diff options
author | HG1 <HG1_public@gmx.net> | 2014-07-18 09:27:58 +0400 |
---|---|---|
committer | Mitchell Stokes <mogurijin@gmail.com> | 2014-07-18 09:49:40 +0400 |
commit | 12a0cccfbf188425153514b3b821198cae558992 (patch) | |
tree | 6f0e180196cf4976866093e8d684e9ee926bea9e /source/blender/editors/space_logic/logic_window.c | |
parent | a04a8039f0880cd35f92853460eefd066d3d8ef8 (diff) |
BGE: Add level mode to property actuator
This patch adds to the existing property actuator a level mode, which is switching the property depending on the input level.
Reviewers: moguri
Reviewed By: moguri
Differential Revision: https://developer.blender.org/D652
Diffstat (limited to 'source/blender/editors/space_logic/logic_window.c')
-rw-r--r-- | source/blender/editors/space_logic/logic_window.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index c3a3dda2c47..32547275e56 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -1939,6 +1939,7 @@ static void draw_actuator_property(uiLayout *layout, PointerRNA *ptr) switch (RNA_enum_get(ptr, "mode")) { case ACT_PROP_TOGGLE: + case ACT_PROP_LEVEL: break; case ACT_PROP_ADD: uiItemR(layout, ptr, "value", 0, NULL, ICON_NONE); |