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authorJacques Lucke <mail@jlucke.com>2019-05-07 16:09:14 +0300
committerJacques Lucke <mail@jlucke.com>2019-05-07 16:09:14 +0300
commitf2b7582b27fa1235a013b2d92af72428c0fc1623 (patch)
tree6585abf521e82cc1933aa498fc6688970be9f5a8 /source/blender/editors/space_nla/nla_edit.c
parente4669199bf9c819d82072f7dd93ff7156e9e72aa (diff)
UI: Animation editor scrubbing area
The main reason for this change is to allow setting the active frame with the left mouse button, while still being able to select e.g. keyframes with the same mouse button. The solution is to introduce a new scrubbing region with a specialized keymap. There are a couple of related todos, that will be handled in separate commits. Those are listed in D4654. This solves T63193. Differential Revision: https://developer.blender.org/D4654 Reviewers: brecht, billreynish
Diffstat (limited to 'source/blender/editors/space_nla/nla_edit.c')
-rw-r--r--source/blender/editors/space_nla/nla_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index 07853e5850a..cf1794cd2c7 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -429,7 +429,7 @@ static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, floa
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* loop through all channels, finding the first one that's selected */
- float ymax = NLACHANNEL_FIRST_TOP(snla);
+ float ymax = NLACHANNEL_FIRST_TOP(ac);
for (ale = anim_data.first; ale; ale = ale->next, ymax -= NLACHANNEL_STEP(snla)) {
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);