diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-05-31 15:14:50 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-05-31 15:14:50 +0400 |
commit | 33267f58581ea8f9d89028958c6e64a8d048d4db (patch) | |
tree | 5bd7494f65b9a3914a945926df92d303b659d0d2 /source/blender/editors/space_nla/nla_select.c | |
parent | c42eeddea491d6a79dbcc0b8b28386237085643d (diff) |
NLA SoC: Basic selection operators
* Added click-select/left-right select and deselect all/invert all selection operators. For now, these basic operators will suffice (more advanced selection operators will be coded at a later stage).
* Fixed a few bugs in DopeSheet found while coding the relevant tools for NLA.
* Added custom border-select operator for NLA channels (since the standard one assumes negative direction channel order)
* Added new API-method for NLA strips to check if the strip occurs within a given range, since this test needed to be performed in a few places...
* Tweaked the NLA Editor View2D ranges a bit to give saner default sizing. This still isn't right yet though.
Diffstat (limited to 'source/blender/editors/space_nla/nla_select.c')
-rw-r--r-- | source/blender/editors/space_nla/nla_select.c | 440 |
1 files changed, 440 insertions, 0 deletions
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c new file mode 100644 index 00000000000..5d9fe5f2a05 --- /dev/null +++ b/source/blender/editors/space_nla/nla_select.c @@ -0,0 +1,440 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung + * All rights reserved. + * + * + * Contributor(s): Joshua Leung (major recode) + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <string.h> +#include <stdio.h> + +#include "DNA_anim_types.h" +#include "DNA_action_types.h" +#include "DNA_nla_types.h" +#include "DNA_object_types.h" +#include "DNA_space_types.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" +#include "DNA_windowmanager_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" +#include "BLI_arithb.h" +#include "BLI_rand.h" + +#include "BKE_animsys.h" +#include "BKE_nla.h" +#include "BKE_context.h" +#include "BKE_report.h" +#include "BKE_screen.h" + +#include "ED_anim_api.h" +#include "ED_keyframes_edit.h" +#include "ED_markers.h" +#include "ED_space_api.h" +#include "ED_screen.h" + +#include "RNA_access.h" +#include "RNA_define.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "UI_interface.h" +#include "UI_resources.h" +#include "UI_view2d.h" + +#include "nla_intern.h" // own include + +/* ******************** Utilities ***************************************** */ + +/* Convert SELECT_* flags to ACHANNEL_SETFLAG_* flags */ +static short selmodes_to_flagmodes (short sel) +{ + /* convert selection modes to selection modes */ + switch (sel) { + case SELECT_SUBTRACT: + return ACHANNEL_SETFLAG_CLEAR; + break; + + case SELECT_INVERT: + return ACHANNEL_SETFLAG_TOGGLE; + break; + + case SELECT_ADD: + default: + return ACHANNEL_SETFLAG_ADD; + break; + } +} + + +/* ******************** Deselect All Operator ***************************** */ +/* This operator works in one of three ways: + * 1) (de)select all (AKEY) - test if select all or deselect all + * 2) invert all (CTRL-IKEY) - invert selection of all keyframes + * 3) (de)select all - no testing is done; only for use internal tools as normal function... + */ + +/* Deselects strips in the NLA Editor + * - This is called by the deselect all operator, as well as other ones! + * + * - test: check if select or deselect all + * - sel: how to select keyframes + * 0 = deselect + * 1 = select + * 2 = invert + */ +static void deselect_nla_strips (bAnimContext *ac, short test, short sel) +{ + ListBase anim_data = {NULL, NULL}; + bAnimListElem *ale; + int filter; + short smode; + + /* determine type-based settings - curvesonly eliminates all the unnecessary channels... */ + filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CURVESONLY); + + /* filter data */ + ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); + + /* See if we should be selecting or deselecting */ + if (test) { + for (ale= anim_data.first; ale; ale= ale->next) { + NlaTrack *nlt= (NlaTrack *)ale->data; + NlaStrip *strip; + + /* if any strip is selected, break out, since we should now be deselecting */ + for (strip= nlt->strips.first; strip; strip= strip->next) { + if (strip->flag & NLASTRIP_FLAG_SELECT) { + sel= SELECT_SUBTRACT; + break; + } + } + + if (sel == SELECT_SUBTRACT) + break; + } + } + + /* convert