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authorCampbell Barton <ideasman42@gmail.com>2018-06-04 10:31:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-04 10:31:30 +0300
commit44505b38df557a5711703613685a1dec9fc2c3d9 (patch)
tree3f05bebcc7bfadf56569f2dcca7f95fc56b1b0d0 /source/blender/editors/space_logic
parent6654e109df952be3a3128fae2508a02c196ae593 (diff)
Cleanup: strip trailing space in editors
Diffstat (limited to 'source/blender/editors/space_logic')
-rw-r--r--source/blender/editors/space_logic/logic_buttons.c18
-rw-r--r--source/blender/editors/space_logic/logic_ops.c152
-rw-r--r--source/blender/editors/space_logic/logic_window.c264
-rw-r--r--source/blender/editors/space_logic/space_logic.c82
4 files changed, 258 insertions, 258 deletions
diff --git a/source/blender/editors/space_logic/logic_buttons.c b/source/blender/editors/space_logic/logic_buttons.c
index 54e6e217b77..9de3daa41ca 100644
--- a/source/blender/editors/space_logic/logic_buttons.c
+++ b/source/blender/editors/space_logic/logic_buttons.c
@@ -53,7 +53,7 @@ static int logic_properties_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = logic_has_buttons_region(sa);
-
+
if (ar)
ED_region_toggle_hidden(C, ar);
@@ -65,10 +65,10 @@ void LOGIC_OT_properties(wmOperatorType *ot)
ot->name = "Properties";
ot->description = "Toggle the properties region visibility";
ot->idname = "LOGIC_OT_properties";
-
+
ot->exec = logic_properties_toggle_exec;
ot->poll = ED_operator_logic_active;
-
+
/* flags */
ot->flag = 0;
}
@@ -102,11 +102,11 @@ static int cut_links_exec(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
float mcoords[256][2];
int i = 0;
-
+
RNA_BEGIN (op->ptr, itemptr, "path")
{
float loc[2];
-
+
RNA_float_get_array(&itemptr, "loc", loc);
UI_view2d_region_to_view(&ar->v2d,
(int)loc[0], (int)loc[1],
@@ -145,17 +145,17 @@ void LOGIC_OT_links_cut(wmOperatorType *ot)
ot->name = "Cut Links";
ot->idname = "LOGIC_OT_links_cut";
ot->description = "Remove logic brick connections";
-
+
ot->invoke = WM_gesture_lines_invoke;
ot->modal = WM_gesture_lines_modal;
ot->exec = cut_links_exec;
ot->cancel = WM_gesture_lines_cancel;
-
+
ot->poll = ED_operator_logic_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
-
+
/* properties */
PropertyRNA *prop;
prop = RNA_def_collection_runtime(ot->srna, "path", &RNA_OperatorMousePath, "Path", "");
diff --git a/source/blender/editors/space_logic/logic_ops.c b/source/blender/editors/space_logic/logic_ops.c
index 8982eeabf2b..143583a9600 100644
--- a/source/blender/editors/space_logic/logic_ops.c
+++ b/source/blender/editors/space_logic/logic_ops.c
@@ -95,19 +95,19 @@ static void edit_sensor_properties(wmOperatorType *ot)
static int edit_sensor_invoke_properties(bContext *C, wmOperator *op)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "sensor", &RNA_Sensor);
-
+
if (RNA_struct_property_is_set(op->ptr, "sensor") && RNA_struct_property_is_set(op->ptr, "object") )
return 1;
-
+
if (ptr.data) {
bSensor *sens = ptr.data;
Object *ob = ptr.id.data;
-
+
RNA_string_set(op->ptr, "sensor", sens->name);
RNA_string_set(op->ptr, "object", ob->id.name + 2);
return 1;
}
-
+
return 0;
}
@@ -132,12 +132,12 @@ static bSensor *edit_sensor_property_get(bContext *C, wmOperator *op, Object **o
{
char sensor_name[MAX_NAME];
bSensor *sens;
-
+
RNA_string_get(op->ptr, "sensor", sensor_name);
*ob = edit_object_property_get(C, op);
if (!*ob) return NULL;
-
+
sens = BLI_findstring(&((*ob)->sensors), sensor_name, offsetof(bSensor, name));
return sens;
}
@@ -151,19 +151,19 @@ static void edit_controller_properties(wmOperatorType *ot)
static int edit_controller_invoke_properties(bContext *C, wmOperator *op)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "controller", &RNA_Controller);
-
+
if (RNA_struct_property_is_set(op->ptr, "controller") && RNA_struct_property_is_set(op->ptr, "object") )
return 1;
-
+
if (ptr.data) {
bController *cont = ptr.data;
Object *ob = ptr.id.data;
-
+
RNA_string_set(op->ptr, "controller", cont->name);
RNA_string_set(op->ptr, "object", ob->id.name + 2);
return 1;
}
-
+
return 0;
}
@@ -171,12 +171,12 @@ static bController *edit_controller_property_get(bContext *C, wmOperator *op, Ob
{
char controller_name[MAX_NAME];
bController *cont;
-
+
RNA_string_get(op->ptr, "controller", controller_name);
*ob = edit_object_property_get(C, op);
if (!*ob) return NULL;
-
+
cont = BLI_findstring(&((*ob)->controllers), controller_name, offsetof(bController, name));
return cont;
}
@@ -190,19 +190,19 @@ static void edit_actuator_properties(wmOperatorType *ot)
static int edit_actuator_invoke_properties(bContext *C, wmOperator *op)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "actuator", &RNA_Actuator);
-
+
if (RNA_struct_property_is_set(op->ptr, "actuator") && RNA_struct_property_is_set(op->ptr, "object") )
return 1;
-
+
if (ptr.data) {
bActuator *act = ptr.data;
Object *ob = ptr.id.data;
-
+
RNA_string_set(op->ptr, "actuator", act->name);
RNA_string_set(op->ptr, "object", ob->id.name + 2);
return 1;
}
-
+
return 0;
}
@@ -210,12 +210,12 @@ static bActuator *edit_actuator_property_get(bContext *C, wmOperator *op, Object
{
char actuator_name[MAX_NAME];
bActuator *act;
-
+
RNA_string_get(op->ptr, "actuator", actuator_name);
*ob = edit_object_property_get(C, op);
if (!*ob) return NULL;
-
+
act = BLI_findstring(&((*ob)->actuators), actuator_name, offsetof(bActuator, name));
return act;
}
@@ -236,15 +236,15 @@ static int sensor_remove_exec(bContext *C, wmOperator *op)
{
Object *ob = NULL;
