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authorSv. Lockal <lockalsash@gmail.com>2014-04-03 22:49:27 +0400
committerSv. Lockal <lockalsash@gmail.com>2014-04-03 22:49:27 +0400
commitc019ae5ea3a8eb49010de76c14a359c4729bbcf0 (patch)
tree53fb5237d88b34935b201619d2bbe85f9e678025 /source/blender/editors/space_logic
parente7c2578576380288befcd77e88edd8ae508ed01a (diff)
I18N: add missing lines
Reviewed By: mont29 Differential Revision: https://developer.blender.org/D328
Diffstat (limited to 'source/blender/editors/space_logic')
-rw-r--r--source/blender/editors/space_logic/logic_window.c100
1 files changed, 50 insertions, 50 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 746adb238b8..d1164c61869 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -426,109 +426,109 @@ static const char *sensor_name(int type)
{
switch (type) {
case SENS_ALWAYS:
- return "Always";
+ return N_("Always");
case SENS_NEAR:
- return "Near";
+ return N_("Near");
case SENS_KEYBOARD:
- return "Keyboard";
+ return N_("Keyboard");
case SENS_PROPERTY:
- return "Property";
+ return N_("Property");
case SENS_ARMATURE:
- return "Armature";
+ return N_("Armature");
case SENS_ACTUATOR:
- return "Actuator";
+ return N_("Actuator");
case SENS_DELAY:
- return "Delay";
+ return N_("Delay");
case SENS_MOUSE:
- return "Mouse";
+ return N_("Mouse");
case SENS_COLLISION:
- return "Collision";
+ return N_("Collision");
case SENS_RADAR:
- return "Radar";
+ return N_("Radar");
case SENS_RANDOM:
- return "Random";
+ return N_("Random");
case SENS_RAY:
- return "Ray";
+ return N_("Ray");
case SENS_MESSAGE:
- return "Message";
+ return N_("Message");
case SENS_JOYSTICK:
- return "Joystick";
+ return N_("Joystick");
}
- return "unknown";
+ return N_("unknown");
}
static const char *controller_name(int type)
{
switch (type) {
case CONT_LOGIC_AND:
- return "And";
+ return N_("And");
case CONT_LOGIC_OR:
- return "Or";
+ return N_("Or");
case CONT_LOGIC_NAND:
- return "Nand";
+ return N_("Nand");
case CONT_LOGIC_NOR:
- return "Nor";
+ return N_("Nor");
case CONT_LOGIC_XOR:
- return "Xor";
+ return N_("Xor");
case CONT_LOGIC_XNOR:
- return "Xnor";
+ return N_("Xnor");
case CONT_EXPRESSION:
- return "Expression";
+ return N_("Expression");
case CONT_PYTHON:
- return "Python";
+ return N_("Python");
}
- return "unknown";
+ return N_("unknown");
}
static const char *actuator_name(int type)
{
switch (type) {
case ACT_SHAPEACTION:
- return "Shape Action";
+ return N_("Shape Action");
case ACT_ACTION:
- return "Action";
+ return N_("Action");
case ACT_OBJECT:
- return "Motion";
+ return N_("Motion");
case ACT_IPO:
- return "F-Curve";
+ return N_("F-Curve");
case ACT_LAMP:
- return "Lamp";
+ return N_("Lamp");
case ACT_CAMERA:
- return "Camera";
+ return N_("Camera");
case ACT_MATERIAL:
- return "Material";
+ return N_("Material");
case ACT_SOUND:
- return "Sound";
+ return N_("Sound");
case ACT_PROPERTY:
- return "Property";
+ return N_("Property");
case ACT_EDIT_OBJECT:
- return "Edit Object";
+ return N_("Edit Object");
case ACT_CONSTRAINT:
- return "Constraint";
+ return N_("Constraint");
case ACT_SCENE:
- return "Scene";
+ return N_("Scene");
case ACT_GROUP:
- return "Group";
+ return N_("Group");
case ACT_RANDOM:
- return "Random";
+ return N_("Random");
case ACT_MESSAGE:
- return "Message";
+ return N_("Message");
case ACT_GAME:
- return "Game";
+ return N_("Game");
case ACT_VISIBILITY:
- return "Visibility";
+ return N_("Visibility");
case ACT_2DFILTER:
- return "Filter 2D";
+ return N_("Filter 2D");
case ACT_PARENT:
- return "Parent";
+ return N_("Parent");
case ACT_STATE:
- return "State";
+ return N_("State");
case ACT_ARMATURE:
- return "Armature";
+ return N_("Armature");
case ACT_STEERING:
- return "Steering";
+ return N_("Steering");
}
- return "unknown";
+ return N_("unknown");
}
static void set_sca_ob(Object *ob)
@@ -951,7 +951,7 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *lo
uiItemR(row, ptr, "name", 0, "", ICON_NONE);
}
else {
- uiItemL(row, sensor_name(sens->type), ICON_NONE);
+ uiItemL(row, IFACE_(sensor_name(sens->type)), ICON_NONE);
uiItemL(row, sens->name, ICON_NONE);
}
@@ -1308,7 +1308,7 @@ static void draw_controller_header(uiLayout *layout, PointerRNA *ptr, int xco, i
uiDefBlockBut(uiLayoutGetBlock(layout), controller_state_mask_menu, cont, state, (short)(xco+width-44), yco, 22+22, UI_UNIT_Y, IFACE_("Set controller state index (from 1 to 30)"));
}
else {
- uiItemL(row, controller_name(cont->type), ICON_NONE);
+ uiItemL(row, IFACE_(controller_name(cont->type)), ICON_NONE);
uiItemL(row, cont->name, ICON_NONE);
uiItemL(row, state, ICON_NONE);
}
@@ -1397,7 +1397,7 @@ static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *
uiItemR(row, ptr, "name", 0, "", ICON_NONE);
}
else {
- uiItemL(row, actuator_name(act->type), ICON_NONE);
+ uiItemL(row, IFACE_(actuator_name(act->type)), ICON_NONE);
uiItemL(row, act->name, ICON_NONE);
}