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authorJoshua Leung <aligorith@gmail.com>2009-05-31 15:14:50 +0400
committerJoshua Leung <aligorith@gmail.com>2009-05-31 15:14:50 +0400
commit33267f58581ea8f9d89028958c6e64a8d048d4db (patch)
tree5bd7494f65b9a3914a945926df92d303b659d0d2 /source/blender/editors/space_nla/nla_select.c
parentc42eeddea491d6a79dbcc0b8b28386237085643d (diff)
NLA SoC: Basic selection operators
* Added click-select/left-right select and deselect all/invert all selection operators. For now, these basic operators will suffice (more advanced selection operators will be coded at a later stage). * Fixed a few bugs in DopeSheet found while coding the relevant tools for NLA. * Added custom border-select operator for NLA channels (since the standard one assumes negative direction channel order) * Added new API-method for NLA strips to check if the strip occurs within a given range, since this test needed to be performed in a few places... * Tweaked the NLA Editor View2D ranges a bit to give saner default sizing. This still isn't right yet though.
Diffstat (limited to 'source/blender/editors/space_nla/nla_select.c')
-rw-r--r--source/blender/editors/space_nla/nla_select.c440
1 files changed, 440 insertions, 0 deletions
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
new file mode 100644
index 00000000000..5d9fe5f2a05
--- /dev/null
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -0,0 +1,440 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung (major recode)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "ED_anim_api.h"
+#include "ED_keyframes_edit.h"
+#include "ED_markers.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "nla_intern.h" // own include
+
+/* ******************** Utilities ***************************************** */
+
+/* Convert SELECT_* flags to ACHANNEL_SETFLAG_* flags */
+static short selmodes_to_flagmodes (short sel)
+{
+ /* convert selection modes to selection modes */
+ switch (sel) {
+ case SELECT_SUBTRACT:
+ return ACHANNEL_SETFLAG_CLEAR;
+ break;
+
+ case SELECT_INVERT:
+ return ACHANNEL_SETFLAG_TOGGLE;
+ break;
+
+ case SELECT_ADD:
+ default:
+ return ACHANNEL_SETFLAG_ADD;
+ break;
+ }
+}
+
+
+/* ******************** Deselect All Operator ***************************** */
+/* This operator works in one of three ways:
+ * 1) (de)select all (AKEY) - test if select all or deselect all
+ * 2) invert all (CTRL-IKEY) - invert selection of all keyframes
+ * 3) (de)select all - no testing is done; only for use internal tools as normal function...
+ */
+
+/* Deselects strips in the NLA Editor
+ * - This is called by the deselect all operator, as well as other ones!
+ *
+ * - test: check if select or deselect all
+ * - sel: how to select keyframes
+ * 0 = deselect
+ * 1 = select
+ * 2 = invert
+ */
+static void deselect_nla_strips (bAnimContext *ac, short test, short sel)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ short smode;
+
+ /* determine type-based settings - curvesonly eliminates all the unnecessary channels... */
+ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CURVESONLY);
+
+ /* filter data */
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* See if we should be selecting or deselecting */
+ if (test) {
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+ NlaStrip *strip;
+
+ /* if any strip is selected, break out, since we should now be deselecting */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ if (strip->flag & NLASTRIP_FLAG_SELECT) {
+ sel= SELECT_SUBTRACT;
+ break;
+ }
+ }
+
+ if (sel == SELECT_SUBTRACT)
+ break;
+ }
+ }
+
+ /* convert selection modes to selection modes */
+ smode= selmodes_to_flagmodes(sel);
+
+ /* Now set the flags */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+ NlaStrip *strip;
+
+ /* apply same selection to all strips */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ /* set selection */
+ ACHANNEL_SET_FLAG(strip, smode, NLASTRIP_FLAG_SELECT);
+
+ /* clear active flag */
+ strip->flag &= ~NLASTRIP_FLAG_ACTIVE;