bSensor *sens = edit_sensor_property_get(C, op, &ob);
-
+
if (!sens)
return OPERATOR_CANCELLED;
-
+
BLI_remlink(&(ob->sensors), sens);
free_sensor(sens);
-
+
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -261,11 +261,11 @@ static void LOGIC_OT_sensor_remove(wmOperatorType *ot)
ot->name = "Remove Sensor";
ot->description = "Remove a sensor from the active object";
ot->idname = "LOGIC_OT_sensor_remove";
-
+
ot->invoke = sensor_remove_invoke;
ot->exec = sensor_remove_exec;
ot->poll = edit_sensor_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_sensor_properties(ot);
@@ -287,7 +287,7 @@ static int sensor_add_exec(bContext *C, wmOperator *op)
sens = new_sensor(type);
BLI_addtail(&(ob->sensors), sens);
-
+
/* set the sensor name based on rna type enum */
RNA_pointer_create((ID *)ob, &RNA_Sensor, sens, &sens_ptr);
prop = RNA_struct_find_property(&sens_ptr, "type");
@@ -305,27 +305,27 @@ static int sensor_add_exec(bContext *C, wmOperator *op)
ob->scaflag |= OB_SHOWSENS;
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
static void LOGIC_OT_sensor_add(wmOperatorType *ot)
{
PropertyRNA *prop;
-
+
/* identifiers */
ot->name = "Add Sensor";
ot->description = "Add a sensor to the active object";
ot->idname = "LOGIC_OT_sensor_add";
-
+
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = sensor_add_exec;
ot->poll = ED_operator_object_active_editable;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
-
+
/* properties */
ot->prop = prop = RNA_def_enum(ot->srna, "type", DummyRNA_NULL_items, SENS_ALWAYS, "Type", "Type of sensor to add");
RNA_def_enum_funcs(prop, rna_Sensor_type_itemf);
@@ -341,16 +341,16 @@ static int controller_remove_exec(bContext *C, wmOperator *op)
{
Object *ob = NULL;
bController *cont = edit_controller_property_get(C, op, &ob);
-
+
if (!cont)
return OPERATOR_CANCELLED;
-
+
BLI_remlink(&(ob->controllers), cont);
unlink_controller(cont);
free_controller(cont);
-
+
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -367,11 +367,11 @@ static void LOGIC_OT_controller_remove(wmOperatorType *ot)
ot->name = "Remove Controller";
ot->description = "Remove a controller from the active object";
ot->idname = "LOGIC_OT_controller_remove";
-
+
ot->invoke = controller_remove_invoke;
ot->exec = controller_remove_exec;
ot->poll = edit_controller_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_controller_properties(ot);
@@ -391,10 +391,10 @@ static int controller_add_exec(bContext *C, wmOperator *op)
ob = edit_object_property_get(C, op);
if (!ob)
return OPERATOR_CANCELLED;
-
+
cont = new_controller(type);
BLI_addtail(&(ob->controllers), cont);
-
+
/* set the controller name based on rna type enum */
RNA_pointer_create((ID *)ob, &RNA_Controller, cont, &cont_ptr);
prop = RNA_struct_find_property(&cont_ptr, "type");
@@ -422,11 +422,11 @@ static int controller_add_exec(bContext *C, wmOperator *op)
/* shouldn't happen, object state is never 0 */
cont->state_mask = 1;
}
-
+
ob->scaflag |= OB_SHOWCONT;
-
+
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -438,15 +438,15 @@ static void LOGIC_OT_controller_add(wmOperatorType *ot)
ot->name = "Add Controller";
ot->description = "Add a controller to the active object";
ot->idname = "LOGIC_OT_controller_add";
-
+
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = controller_add_exec;
ot->poll = ED_operator_object_active_editable;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
-
+
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_controller_type_items, CONT_LOGIC_AND, "Type", "Type of controller to add");
prop = RNA_def_string(ot->srna, "name", NULL, MAX_NAME, "Name", "Name of the Controller to add");
@@ -461,16 +461,16 @@ static int actuator_remove_exec(bContext *C, wmOperator *op)
{
Object *ob = NULL;
bActuator *act = edit_actuator_property_get(C, op, &ob);
-
+
if (!act)
return OPERATOR_CANCELLED;
-
+
BLI_remlink(&(ob->actuators), act);
unlink_actuator(act);
free_actuator(act);
-
+
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -487,11 +487,11 @@ static void LOGIC_OT_actuator_remove(wmOperatorType *ot)
ot->name = "Remove Actuator";
ot->description = "Remove an actuator from the active object";
ot->idname = "LOGIC_OT_actuator_remove";
-
+
ot->invoke = actuator_remove_invoke;
ot->exec = actuator_remove_exec;
ot->poll = edit_actuator_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_actuator_properties(ot);
@@ -506,14 +506,14 @@ static int actuator_add_exec(bContext *C, wmOperator *op)
const char *act_name;
char name[MAX_NAME];
int type = RNA_enum_get(op->ptr, "type");
-
+
ob = edit_object_property_get(C, op);
if (!ob)
return OPERATOR_CANCELLED;
act = new_actuator(type);
BLI_addtail(&(ob->actuators), act);
-
+
/* set the actuator name based on rna type enum */
RNA_pointer_create((ID *)ob, &RNA_Actuator, act, &act_ptr);
prop = RNA_struct_find_property(&act_ptr, "type");
@@ -529,29 +529,29 @@ static int actuator_add_exec(bContext *C, wmOperator *op)
BLI_uniquename(&ob->actuators, act, DATA_("Actuator"), '.', offsetof(bActuator, name), sizeof(act->name));
ob->scaflag |= OB_SHOWACT;
-
+
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
static void LOGIC_OT_actuator_add(wmOperatorType *ot)
{
PropertyRNA *prop;
-
+
/* identifiers */
ot->name = "Add Actuator";
ot->description = "Add an actuator to the active object";
ot->idname = "LOGIC_OT_actuator_add";
-
+
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = actuator_add_exec;
ot->poll = ED_operator_object_active_editable;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
