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authorJoshua Leung <aligorith@gmail.com>2009-06-07 15:37:15 +0400
committerJoshua Leung <aligorith@gmail.com>2009-06-07 15:37:15 +0400
commit019baf8b8fc0cae24b8706a557a296e598290615 (patch)
tree120068ed8a6c703d29153be41725fe41a5f2b4ed /source/blender/editors/space_nla/nla_intern.h
parent43c7c15e2be555454f54840307fd5ea7d61d0216 (diff)
NLA SoC: Adding skeleton code for a buttons region in NLA
If anyone's doing any testing at this point, please check if this works ok for files with new/old NLA Editors, as I was having some problems with one of my testing (saved from this branch) files with this.
Diffstat (limited to 'source/blender/editors/space_nla/nla_intern.h')
-rw-r--r--source/blender/editors/space_nla/nla_intern.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/editors/space_nla/nla_intern.h b/source/blender/editors/space_nla/nla_intern.h
index 3d8cb7548c0..00de0498e4b 100644
--- a/source/blender/editors/space_nla/nla_intern.h
+++ b/source/blender/editors/space_nla/nla_intern.h
@@ -48,6 +48,13 @@
/* channel toggle-buttons */
#define NLACHANNEL_BUTTON_WIDTH 16
+/* **************************************** */
+/* space_nla.c / nla_buttons.c */
+
+ARegion *nla_has_buttons_region(ScrArea *sa);
+
+void nla_buttons_register(ARegionType *art);
+void NLAEDIT_OT_properties(wmOperatorType *ot);
/* **************************************** */
/* nla_draw.c */