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authorMatt Ebb <matt@mke3.net>2010-04-06 11:02:16 +0400
committerMatt Ebb <matt@mke3.net>2010-04-06 11:02:16 +0400
commit5304a65b50103c405cc5130a479a36833ec7f9bd (patch)
tree9cb6c9928f475a1963bd0fe52a73841db6479ee2 /source/blender/editors/space_info
parentb9d60f20102b4bf621a9bca244f627177af1cd99 (diff)
Fix [#21516] UI artifacts in array modifier
Modify the glClearColor used to draw disabled buttons, when creating a ROUNDBOX ui element. Made a convenience function and rippled it though, too.
Diffstat (limited to 'source/blender/editors/space_info')
-rw-r--r--source/blender/editors/space_info/space_info.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index 6c172c13138..5245c53fb01 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -111,11 +111,9 @@ static void info_main_area_init(wmWindowManager *wm, ARegion *ar)
static void info_main_area_draw(const bContext *C, ARegion *ar)
{
- float col[3];
/* clear and setup matrix */
- UI_GetThemeColor3fv(TH_BACK, col);
- glClearColor(col[0], col[1], col[2], 0.0);
+ UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
}