-
+
/* properties */
ot->prop = prop = RNA_def_enum(ot->srna, "type", DummyRNA_NULL_items, CONT_LOGIC_AND, "Type", "Type of actuator to add");
RNA_def_enum_funcs(prop, rna_Actuator_type_itemf);
@@ -574,14 +574,14 @@ static int sensor_move_exec(bContext *C, wmOperator *op)
Object *ob = NULL;
bSensor *sens = edit_sensor_property_get(C, op, &ob);
int move_up = logicbricks_move_property_get(op);
-
+
if (!sens)
return OPERATOR_CANCELLED;
sca_move_sensor(sens, ob, move_up);
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -600,15 +600,15 @@ static void LOGIC_OT_sensor_move(wmOperatorType *ot)
ot->name = "Move Sensor";
ot->description = "Move Sensor";
ot->idname = "LOGIC_OT_sensor_move";
-
+
/* api callbacks */
ot->invoke = sensor_move_invoke;
ot->exec = sensor_move_exec;
ot->poll = edit_sensor_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
-
+
/* properties */
edit_sensor_properties(ot);
RNA_def_enum(ot->srna, "direction", logicbricks_move_direction, 1, "Direction", "Move Up or Down");
@@ -619,14 +619,14 @@ static int controller_move_exec(bContext *C, wmOperator *op)
Object *ob = NULL;
bController *cont = edit_controller_property_get(C, op, &ob);
int move_up = logicbricks_move_property_get(op);
-
+
if (!cont)
return OPERATOR_CANCELLED;
sca_move_controller(cont, ob, move_up);
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -645,15 +645,15 @@ static void LOGIC_OT_controller_move(wmOperatorType *ot)
ot->name = "Move Controller";
ot->description = "Move Controller";
ot->idname = "LOGIC_OT_controller_move";
-
+
/* api callbacks */
ot->invoke = controller_move_invoke;
ot->exec = controller_move_exec;
ot->poll = edit_controller_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
-
+
/* properties */
edit_controller_properties(ot);
RNA_def_enum(ot->srna, "direction", logicbricks_move_direction, 1, "Direction", "Move Up or Down");
@@ -671,7 +671,7 @@ static int actuator_move_exec(bContext *C, wmOperator *op)
sca_move_actuator(act, ob, move_up);
WM_event_add_notifier(C, NC_LOGIC, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -690,15 +690,15 @@ static void LOGIC_OT_actuator_move(wmOperatorType *ot)
ot->name = "Move Actuator";
ot->description = "Move Actuator";
ot->idname = "LOGIC_OT_actuator_move";
-
+
/* api callbacks */
ot->invoke = actuator_move_invoke;
ot->exec = actuator_move_exec;
ot->poll = edit_actuator_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
-
+
/* properties */
edit_actuator_properties(ot);
RNA_def_enum(ot->srna, "direction", logicbricks_move_direction, 1, "Direction", "Move Up or Down");
@@ -712,10 +712,10 @@ static int logic_view_all_exec(bContext *C, wmOperator *op)
rctf cur_new = ar->v2d.tot;
float aspect = BLI_rctf_size_y(&ar->v2d.cur) / BLI_rctf_size_x(&ar->v2d.cur);
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
+
/* force the view2d code to zoom to width, not height */
cur_new.ymin = cur_new.ymax - BLI_rctf_size_x(&cur_new) * aspect;
-
+
UI_view2d_smooth_view(C, ar, &cur_new, smooth_viewtx);
return OPERATOR_FINISHED;
@@ -727,11 +727,11 @@ static void LOGIC_OT_view_all(wmOperatorType *ot)
ot->name = "View All";
ot->idname = "LOGIC_OT_view_all";
ot->description = "Resize view so you can see all logic bricks";
-
+
/* api callbacks */
ot->exec = logic_view_all_exec;
ot->poll = ED_operator_logic_active;
-
+
/* flags */
ot->flag = 0;
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 22c409636c1..c3729dd588e 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -104,10 +104,10 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
bActuator *act;
Object *ob;
int didit, bit;
-
+
ob= CTX_data_active_object(C);
if (ob==NULL) return;
-
+
switch (event) {
case B_SETPROP:
@@ -120,7 +120,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
case B_SETMAINACTOR:
ob->gameflag &= ~(OB_SECTOR|OB_PROP);
break;
-
+
case B_ADD_SENS:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
if (ob->scaflag & OB_ADDSENS) {
@@ -131,7 +131,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
ob->scaflag |= OB_SHOWSENS;
}
}
-
+
ED_undo_push(C, "Add sensor");
break;
@@ -148,7 +148,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
}
}
break;
-
+
case B_DEL_SENS:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
sens= ob->sensors.first;
@@ -163,7 +163,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
}
ED_undo_push(C, "Delete sensor");
break;
-
+
case B_ADD_CONT:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
if (ob->scaflag & OB_ADDCONT) {
@@ -222,7 +222,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
}
}
break;
-
+
case B_DEL_CONT:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
@@ -282,7 +282,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
}
ED_undo_push(C, "Delete actuator");
break;
-
+
case B_SOUNDACT_BROWSE:
/* since we don't know which... */
didit= 0;
@@ -307,16 +307,16 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
nr++;
sound= sound->next;
}
-
+
if (sa->sound)
id_us_min(((ID *)sa->sound));
-
+
sa->sound= (struct bSound *)sound;
-
+
if (sound) {
id_us_plus(sound);
}
-
+
sa->sndnr= 0;
didit= 1;
}
@@ -469,25 +469,25 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
bController *cont;
unsigned int lay;
int a, nr, do_it;
-
+
/* we need a sorted object list */
/* set scavisflags flags in Objects to indicate these should be evaluated */
/* also hide ob pointers in ->new entries of controllerss/actuators */
-
+
*count= 0;
-
+
if (scene==NULL) return NULL;
-
+
ob= bmain->object.first;
