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authorJoshua Leung <aligorith@gmail.com>2009-05-29 16:26:47 +0400
committerJoshua Leung <aligorith@gmail.com>2009-05-29 16:26:47 +0400
commitcee915ab56ebc02f246b12ff263f9a30edb1c5c4 (patch)
treeebc85f8cad6164436e0186988cd5014d85d642af /source/blender/editors/space_nla/nla_edit.c
parent95af39cc333c343511eec03c5c43e4c2368b1a1d (diff)
NLA SoC: Start of UI Drawing Code for NLA Editor
In this commit, I've only setup the drawing code for the channels list. Only the drawing of the 'active action' dummy-line has been tested so far.
Diffstat (limited to 'source/blender/editors/space_nla/nla_edit.c')
-rw-r--r--source/blender/editors/space_nla/nla_edit.c75
1 files changed, 75 insertions, 0 deletions
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
new file mode 100644
index 00000000000..d9d0e5528ae
--- /dev/null
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -0,0 +1,75 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung (major recode)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "ED_anim_api.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "ED_markers.h"
+
+#include "nla_intern.h" // own include
+
+/* *********************************************** */
+
+
+/* *********************************************** */
+
+/* *********************************************** */