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authorJoshua Leung <aligorith@gmail.com>2013-03-14 09:01:51 +0400
committerJoshua Leung <aligorith@gmail.com>2013-03-14 09:01:51 +0400
commitdaf3fc02ada12592a7dd3f010b4daa3ac546e987 (patch)
tree795a27329436c7424f562f6461992ee754ae233d /source/blender/editors/space_nla/nla_draw.c
parent568435285801db081824d5873e43911764fff5a0 (diff)
Bugfix: Selecting AnimData "expanders" in AnimEditors works again
Somewhere along the line, this functionality broke, even though the code to handle these settings was still in place for many of these. The main implication of this fix is that it should now be possible to select a particular AnimData block, which makes it possible to do things such as changing the action associated with that AnimData block (i.e. via the "Animation Data" panel in the NLA Editor), as well as other operations which I've had on the todolist for a while. Stay tuned!
Diffstat (limited to 'source/blender/editors/space_nla/nla_draw.c')
-rw-r--r--source/blender/editors/space_nla/nla_draw.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index acfb4a51b14..242192218c8 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -759,7 +759,6 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
glEnable(GL_BLEND);
/* draw backing strip behind channel name */
- // FIXME: hardcoded colors!!!
if (group == 5) {
float color[4];