while (ob) {
ob->scavisflag= 0;
set_sca_ob(ob);
ob= ob->id.next;
}
-
+
/* XXX here it checked 3d lay */
lay= scene->lay;
-
+
base= FIRSTBASE;
while (base) {
if (base->lay & lay) {
@@ -505,16 +505,16 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (scavisflag & BUTS_CONT_ACT) obact->scavisflag |= OB_VIS_CONT;
if (scavisflag & BUTS_ACT_ACT) obact->scavisflag |= OB_VIS_ACT;
}
-
+
/* BUTS_XXX_STATE are similar to BUTS_XXX_LINK for selecting the object */
if (scavisflag & (BUTS_SENS_LINK|BUTS_CONT_LINK|BUTS_ACT_LINK|BUTS_SENS_STATE|BUTS_ACT_STATE)) {
do_it = true;
while (do_it) {
do_it = false;
-
+
ob= bmain->object.first;
while (ob) {
-
+
/* 1st case: select sensor when controller selected */
if ((scavisflag & (BUTS_SENS_LINK|BUTS_SENS_STATE)) && (ob->scavisflag & OB_VIS_SENS)==0) {
sens= ob->sensors.first;
@@ -533,7 +533,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
sens= sens->next;
}
}
-
+
/* 2nd case: select cont when act selected */
if ((scavisflag & BUTS_CONT_LINK) && (ob->scavisflag & OB_VIS_CONT)==0) {
cont= ob->controllers.first;
@@ -552,7 +552,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
cont= cont->next;
}
}
-
+
/* 3rd case: select controller when sensor selected */
if ((scavisflag & BUTS_CONT_LINK) && (ob->scavisflag & OB_VIS_SENS)) {
sens= ob->sensors.first;
@@ -569,7 +569,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
sens= sens->next;
}
}
-
+
/* 4th case: select actuator when controller selected */
if ((scavisflag & (BUTS_ACT_LINK|BUTS_ACT_STATE)) && (ob->scavisflag & OB_VIS_CONT)) {
cont= ob->controllers.first;
@@ -585,13 +585,13 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
}
cont= cont->next;
}
-
+
}
ob= ob->id.next;
}
}
}
-
+
/* now we count */
ob= bmain->object.first;
while (ob) {
@@ -601,9 +601,9 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (*count == 0) return NULL;
if (*count > 24) *count = 24; /* temporal */
-
+
idar= MEM_callocN((*count)*sizeof(void *), "idar");
-
+
ob= bmain->object.first;
nr= 0;
@@ -621,10 +621,10 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (nr >= 24) break;
ob= ob->id.next;
}
-
+
/* just to be sure... these were set in set_sca_done_ob() */
clear_sca_new_poins();
-
+
return idar;
}
@@ -644,21 +644,21 @@ static void get_armature_bone_constraint(Object *ob, const char *posechannel, co
}
static void do_sensor_menu(bContext *C, void *UNUSED(arg), int event)
-{
+{
SpaceLogic *slogic= CTX_wm_space_logic(C);
ID **idar;
Object *ob;
bSensor *sens;
short count, a;
-
+
idar= get_selected_and_linked_obs(C, &count, slogic->scaflag);
-
+
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
if (event==0 || event==2) ob->scaflag |= OB_SHOWSENS;
else if (event==1) ob->scaflag &= ~OB_SHOWSENS;
}
-
+
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
sens= ob->sensors.first;
@@ -676,10 +676,10 @@ static uiBlock *sensor_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
{
uiBlock *block;
int yco=0;
-
+
block= UI_block_begin(C, ar, __func__, UI_EMBOSS_PULLDOWN);
UI_block_func_butmenu_set(block, do_sensor_menu, NULL);
-
+
uiDefBut(block, UI_BTYPE_BUT_MENU, 1, IFACE_("Show Objects"), 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, UI_BTYPE_BUT_MENU, 1, IFACE_("Hide Objects"), 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, UI_BTYPE_SEPR_LINE, 0, "", 0, (short)(yco-=6), 160, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -688,20 +688,20 @@ static uiBlock *sensor_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
UI_block_direction_set(block, UI_DIR_UP);
UI_block_end(C, block);
-
+
return block;
}
static void do_controller_menu(bContext *C, void *UNUSED(arg), int event)
-{
+{
SpaceLogic *slogic= CTX_wm_space_logic(C);
ID **idar;
Object *ob;
bController *cont;
short count, a;
-
+
idar= get_selected_and_linked_obs(C, &count, slogic->scaflag);
-
+
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
if (event==0 || event==2) ob->scaflag |= OB_SHOWCONT;
@@ -725,10 +725,10 @@ static uiBlock *controller_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
{
uiBlock *block;
int yco=0;
-
+
block= UI_block_begin(C, ar, __func__, UI_EMBOSS_PULLDOWN);
UI_block_func_butmenu_set(block, do_controller_menu, NULL);
-
+
uiDefBut(block, UI_BTYPE_BUT_MENU, 1, IFACE_("Show Objects"), 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, UI_BTYPE_BUT_MENU, 1, IFACE_("Hide Objects"), 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, UI_BTYPE_SEPR_LINE, 0, "", 0, (short)(yco-=6), 160, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -737,20 +737,20 @@ static uiBlock *controller_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
UI_block_direction_set(block, UI_DIR_UP);
UI_block_end(C, block);
-
+
return block;
}
static void do_actuator_menu(bContext *C, void *UNUSED(arg), int event)
-{
+{
SpaceLogic *slogic= CTX_wm_space_logic(C);
ID **idar;
Object *ob;
bActuator *act;
short count, a;
-
+
idar= get_selected_and_linked_obs(C, &count, slogic->scaflag);
-
+
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
if (event==0 || event==2) ob->scaflag |= OB_SHOWACT;
@@ -774,10 +774,10 @@ static uiBlock *actuator_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
{
uiBlock *block;
int xco=0;
-
+
block= UI_block_begin(C, ar, __func__, UI_EMBOSS_PULLDOWN);
UI_block_func_butmenu_set(block, do_actuator_menu, NULL);
-
+