selection modes to selection modes */ + smode= selmodes_to_flagmodes(sel); + + /* Now set the flags */ + for (ale= anim_data.first; ale; ale= ale->next) { + NlaTrack *nlt= (NlaTrack *)ale->data; + NlaStrip *strip; + + /* apply same selection to all strips */ + for (strip= nlt->strips.first; strip; strip= strip->next) { + /* set selection */ + ACHANNEL_SET_FLAG(strip, smode, NLASTRIP_FLAG_SELECT); + + /* clear active flag */ + strip->flag &= ~NLASTRIP_FLAG_ACTIVE; + } + } + + /* Cleanup */ + BLI_freelistN(&anim_data); +} + +/* ------------------- */ + +static int nlaedit_deselectall_exec(bContext *C, wmOperator *op) +{ + bAnimContext ac; + + /* get editor data */ + if (ANIM_animdata_get_context(C, &ac) == 0) + return OPERATOR_CANCELLED; + + /* 'standard' behaviour - check if selected, then apply relevant selection */ + if (RNA_boolean_get(op->ptr, "invert")) + deselect_nla_strips(&ac, 0, SELECT_INVERT); + else + deselect_nla_strips(&ac, 1, SELECT_ADD); + + /* set notifier that things have changed */ + ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH); + + return OPERATOR_FINISHED; +} + +void NLAEDIT_OT_select_all_toggle (wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Select All"; + ot->idname= "NLAEDIT_OT_select_all_toggle"; + + /* api callbacks */ + ot->exec= nlaedit_deselectall_exec; + ot->poll= ED_operator_areaactive; + + /* flags */ + ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/; + + /* props */ + RNA_def_boolean(ot->srna, "invert", 0, "Invert", ""); +} + +/* ******************** Mouse-Click Select Operator *********************** */ +/* This operator works in one of 2 ways: + * 1) Select the strip directly under the mouse + * 2) Select all the strips to one side of the mouse + */ + +/* defines for left-right select tool */ +static EnumPropertyItem prop_nlaedit_leftright_select_types[] = { + {NLAEDIT_LRSEL_TEST, "CHECK", "Check if Select Left or Right", ""}, + {NLAEDIT_LRSEL_NONE, "OFF", "Don't select", ""}, + {NLAEDIT_LRSEL_LEFT, "LEFT", "Before current frame", ""}, + {NLAEDIT_LRSEL_RIGHT, "RIGHT", "After current frame", ""}, + {0, NULL, NULL, NULL} +}; + +/* sensitivity factor for frame-selections */ +#define FRAME_CLICK_THRESH 0.1f + + +/* ------------------- */ + +/* option 1) select strip directly under mouse */ +static void mouse_nla_strips (bAnimContext *ac, int mval[2], short select_mode) +{ + ListBase anim_data = {NULL, NULL}; + bAnimListElem *ale = NULL; + int filter; + + View2D *v2d= &ac->ar->v2d; + NlaStrip *strip = NULL; + int channel_index; + float xmin, xmax, dummy; + float x, y; + + + /* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */ + UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); + UI_view2d_listview_view_to_cell(v2d, 0, NLACHANNEL_STEP, 0, 0, x, y, NULL, &channel_index); + + /* x-range to check is +/- 7 (in screen/region-space) on either side of mouse click + * (that is the size of keyframe icons, so user should be expecting similar tolerances) + */ + UI_view2d_region_to_view(v2d, mval[0]-7, mval[1], &xmin, &dummy); + UI_view2d_region_to_view(v2d, mval[0]+7, mval[1], &xmax, &dummy); + + /* filter data */ + filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS); + ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); + + /* try to get channel */ + ale= BLI_findlink(&anim_data, channel_index); + if (ale == NULL) { + /* channel not found */ + printf("Error: animation channel (index = %d) not found in mouse_nla_strips() \n", channel_index); + BLI_freelistN(&anim_data); + return; + } + else { + /* found some channel - we only really should do somethign when its an Nla-Track */ + if (ale->type == ANIMTYPE_NLATRACK) { + NlaTrack *nlt= (NlaTrack *)ale->data; + + /* loop over NLA-strips in this track, trying to find one which occurs in the necessary bounds */ + for (strip= nlt->strips.first; strip; strip= strip->next) { + if (BKE_nlastrip_within_bounds(strip, xmin, xmax)) + break; + } + } + + /* remove active channel from list of channels for separate treatment (since it's needed later on) */ + BLI_remlink(&anim_data, ale); + + /* free list of channels, since it's not used anymore */ + BLI_freelistN(&anim_data); + } + + /* for replacing selection, firstly need to clear existing selection */ + if (select_mode == SELECT_REPLACE) { + /* reset selection mode for next steps */ + select_mode = SELECT_ADD; + + /* deselect all strips */ + deselect_nla_strips(ac, 