diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-05-29 16:26:47 +0400 |
---|---|---|
committer | Joshua Leung <aligorith@gmail.com> | 2009-05-29 16:26:47 +0400 |
commit | cee915ab56ebc02f246b12ff263f9a30edb1c5c4 (patch) | |
tree | ebc85f8cad6164436e0186988cd5014d85d642af /source/blender/editors/space_nla/nla_edit.c | |
parent | 95af39cc333c343511eec03c5c43e4c2368b1a1d (diff) |
NLA SoC: Start of UI Drawing Code for NLA Editor
In this commit, I've only setup the drawing code for the channels list. Only the drawing of the 'active action' dummy-line has been tested so far.
Diffstat (limited to 'source/blender/editors/space_nla/nla_edit.c')
-rw-r--r-- | source/blender/editors/space_nla/nla_edit.c | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c new file mode 100644 index 00000000000..d9d0e5528ae --- /dev/null +++ b/source/blender/editors/space_nla/nla_edit.c @@ -0,0 +1,75 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung + * All rights reserved. + * + * + * Contributor(s): Joshua Leung (major recode) + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <string.h> +#include <stdio.h> + +#include "DNA_anim_types.h" +#include "DNA_action_types.h" +#include "DNA_nla_types.h" +#include "DNA_object_types.h" +#include "DNA_space_types.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" +#include "DNA_windowmanager_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" +#include "BLI_arithb.h" +#include "BLI_rand.h" + +#include "BKE_animsys.h" +#include "BKE_nla.h" +#include "BKE_context.h" +#include "BKE_report.h" +#include "BKE_screen.h" + +#include "ED_anim_api.h" +#include "ED_space_api.h" +#include "ED_screen.h" + +#include "BIF_gl.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "UI_interface.h" +#include "UI_resources.h" +#include "UI_view2d.h" + +#include "ED_markers.h" + +#include "nla_intern.h" // own include + +/* *********************************************** */ + + +/* *********************************************** */ + +/* *********************************************** */ |