uiDefBut(block, UI_BTYPE_BUT_MENU, 1, IFACE_("Show Objects"), 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, UI_BTYPE_BUT_MENU, 1, IFACE_("Hide Objects"), 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, UI_BTYPE_SEPR_LINE, 0, "", 0, (short)(xco-=6), 160, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -786,7 +786,7 @@ static uiBlock *actuator_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
UI_block_direction_set(block, UI_DIR_UP);
UI_block_end(C, block);
-
+
return block;
}
@@ -794,7 +794,7 @@ static void check_controller_state_mask(bContext *UNUSED(C), void *arg1_but, voi
{
unsigned int *cont_mask = arg2_mask;
uiBut *but = arg1_but;
-
+
/* a controller is always in a single state */
*cont_mask = (1<<but->retval);
but->retval = B_REDR;
@@ -812,7 +812,7 @@ static uiBlock *controller_state_mask_menu(bContext *C, ARegion *ar, void *arg_c
/* use this for a fake extra empy space around the buttons */
uiDefBut(block, UI_BTYPE_LABEL, 0, "", -5, -5, 200, 34, NULL, 0, 0, 0, 0, "");
-
+
for (offset=0; offset<15; offset += 5) {
UI_block_align_begin(block);
for (stbit=0; stbit<5; stbit++) {
@@ -851,10 +851,10 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *lo
{
uiLayout *box, *row, *sub;
bSensor *sens= (bSensor *)ptr->data;
-
+
box = uiLayoutBox(layout);
row = uiLayoutRow(box, false);
-
+
sub = uiLayoutRow(row, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
uiItemR(sub, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", ICON_NONE);
@@ -895,7 +895,7 @@ static void draw_sensor_internal_header(uiLayout *layout, PointerRNA *ptr)
box = uiLayoutBox(layout);
uiLayoutSetActive(box, RNA_boolean_get(ptr, "active"));
split = uiLayoutSplit(box, 0.45f, false);
-
+
row = uiLayoutRow(split, true);
uiItemR(row, ptr, "use_pulse_true_level", 0, "", ICON_DOTSUP);
uiItemR(row, ptr, "use_pulse_false_level", 0, "", ICON_DOTSDOWN);
@@ -904,11 +904,11 @@ static void draw_sensor_internal_header(uiLayout *layout, PointerRNA *ptr)
uiLayoutSetActive(sub, (RNA_boolean_get(ptr, "use_pulse_true_level") ||
RNA_boolean_get(ptr, "use_pulse_false_level")));
uiItemR(sub, ptr, "tick_skip", 0, IFACE_("Skip"), ICON_NONE);
-
+
row = uiLayoutRow(split, true);
uiItemR(row, ptr, "use_level", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
uiItemR(row, ptr, "use_tap", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
-
+
uiItemR(split, ptr, "invert", UI_ITEM_R_TOGGLE, IFACE_("Invert"), ICON_NONE);
}
/* sensors in alphabetical order */
@@ -977,7 +977,7 @@ static void draw_sensor_collision(uiLayout *layout, PointerRNA *ptr, bContext *C
static void draw_sensor_delay(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *row;
-
+
row = uiLayoutRow(layout, false);
uiItemR(row, ptr, "delay", 0, NULL, ICON_NONE);
@@ -1039,13 +1039,13 @@ static void draw_sensor_keyboard(uiLayout *layout, PointerRNA *ptr)
uiItemR(col, ptr, "key", UI_ITEM_R_EVENT, "", ICON_NONE);
col = uiLayoutColumn(row, false);
uiItemR(col, ptr, "use_all_keys", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
-
+
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys") == false);
row = uiLayoutRow(col, false);
uiItemL(row, IFACE_("First Modifier:"), ICON_NONE);
uiItemR(row, ptr, "modifier_key_1", UI_ITEM_R_EVENT, "", ICON_NONE);
-
+
row = uiLayoutRow(col, false);
uiItemL(row, IFACE_("Second Modifier:"), ICON_NONE);
uiItemR(row, ptr, "modifier_key_2", UI_ITEM_R_EVENT, "", ICON_NONE);
@@ -1169,12 +1169,12 @@ static void draw_sensor_ray(uiLayout *layout, PointerRNA *ptr, bContext *C)
static void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr, bContext *C)
{
uiLayout *box;
-
+
if (!RNA_boolean_get(ptr, "show_expanded"))
return;
draw_sensor_internal_header(layout, ptr);
-
+
box = uiLayoutBox(layout);
uiLayoutSetActive(box, RNA_boolean_get(ptr, "active"));
@@ -1232,10 +1232,10 @@ static void draw_controller_header(uiLayout *layout, PointerRNA *ptr, int xco, i
char state[3];
BLI_snprintf(state, sizeof(state), "%d", RNA_int_get(ptr, "states"));
-
+
box = uiLayoutBox(layout);
row = uiLayoutRow(box, false);
-
+
sub = uiLayoutRow(row, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
uiItemR(sub, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", ICON_NONE);
@@ -1299,15 +1299,15 @@ static void draw_controller_state(uiLayout *UNUSED(layout), PointerRNA *UNUSED(p
static void draw_brick_controller(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *box;
-
+
if (!RNA_boolean_get(ptr, "show_expanded"))
return;
-
+
box = uiLayoutBox(layout);
uiLayoutSetActive(box, RNA_boolean_get(ptr, "active"));
draw_controller_state(box, ptr);
-
+
switch (RNA_enum_get(ptr, "type")) {
case CONT_LOGIC_AND:
break;
@@ -1335,7 +1335,7 @@ static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *
{
uiLayout *box, *row, *sub;
bActuator *act= (bActuator *)ptr->data;
-
+
box = uiLayoutBox(layout);
row = uiLayoutRow(box, false);
@@ -1435,14 +1435,14 @@ static void draw_actuator_armature(uiLayout *layout, PointerRNA *ptr)
uiItemL(layout, IFACE_("Actuator only available for armatures"), ICON_NONE);
return;
}
-
+
if (ob->pose) {
RNA_pointer_create((ID *)ob, &RNA_Pose, ob->pose, &pose_ptr);
bones_prop = RNA_struct_find_property(&pose_ptr, "bones");
}
-
+
uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
-
+
switch (RNA_enum_get(ptr, "mode")) {
case ACT_ARM_RUN:
break;
@@ -1458,7 +1458,7 @@ static void draw_actuator_armature(uiLayout *layout, PointerRNA *ptr)
case ACT_ARM_SETTARGET:
if (ob->pose) {
uiItemPointerR(layout, ptr, "bone", &pose_ptr, "bones", NULL, ICON_BONE_DATA);
-
+
if (RNA_property_collection_lookup_string(&pose_ptr, bones_prop, aa->posechannel, &pchan_ptr))
uiItemPointerR(layout, ptr, "constraint", &pchan_ptr, "constraints", NULL, ICON_CONSTRAINT_BONE);
