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authorJoshua Leung <aligorith@gmail.com>2009-05-30 14:41:41 +0400
committerJoshua Leung <aligorith@gmail.com>2009-05-30 14:41:41 +0400
commit32d0533f78c63d5d95b693e1e6e65144203dc42a (patch)
treeb602e71ceb4f7a9fbfbaeba97585da8c3c6eac0e /source/blender/editors/space_nla/nla_edit.c
parent72205f45e4e4dfd14460d693ccda30f7677ae9be (diff)
NLA SoC: More UI work + 'Push down' tool
'UI Work' * Added more drawing code for drawing NLA data * Made the operators for the 'channel-list' of NLA work. A special version of borderselect for the NLA channel-list (due to the different vertical order) still needs to be coded though. 'Push Down' tool The active action of each AnimData block, represented by the reddy/orange channel, can be added to the NLA stack as a new action by using the 'snow-flake' icon/button (probably need a special icon for this later). This will add a new NLA track and an NLA strip referencing this action. The AnimData block's 'active action' slot will then be left empty. (Unfortunately, there still seems to be a bug here, which I'll check on later)
Diffstat (limited to 'source/blender/editors/space_nla/nla_edit.c')
-rw-r--r--source/blender/editors/space_nla/nla_edit.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index d9d0e5528ae..ce9ae7de7a9 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -51,10 +51,12 @@
#include "BKE_screen.h"
#include "ED_anim_api.h"
+#include "ED_markers.h"
#include "ED_space_api.h"
#include "ED_screen.h"
-#include "BIF_gl.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -63,13 +65,10 @@
#include "UI_resources.h"
#include "UI_view2d.h"
-#include "ED_markers.h"
-
#include "nla_intern.h" // own include
/* *********************************************** */
-
/* *********************************************** */
/* *********************************************** */