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author | Janne Karhu <jhkarh@gmail.com> | 2010-12-08 23:10:59 +0300 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2010-12-08 23:10:59 +0300 |
commit | 5d2966283b82b8c5d4b1c47fcdd8511416dfbab8 (patch) | |
tree | 342be7f35b159c160494295523820d20190e57d7 /source/blender/editors/space_nla/nla_edit.c | |
parent | 8f8aa3f8639d4fe30b99cb5567f5f8c83050d6d6 (diff) |
UI Cleanup: Halo materials and textures
* Textures applied to halo materials showed influence option for normal particles. This was really confusing, and with the cleanup I revealed a couple of hidden features too!
** Particles actually allow for textures to change halo size and hardness, but my guess is that nobody knew since the names were wrong in the ui!
** I also added the option to change the "add" value with a texture, since it was just silly not to have it.
* Halo material properties are also a bit cleaner now.
Diffstat (limited to 'source/blender/editors/space_nla/nla_edit.c')
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