}
@@ -1474,7 +1474,7 @@ static void draw_actuator_armature(uiLayout *layout, PointerRNA *ptr)
case ACT_ARM_SETWEIGHT:
if (ob->pose) {
uiItemPointerR(layout, ptr, "bone", &pose_ptr, "bones", NULL, ICON_BONE_DATA);
-
+
if (RNA_property_collection_lookup_string(&pose_ptr, bones_prop, aa->posechannel, &pchan_ptr))
uiItemPointerR(layout, ptr, "constraint", &pchan_ptr, "constraints", NULL, ICON_CONSTRAINT_BONE);
}
@@ -1484,7 +1484,7 @@ static void draw_actuator_armature(uiLayout *layout, PointerRNA *ptr)
case ACT_ARM_SETINFLUENCE:
if (ob->pose) {
uiItemPointerR(layout, ptr, "bone", &pose_ptr, "bones", NULL, ICON_BONE_DATA);
-
+
if (RNA_property_collection_lookup_string(&pose_ptr, bones_prop, aa->posechannel, &pchan_ptr))
uiItemPointerR(layout, ptr, "constraint", &pchan_ptr, "constraints", NULL, ICON_CONSTRAINT_BONE);
}
@@ -1733,9 +1733,9 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
ob = (Object *)ptr->id.data;
RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr);
physics_type = RNA_enum_get(&settings_ptr, "physics_type");
-
+
uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
-
+
switch (RNA_enum_get(ptr, "mode")) {
case ACT_OBJECT_NORMAL:
split = uiLayoutSplit(layout, 0.9, false);
@@ -1747,7 +1747,7 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
row = uiLayoutRow(split, false);
uiItemR(row, ptr, "offset_rotation", 0, NULL, ICON_NONE);
uiItemR(split, ptr, "use_local_rotation", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
-
+
if (ELEM(physics_type, OB_BODY_TYPE_DYNAMIC, OB_BODY_TYPE_RIGID, OB_BODY_TYPE_SOFT)) {
uiItemL(layout, IFACE_("Dynamic Object Settings:"), ICON_NONE);
split = uiLayoutSplit(layout, 0.9, false);
@@ -2030,7 +2030,7 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C)
uiItemR(row, ptr, "pitch", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "use_sound_3d", 0, NULL, ICON_NONE);
-
+
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_sound_3d") == true);
@@ -2185,13 +2185,13 @@ static void draw_actuator_mouse(uiLayout *layout, PointerRNA *ptr)
static void draw_brick_actuator(uiLayout *layout, PointerRNA *ptr, bContext *C)
{
uiLayout *box;
-
+
if (!RNA_boolean_get(ptr, "show_expanded"))
return;
-
+
box = uiLayoutBox(layout);
uiLayoutSetActive(box, RNA_boolean_get(ptr, "active"));
-
+
switch (RNA_enum_get(ptr, "type")) {
case ACT_ACTION:
draw_actuator_action(box, ptr);
@@ -2265,17 +2265,17 @@ void logic_buttons(bContext *C, ARegion *ar)
char uiblockstr[32];
short a, count;
int xco, yco, width, height;
-
+
if (ob==NULL) return;
-
+
RNA_pointer_create(NULL, &RNA_SpaceLogicEditor, slogic, &logic_ptr);
idar= get_selected_and_linked_obs(C, &count, slogic->scaflag);
-
+
BLI_snprintf(uiblockstr, sizeof(uiblockstr), "buttonswin %p", (void *)ar);
block= UI_block_begin(C, ar, uiblockstr, UI_EMBOSS);
UI_block_func_handle_set(block, do_logic_buts, NULL);
UI_block_bounds_set_normal(block, U.widget_unit/2);
-
+
/* loop over all objects and set visible/linked flags for the logic bricks */
for (a=0; a<count; a++) {
bActuator *act;
@@ -2285,7 +2285,7 @@ void logic_buttons(bContext *C, ARegion *ar)
short flag;
ob= (Object *)idar[a];
-
+
/* clean ACT_LINKED and ACT_VISIBLE of all potentially visible actuators so that we can determine which is actually linked/visible */
act = ob->actuators.first;
while (act) {
@@ -2316,15 +2316,15 @@ void logic_buttons(bContext *C, ARegion *ar)
cont = cont->next;
}
}
-
+
/* ****************** Controllers ****************** */
-
+
xco= 21 * U.widget_unit; yco= - U.widget_unit / 2; width= 15 * U.widget_unit;
layout= UI_block_layout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, 0, UI_style_get());
row = uiLayoutRow(layout, true);
-
+
uiDefBlockBut(block, controller_menu, NULL, IFACE_("Controllers"), xco - U.widget_unit / 2, yco, width, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
-
+
uiItemR(row, &logic_ptr, "show_controllers_selected_objects", 0, IFACE_("Sel"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_controllers_active_object", 0, IFACE_("Act"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_controllers_linked_controller", 0, IFACE_("Link"), ICON_NONE);
@@ -2334,14 +2334,14 @@ void logic_buttons(bContext *C, ARegion *ar)
PointerRNA ptr;
uiLayout *split, *subsplit, *col;
-
+
ob= (Object *)idar[a];
/* only draw the controller common header if "use_visible" */
if ( (ob->scavisflag & OB_VIS_CONT) == 0) {
continue;
}
-
+
/* Drawing the Controller Header common to all Selected Objects */
RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr);
@@ -2381,19 +2381,19 @@ void logic_buttons(bContext *C, ARegion *ar)
/* End of Drawing the Controller Header common to all Selected Objects */
if ((ob->scaflag & OB_SHOWCONT) == 0) continue;
-
+
uiItemS(layout);
-
+
for (cont= ob->controllers.first; cont; cont=cont->next) {
RNA_pointer_create((ID *)ob, &RNA_Controller, cont, &ptr);
-
+
if (!(ob->scaflag & OB_ALLSTATE) && !(ob->state & cont->state_mask))
continue;
-
+
/* use two nested splits to align inlinks/links properly */
split = uiLayoutSplit(layout, 0.05f, false);
-
+
/* put inlink button to the left */
col = uiLayoutColumn(split, false);
uiLayoutSetActive(col, RNA_boolean_get(&ptr, "active"));
@@ -2402,21 +2402,21 @@ void logic_buttons(bContext *C, ARegion *ar)
if (!RNA_boolean_get(&ptr, "active")) {
UI_but_flag_enable(but, UI_BUT_SCA_LINK_GREY);
}
-
+
//col = uiLayoutColumn(split, true);
/* nested split for middle and right columns */
