space_info/textview.c
parent75a5ea01c19563ae1ba427e9206f2eae637d6070 (diff)
Fix T73784: Python console: incorrect wrapped line cursor position
Regression in aa919f3e82020 Remove character margins, it complicated drawing & picking to have one margin in pixels and a second margin in characters. Replace this with an outer pixel-margin for drawing background colors.
Diffstat (limited to 'source/blender/editors/space_info/textview.c')
-rw-r--r--source/blender/editors/space_info/textview.c37
1 files changed, 13 insertions, 24 deletions
diff --git a/source/blender/editors/space_info/textview.c b/source/blender/editors/space_info/textview.c
index c145f5d333f..aeec1e30e34 100644
--- a/source/blender/editors/space_info/textview.c
+++ b/source/blender/editors/space_info/textview.c
@@ -53,12 +53,13 @@ typedef struct TextViewDrawState {
int lheight;
/** Text vertical offset per line. */
int lofs;
- int margin_left_chars;
- int margin_right_chars;
int row_vpadding;
/** Number of characters that fit into the width of the console (fixed width). */
int columns;
+ /** For drawing text. */
const rcti *draw_rect;
+ /** For drawing backgrounds colors which may extend beyond text. */
+ const rcti *draw_rect_outer;
int scroll_ymin, scroll_ymax;
int *xy; // [2]
int *sel; // [2]
@@ -85,9 +86,8 @@ static void console_draw_sel(const char *str,
const int lheight = tds->lheight;
if (sel[0] <= str_len_draw && sel[1] >= 0) {
- const int sta = BLI_str_utf8_offset_to_column(str, max_ii(sel[0], 0)) + tds->margin_left_chars;
- const int end = BLI_str_utf8_offset_to_column(str, min_ii(sel[1], str_len_draw)) +
- tds->margin_left_chars;
+ const int sta = BLI_str_utf8_offset_to_column(str, max_ii(sel[0], 0));
+ const int end = BLI_str_utf8_offset_to_column(str, min_ii(sel[1], str_len_draw));
GPU_blend(true);
GPU_blend_set_func_separate(
@@ -154,11 +154,7 @@ static bool console_draw_string(TextViewDrawState *tds,
int tot_lines; /* Total number of lines for wrapping. */
int *offsets; /* Offsets of line beginnings for wrapping. */
- str_len = console_wrap_offsets(str,
- str_len,
- tds->columns - (tds->margin_left_chars + tds->margin_right_chars),
- &tot_lines,
- &offsets);
+ str_len = console_wrap_offsets(str, str_len, tds->columns, &tot_lines, &offsets);
int line_height = (tot_lines * tds->lheight) + (tds->row_vpadding * 2);
int line_bottom = tds->xy[1];
@@ -223,15 +219,15 @@ static bool console_draw_string(TextViewDrawState *tds,
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4ubv(bg);
- immRecti(pos, 0, line_bottom, tds->draw_rect->xmax, line_top);
+ immRecti(pos, tds->draw_rect_outer->xmin, line_bottom, tds->draw_rect_outer->xmax, line_top);
immUnbindProgram();
}
if (icon_bg) {
float col[4];
- int bg_size = 20 * UI_DPI_FAC;
+ int bg_size = UI_DPI_ICON_SIZE * 1.2;
float vpadding = (tds->lheight + (tds->row_vpadding * 2) - bg_size) / 2;
- float hpadding = ((tds->margin_left_chars * tds->cwidth) - bg_size) / 2;
+ float hpadding = tds->draw_rect->xmin - (bg_size * 1.2f);
rgba_uchar_to_float(col, icon_bg);
UI_draw_roundbox_corner_set(UI_CNR_ALL);
@@ -246,7 +242,7 @@ static bool console_draw_string(TextViewDrawState *tds,
if (icon) {
int vpadding = (tds->lheight + (tds->row_vpadding * 2) - UI_DPI_ICON_SIZE) / 2;
- int hpadding = ((tds->margin_left_chars * tds->cwidth) - UI_DPI_ICON_SIZE) / 2;
+ int hpadding = tds->draw_rect->xmin - (UI_DPI_ICON_SIZE * 1.3f);
GPU_blend(true);
UI_icon_draw_ex(hpadding,
@@ -266,10 +262,7 @@ static bool console_draw_string(TextViewDrawState *tds,
const int final_offset = offsets[tot_lines - 1];
len = str_len - final_offset;
s = str + final_offset;
- BLF_position(tds->font_id,
- tds->xy[0] + (tds->margin_left_chars * tds->cwidth),
- tds->lofs + line_bottom + tds->row_vpadding,
- 0);
+ BLF_position(tds->font_id, tds->xy[0], tds->lofs + line_bottom + tds->row_vpadding, 0);
BLF_color4ubv(tds->font_id, fg);
BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
@@ -287,10 +280,7 @@ static bool console_draw_string(TextViewDrawState *tds,
len = offsets[i] - offsets[i - 1];
s = str + offsets[i - 1];
- BLF_position(tds->font_id,
- tds->xy[0] + (tds->margin_left_chars * tds->cwidth),
- tds->lofs + tds->xy[1],
- 0);
+ BLF_position(tds->font_id, tds->xy[0], tds->lofs + tds->xy[1], 0);
BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
if (tds->sel[0] != tds->sel[1]) {
@@ -364,8 +354,6 @@ int textview_draw(TextViewContext *tvc,
tds.cwidth = (int)BLF_fixed_width(font_id);
BLI_assert(tds.cwidth > 0);
tds.lheight = tvc->lheight;
- tds.margin_left_chars = tvc->margin_left_chars;
- tds.margin_right_chars = tvc->margin_right_chars;
tds.row_vpadding = tvc->row_vpadding;
tds.lofs = -BLF_descender(font_id);
/* Note, scroll bar must be already subtracted. */
@@ -375,6 +363,7 @@ int textview_draw(TextViewContext *tvc,
tds.columns = 1;
}
tds.draw_rect = &tvc->draw_rect;
+ tds.draw_rect_outer = &tvc->draw_rect_outer;
tds.scroll_ymin = tvc->scroll_ymin;
tds.scroll_ymax = tvc->scroll_ymax;
tds.xy = xy;