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authorDalai Felinto <dfelinto@gmail.com>2009-11-28 04:26:14 +0300
committerDalai Felinto <dfelinto@gmail.com>2009-11-28 04:26:14 +0300
commitf3692d5e723dbe3d6257469a2a4ff5eb7a27604e (patch)
treeca9a1d4fe56497d7cb1ca7433d575e1ac7d8481e /source/blender/editors/space_logic
parente96bd73513cc3e068b2e8b1aeeebccb3a3cd0aac (diff)
BPlayer fix (we were still using old scene.r instead of scene.gm here) and more stubs update from Mitchell Stokes (Moguri)
(+ a fix in a logic_window.c comment)
Diffstat (limited to 'source/blender/editors/space_logic')
-rw-r--r--source/blender/editors/space_logic/logic_window.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index bc86d8c37b9..8ba0577e3c7 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -637,7 +637,7 @@ static char *sensor_name(int type)
static char *sensor_pup(void)
{
- /* the number needs to match defines in game.h */
+ /* the number needs to match defines in DNA_sensor_types.h */
return "Sensors %t|Always %x0|Delay %x13|Keyboard %x3|Mouse %x5|"
"Touch %x1|Collision %x6|Near %x2|Radar %x7|"
"Property %x4|Random %x8|Ray %x9|Message %x10|Joystick %x11|Actuator %x12|Armature %x14";