+ }
+ }
+
+ /* Cleanup */
+ BLI_freelistN(&anim_data);
+}
+
+/* ------------------- */
+
+static int nlaedit_deselectall_exec(bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* 'standard' behaviour - check if selected, then apply relevant selection */
+ if (RNA_boolean_get(op->ptr, "invert"))
+ deselect_nla_strips(&ac, 0, SELECT_INVERT);
+ else
+ deselect_nla_strips(&ac, 1, SELECT_ADD);
+
+ /* set notifier that things have changed */
+ ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
+
+ return OPERATOR_FINISHED;
+}
+
+void NLAEDIT_OT_select_all_toggle (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select All";
+ ot->idname= "NLAEDIT_OT_select_all_toggle";
+
+ /* api callbacks */
+ ot->exec= nlaedit_deselectall_exec;
+ ot->poll= ED_operator_areaactive;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "invert", 0, "Invert", "");
+}
+
+/* ******************** Mouse-Click Select Operator *********************** */
+/* This operator works in one of 2 ways:
+ * 1) Select the strip directly under the mouse
+ * 2) Select all the strips to one side of the mouse
+ */
+
+/* defines for left-right select tool */
+static EnumPropertyItem prop_nlaedit_leftright_select_types[] = {
+ {NLAEDIT_LRSEL_TEST, "CHECK", "Check if Select Left or Right", ""},
+ {NLAEDIT_LRSEL_NONE, "OFF", "Don't select", ""},
+ {NLAEDIT_LRSEL_LEFT, "LEFT", "Before current frame", ""},
+ {NLAEDIT_LRSEL_RIGHT, "RIGHT", "After current frame", ""},
+ {0, NULL, NULL, NULL}
+};
+
+/* sensitivity factor for frame-selections */
+#define FRAME_CLICK_THRESH 0.1f
+
+
+/* ------------------- */
+
+/* option 1) select strip directly under mouse */
+static void mouse_nla_strips (bAnimContext *ac, int mval[2], short select_mode)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale = NULL;
+ int filter;
+
+ View2D *v2d= &ac->ar->v2d;
+ NlaStrip *strip = NULL;
+ int channel_index;
+ float xmin, xmax, dummy;
+ float x, y;
+
+
+ /* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */
+ UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
+ UI_view2d_listview_view_to_cell(v2d, 0, NLACHANNEL_STEP, 0, 0, x, y, NULL, &channel_index);
+
+ /* x-range to check is +/- 7 (in screen/region-space) on either side of mouse click
+ * (that is the size of keyframe icons, so user should be expecting similar tolerances)
+ */
+ UI_view2d_region_to_view(v2d, mval[0]-7, mval[1], &xmin, &dummy);
+ UI_view2d_region_to_view(v2d, mval[0]+7, mval[1], &xmax, &dummy);
+
+ /* filter data */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS);
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* try to get channel */
+ ale= BLI_findlink(&anim_data, channel_index);
+ if (ale == NULL) {
+ /* channel not found */
+ printf("Error: animation channel (index = %d) not found in mouse_nla_strips() \n", channel_index);
+ BLI_freelistN(&anim_data);
+ return;
+ }
+ else {
+ /* found some channel - we only really should do somethign when its an Nla-Track */
+ if (ale->type == ANIMTYPE_NLATRACK) {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+
+ /* loop over NLA-strips in this track, trying to find one which occurs in the necessary bounds */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ if (BKE_nlastrip_within_bounds(strip, xmin, xmax))
+ break;
+ }
+ }
+
+ /* remove active channel from list of channels for separate treatment (since it's needed later on) */
+ BLI_remlink(&anim_data, ale);
+
+ /* free list of channels, since it's not used anymore */
+ BLI_freelistN(&anim_data);
+ }
+
+ /* for replacing selection, firstly need to clear existing selection */
+ if (select_mode == SELECT_REPLACE) {
+ /* reset selection mode for next steps */
+ select_mode = SELECT_ADD;
+
+ /* deselect all strips */
+ deselect_nla_strips(ac, 0, SELECT_SUBTRACT);
+
+ /* deselect all other channels first */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+
+ /* Highlight NLA-Track */
+ if (ale->type == ANIMTYPE_NLATRACK) {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+