0, SELECT_SUBTRACT); + + /* deselect all other channels first */ + ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); + + /* Highlight NLA-Track */ + if (ale->type == ANIMTYPE_NLATRACK) { + NlaTrack *nlt= (NlaTrack *)ale->data; + + nlt->flag |= NLATRACK_SELECTED; + ANIM_set_active_channel(ac->data, ac->datatype, filter, nlt, ANIMTYPE_NLATRACK); + } + } + + /* only select strip if we clicked on a valid channel and hit something */ + if (ale) { + /* select the strip accordingly (if a matching one was found) */ + if (strip) { + select_mode= selmodes_to_flagmodes(select_mode); + ACHANNEL_SET_FLAG(strip, select_mode, NLASTRIP_FLAG_SELECT); + } + + /* free this channel */ + MEM_freeN(ale); + } +} + +/* Option 2) Selects all the strips on either side of the current frame (depends on which side the mouse is on) */ +static void nlaedit_mselect_leftright (bAnimContext *ac, short leftright, short select_mode) +{ + ListBase anim_data = {NULL, NULL}; + bAnimListElem *ale; + int filter; + + Scene *scene= ac->scene; + float xmin, xmax; + + /* if select mode is replace, deselect all keyframes (and channels) first */ + if (select_mode==SELECT_REPLACE) { + select_mode= SELECT_ADD; + + /* deselect all other channels and keyframes */ + ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); + deselect_nla_strips(ac, 0, SELECT_SUBTRACT); + } + + /* get range, and get the right flag-setting mode */ + if (leftright == NLAEDIT_LRSEL_LEFT) { + xmin = -MAXFRAMEF; + xmax = (float)(CFRA + FRAME_CLICK_THRESH); + } + else { + xmin = (float)(CFRA - FRAME_CLICK_THRESH); + xmax = MAXFRAMEF; + } + + select_mode= selmodes_to_flagmodes(select_mode); + + + /* filter data */ + filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY); + ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); + + /* select strips on the side where most data occurs */ + for (ale= anim_data.first; ale; ale= ale->next) { + NlaTrack *nlt= (NlaTrack *)ale->data; + NlaStrip *strip; + + /* check each strip to see if it is appropriate */ + for (strip= nlt->strips.first; strip; strip= strip->next) { + if (BKE_nlastrip_within_bounds(strip, xmin, xmax)) { + ACHANNEL_SET_FLAG(strip, select_mode, NLASTRIP_FLAG_SELECT); + } + } + } + + /* Cleanup */ + BLI_freelistN(&anim_data); +} + +/* ------------------- */ + +/* handle clicking */ +static int nlaedit_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + bAnimContext ac; + Scene *scene; + ARegion *ar; + View2D *v2d; + short selectmode; + int mval[2]; + + /* get editor data */ + if (ANIM_animdata_get_context(C, &ac) == 0) + return OPERATOR_CANCELLED; + + /* get useful pointers from animation context data */ + scene= ac.scene; + ar= ac.ar; + v2d= &ar->v2d; + + /* get mouse coordinates (in region coordinates) */ + mval[0]= (event->x - ar->winrct.xmin); + mval[1]= (event->y - ar->winrct.ymin); + + /* select mode is either replace (deselect all, then add) or add/extend */ + if (RNA_boolean_get(op->ptr, "extend")) + selectmode= SELECT_INVERT; + else + selectmode= SELECT_REPLACE; + + /* figure out action to take */ + if (RNA_enum_get(op->ptr, "left_right")) { + /* select all keys on same side of current frame as mouse */ + float x; + + UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, NULL); + if (x < CFRA) + RNA_int_set(op->ptr, "left_right", NLAEDIT_LRSEL_LEFT); + else + RNA_int_set(op->ptr, "left_right", NLAEDIT_LRSEL_RIGHT); + + nlaedit_mselect_leftright(&ac, RNA_enum_get(op->ptr, "left_right"), selectmode); + } + else { + /* select strips based upon mouse position */ + mouse_nla_strips(&ac, mval, selectmode); + } + + /* set notifier that things have changed */ + ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH); + + /* for tweak grab to work */ + return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; +} + +void NLAEDIT_OT_click_select (wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Mouse Select"; + ot->idname= "NLAEDIT_OT_click_select"; + + /* api callbacks - absolutely no exec() this yet... */ + ot->invoke= nlaedit_clickselect_invoke; + ot->poll= ED_operator_areaactive; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* id-props */ + // XXX should we make this into separate operators? + RNA_def_enum(ot->srna, "left_right", prop_nlaedit_leftright_select_types, 0, "Left Right", ""); // CTRLKEY + RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY +} + +/* *********************************************** */ |