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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-04-30 16:15:19 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-04-30 17:57:29 +0300 |
commit | 134619fabbc550afb275260b17c9c7910e7a1c53 (patch) | |
tree | d0695c31d909d040c7a6ad4308d0ea79bf40c00c /source/blender/editors/space_info | |
parent | f28875a998d47d4ce49b852598c14f687fa63a55 (diff) |
Multires: Subdivide Simple and Subdivide Linear
This introduces two alternative subdivision modes that generates
displacement on the grids that look as Simple subdivisions but while
using the Catmull-Clark subdivision type in the modifier. This way,
Simple and Catmull-Clark subdivision can be combined when creating new
levels if needed, for example, to sculpt hard surface objects.
Subdivide simple smooths the sculpted data when creating a new
subdivision level. Subdivide linear also preserves the sharpness
in the sculpted data.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D7415
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