+ nlt->flag |= NLATRACK_SELECTED;
+ ANIM_set_active_channel(ac->data, ac->datatype, filter, nlt, ANIMTYPE_NLATRACK);
+ }
+ }
+
+ /* only select strip if we clicked on a valid channel and hit something */
+ if (ale) {
+ /* select the strip accordingly (if a matching one was found) */
+ if (strip) {
+ select_mode= selmodes_to_flagmodes(select_mode);
+ ACHANNEL_SET_FLAG(strip, select_mode, NLASTRIP_FLAG_SELECT);
+ }
+
+ /* free this channel */
+ MEM_freeN(ale);
+ }
+}
+
+/* Option 2) Selects all the strips on either side of the current frame (depends on which side the mouse is on) */
+static void nlaedit_mselect_leftright (bAnimContext *ac, short leftright, short select_mode)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ Scene *scene= ac->scene;
+ float xmin, xmax;
+
+ /* if select mode is replace, deselect all keyframes (and channels) first */
+ if (select_mode==SELECT_REPLACE) {
+ select_mode= SELECT_ADD;
+
+ /* deselect all other channels and keyframes */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ deselect_nla_strips(ac, 0, SELECT_SUBTRACT);
+ }
+
+ /* get range, and get the right flag-setting mode */
+ if (leftright == NLAEDIT_LRSEL_LEFT) {
+ xmin = -MAXFRAMEF;
+ xmax = (float)(CFRA + FRAME_CLICK_THRESH);
+ }
+ else {
+ xmin = (float)(CFRA - FRAME_CLICK_THRESH);
+ xmax = MAXFRAMEF;
+ }
+
+ select_mode= selmodes_to_flagmodes(select_mode);
+
+
+ /* filter data */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY);
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* select strips on the side where most data occurs */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+ NlaStrip *strip;
+
+ /* check each strip to see if it is appropriate */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ if (BKE_nlastrip_within_bounds(strip, xmin, xmax)) {
+ ACHANNEL_SET_FLAG(strip, select_mode, NLASTRIP_FLAG_SELECT);
+ }
+ }
+ }
+
+ /* Cleanup */
+ BLI_freelistN(&anim_data);
+}
+
+/* ------------------- */
+
+/* handle clicking */
+static int nlaedit_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ bAnimContext ac;
+ Scene *scene;
+ ARegion *ar;
+ View2D *v2d;
+ short selectmode;
+ int mval[2];
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* get useful pointers from animation context data */
+ scene= ac.scene;
+ ar= ac.ar;
+ v2d= &ar->v2d;
+
+ /* get mouse coordinates (in region coordinates) */
+ mval[0]= (event->x - ar->winrct.xmin);
+ mval[1]= (event->y - ar->winrct.ymin);
+
+ /* select mode is either replace (deselect all, then add) or add/extend */
+ if (RNA_boolean_get(op->ptr, "extend"))
+ selectmode= SELECT_INVERT;
+ else
+ selectmode= SELECT_REPLACE;
+
+ /* figure out action to take */
+ if (RNA_enum_get(op->ptr, "left_right")) {
+ /* select all keys on same side of current frame as mouse */
+ float x;
+
+ UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, NULL);
+ if (x < CFRA)
+ RNA_int_set(op->ptr, "left_right", NLAEDIT_LRSEL_LEFT);
+ else
+ RNA_int_set(op->ptr, "left_right", NLAEDIT_LRSEL_RIGHT);
+
+ nlaedit_mselect_leftright(&ac, RNA_enum_get(op->ptr, "left_right"), selectmode);
+ }
+ else {
+ /* select strips based upon mouse position */
+ mouse_nla_strips(&ac, mval, selectmode);
+ }
+
+ /* set notifier that things have changed */
+ ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
+
+ /* for tweak grab to work */
+ return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
+}
+
+void NLAEDIT_OT_click_select (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mouse Select";
+ ot->idname= "NLAEDIT_OT_click_select";
+
+ /* api callbacks - absolutely no exec() this yet... */
+ ot->invoke= nlaedit_clickselect_invoke;
+ ot->poll= ED_operator_areaactive;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* id-props */
+ // XXX should we make this into separate operators?
+ RNA_def_enum(ot->srna, "left_right", prop_nlaedit_leftright_select_types, 0, "Left Right", ""); // CTRLKEY
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
+}
+
+/* *********************************************** */