subsplit = uiLayoutSplit(split, 0.95f, false);
-
+
col = uiLayoutColumn(subsplit, true);
uiLayoutSetContextPointer(col, "controller", &ptr);
-
+
/* should make UI template for controller header.. function will do for now */
// draw_controller_header(col, &ptr);
draw_controller_header(col, &ptr, xco, width, yco); //provisory for 2.50 beta
/* draw the brick contents */
draw_brick_controller(col, &ptr);
-
+
/* put link button to the right */
col = uiLayoutColumn(subsplit, false);
uiLayoutSetActive(col, RNA_boolean_get(&ptr, "active"));
@@ -2432,24 +2432,24 @@ void logic_buttons(bContext *C, ARegion *ar)
}
UI_block_layout_resolve(block, NULL, &yco); /* stores final height in yco */
height = yco;
-
+
/* ****************** Sensors ****************** */
-
+
xco= U.widget_unit / 2; yco= -U.widget_unit / 2; width= 17 * U.widget_unit;
layout= UI_block_layout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, 0, UI_style_get());
row = uiLayoutRow(layout, true);
-
+
uiDefBlockBut(block, sensor_menu, NULL, IFACE_("Sensors"), xco - U.widget_unit / 2, yco, 15 * U.widget_unit, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
-
+
uiItemR(row, &logic_ptr, "show_sensors_selected_objects", 0, IFACE_("Sel"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_sensors_active_object", 0, IFACE_("Act"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_sensors_linked_controller", 0, IFACE_("Link"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_sensors_active_states", 0, IFACE_("State"), ICON_NONE);
-
+
for (a=0; a<count; a++) {
bSensor *sens;
PointerRNA ptr;
-
+
ob= (Object *)idar[a];
/* only draw the sensor common header if "use_visible" */
@@ -2461,14 +2461,14 @@ void logic_buttons(bContext *C, ARegion *ar)
RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr);
uiLayoutSetContextPointer(row, "object", &object_ptr);
uiItemMenuEnumO(row, C, "LOGIC_OT_sensor_add", "type", IFACE_("Add Sensor"), ICON_NONE);
-
+
if ((ob->scaflag & OB_SHOWSENS) == 0) continue;
-
+
uiItemS(layout);
-
+
for (sens= ob->sensors.first; sens; sens=sens->next) {
RNA_pointer_create((ID *)ob, &RNA_Sensor, sens, &ptr);
-
+
if ((ob->scaflag & OB_ALLSTATE) ||
!(slogic->scaflag & BUTS_SENS_STATE) ||
(sens->totlinks == 0) || /* always display sensor without links so that is can be edited */
@@ -2484,13 +2484,13 @@ void logic_buttons(bContext *C, ARegion *ar)
split = uiLayoutSplit(layout, 0.95f, false);
col = uiLayoutColumn(split, true);
uiLayoutSetContextPointer(col, "sensor", &ptr);
-
+
/* should make UI template for sensor header.. function will do for now */
draw_sensor_header(col, &ptr, &logic_ptr);
-
+
/* draw the brick contents */
draw_brick_sensor(col, &ptr, C);
-
+
/* put link button to the right */
col = uiLayoutColumn(split, false);
uiLayoutSetActive(col, RNA_boolean_get(&ptr, "active"));
@@ -2506,24 +2506,24 @@ void logic_buttons(bContext *C, ARegion *ar)
}
UI_block_layout_resolve(block, NULL, &yco); /* stores final height in yco */
height = MIN2(height, yco);
-
+
/* ****************** Actuators ****************** */
-
+
xco= 40 * U.widget_unit; yco= -U.widget_unit / 2; width= 17 * U.widget_unit;
layout= UI_block_layout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, 0, UI_style_get());
row = uiLayoutRow(layout, true);
-
+
uiDefBlockBut(block, actuator_menu, NULL, IFACE_("Actuators"), xco - U.widget_unit / 2, yco, 15 * U.widget_unit, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
-
+
uiItemR(row, &logic_ptr, "show_actuators_selected_objects", 0, IFACE_("Sel"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_actuators_active_object", 0, IFACE_("Act"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_actuators_linked_controller", 0, IFACE_("Link"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_actuators_active_states", 0, IFACE_("State"), ICON_NONE);
-
+
for (a=0; a<count; a++) {
bActuator *act;
PointerRNA ptr;
-
+
ob= (Object *)idar[a];
/* only draw the actuator common header if "use_visible" */
@@ -2539,13 +2539,13 @@ void logic_buttons(bContext *C, ARegion *ar)
uiItemMenuEnumO(row, C, "LOGIC_OT_actuator_add", "type", IFACE_("Add Actuator"), ICON_NONE);
if ((ob->scaflag & OB_SHOWACT) == 0) continue;
-
+
uiItemS(layout);
-
+
for (act= ob->actuators.first; act; act=act->next) {
-
+
RNA_pointer_create((ID *)ob, &RNA_Actuator, act, &ptr);
-
+
if ((ob->scaflag & OB_ALLSTATE) ||
!(slogic->scaflag & BUTS_ACT_STATE) ||
!(act->flag & ACT_LINKED) || /* always display actuators without links so that is can be edited */
@@ -2554,12 +2554,12 @@ void logic_buttons(bContext *C, ARegion *ar)
)
{ // gotta check if the current state is visible or not
uiLayout *split, *col;
-
+
/* make as visible, for move operator */
act->flag |= ACT_VISIBLE;
split = uiLayoutSplit(layout, 0.05f, false);
-
+
/* put inlink button to the left */
col = uiLayoutColumn(split, false);
uiLayoutSetActive(col, RNA_boolean_get(&ptr, "active"));
@@ -2570,13 +2570,13 @@ void logic_buttons(bContext *C, ARegion *ar)
col = uiLayoutColumn(split, true);
uiLayoutSetContextPointer(col, "actuator", &ptr);
-
+
/* should make UI template for actuator header.. function will do for now */
draw_actuator_header(col, &ptr, &logic_ptr);
-
+
/* draw the brick contents */
draw_brick_actuator(col, &ptr, C);
-
+
}
}
}
@@ -2584,18 +2584,18 @@ void logic_buttons(bContext *C, ARegion *ar)
height = MIN2(height, yco);
UI_view2d_totRect_set(&ar->v2d, 57.5f * U.widget_unit, height - U.widget_unit);
-
+
/* set the view */
UI_view2d_view_ortho(&ar->v2d);
UI_block_links_compose(block);
-
+
UI_block_end(C, block);
UI_block_draw(C, block);
-
+
/* restore view matrix */
UI_view2d_view_restore(C);
-
+
if (idar) MEM_freeN(idar);
}
diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c
index 9416b21941f..5bc5be28e41 100644
--- a/source/blender/editors/space_logic/space_logic.c
+++ b/source/blender/editors/space_logic/space_logic.c
@@ -66,21 +66,21 @@ ARegion *logic_has_buttons_region(ScrArea *sa)
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) return ar;
-
+
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) return NULL;
-
+
arnew= MEM_callocN(sizeof(ARegion), "buttons for image");
-
+
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
-
+
arnew->flag = RGN_FLAG_HIDDEN;
-
+
return arnew;
}
@@ -91,34 +91,34 @@ static SpaceLink *logic_new(const bContext *C)
ScrArea *sa= CTX_wm_area(C);
ARegion *ar;
SpaceLogic *slogic;
-
+
slogic= MEM_callocN(sizeof(SpaceLogic), "initlogic");
slogic->spacetype= SPACE_LOGIC;
-
+
/* default options */
slogic->scaflag = ((BUTS_SENS_SEL|BUTS_SENS_ACT|BUTS_SENS_LINK) |
(BUTS_CONT_SEL|BUTS_CONT_ACT|BUTS_CONT_LINK) |
(BUTS_ACT_SEL|BUTS_ACT_ACT|BUTS_ACT_LINK) |
(BUTS_SENS_STATE|BUTS_ACT_STATE));
-
-
+
+
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for logic");
-
+
BLI_addtail(&slogic->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
-
+
/* buttons/list view */
ar= MEM_callocN(sizeof(ARegion), "buttons for logic");
-
+
BLI_addtail(&slogic->regionbase, ar);
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_RIGHT;
-
+
/* main region */
ar= MEM_callocN(sizeof(ARegion), "main region for logic");
-
+
BLI_addtail(&slogic->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
@@ -126,35 +126,35 @@ static SpaceLink *logic_new(const bContext *C)
ar->v2d.tot.ymax = 0.0f;
ar->v2d.tot.xmax = 1150.0f;
ar->v2d.tot.ymin = ( 1150.0f/(float)sa->winx ) * (float)-sa->winy;
-
+
ar->v2d.cur = ar->v2d.tot;
-
+
ar->v2d.min[0] = 1.0f;
ar->v2d.min[1] = 1.0f;
-
+
ar->v2d.max[0] = 32000.0f;
ar->v2d.max[1] = 32000.0f;
-
+
ar->v2d.minzoom = 0.5f;
ar->v2d.maxzoom = 1.5f;
-
+
ar->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
ar->v2d.keepzoom = V2D_KEEPZOOM | V2D_LIMITZOOM | V2D_KEEPASPECT;
ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS;
ar->v2d.align = V2D_ALIGN_NO_POS_Y | V2D_ALIGN_NO_NEG_X;
ar->v2d.keepofs = V2D_KEEPOFS_Y;
-
+
return (SpaceLink *)slogic;
}
/* not spacelink itself */
static void logic_free(SpaceLink *UNUSED(sl))
-{
+{
// Spacelogic *slogic= (SpaceLogic *) sl;
-
+
// if (slogic->gpd)
// XXX BKE_gpencil_free(slogic->gpd);
-
+
}
@@ -167,7 +167,7 @@ static void logic_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
static SpaceLink *logic_duplicate(SpaceLink *sl)
{
SpaceLogic *slogicn= MEM_dupallocN(sl);
-
+
return (SpaceLink *)slogicn;
}
@@ -180,11 +180,11 @@ static void logic_operatortypes(void)
static void logic_keymap(struct wmKeyConfig *keyconf)
{
wmKeyMap *keymap = WM_keymap_find(keyconf, "Logic Editor", SPACE_LOGIC, 0);
-
+
WM_keymap_add_item(keymap, "LOGIC_OT_properties", NKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "LOGIC_OT_links_cut", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_menu(keymap, "LOGIC_MT_logicbricks_add", AKEY, KM_PRESS, KM_SHIFT, 0);
-
+
WM_keymap_add_item(keymap, "LOGIC_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
#ifdef WITH_INPUT_NDOF
WM_keymap_add_item(keymap, "LOGIC_OT_view_all", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
@@ -210,7 +210,7 @@ static void logic_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar
case ND_FRAME:
ED_region_tag_redraw(ar);
break;
-
+
case ND_OB_ACTIVE:
ED_region_tag_redraw(ar);
break;
@@ -238,9 +238,9 @@ static int logic_context(const bContext *UNUSED(C), const char *UNUSED(member),
static void logic_main_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
-
+
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
-
+
/* own keymaps */
keymap = WM_keymap_find(wm->defaultconf, "Logic Editor", SPACE_LOGIC, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
@@ -252,23 +252,23 @@ static void logic_main_region_draw(const bContext *C, ARegion *ar)
// SpaceLogic *slogic= CTX_wm_space_logic(C);
View2D *v2d= &ar->v2d;
View2DScrollers *scrollers;
-
+
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
-
+
UI_view2d_view_ortho(v2d);
-
+
logic_buttons((bContext *)C, ar);
-
+
/* reset view matrix */
UI_view2d_view_restore(C);
-
+
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
-
+
}
@@ -280,7 +280,7 @@ static void logic_buttons_region_init(wmWindowManager *wm, ARegion *ar)
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
-
+
keymap = WM_keymap_find(wm->defaultconf, "Logic Editor", SPACE_LOGIC, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
@@ -325,10 +325,10 @@ void ED_spacetype_logic(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype logic");
ARegionType *art;
-
+
st->spaceid = SPACE_LOGIC;
strncpy(st->name, "Logic", BKE_ST_MAXNAME);
-
+
st->new = logic_new;
st->free = logic_free;
st->init = logic_init;
@@ -348,7 +348,7 @@ void ED_spacetype_logic(void)
art->listener = logic_listener;
BLI_addhead(&st->regiontypes, art);
-
+
/* regions: listview/buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype logic region");
art->regionid = RGN_TYPE_UI;
@@ -366,9 +366,9 @@ void ED_spacetype_logic(void)
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->init = logic_header_region_init;
art->draw = logic_header_region_draw;
-
+
BLI_addhead(&st->regiontypes, art);
-
+
BKE_spacetype_register(st);
}