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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/space_nla/nla_select.c
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/space_nla/nla_select.c')
-rw-r--r--source/blender/editors/space_nla/nla_select.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index 938e7f09881..b8d5b17e26c 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -231,7 +231,7 @@ static void box_select_nla_strips(bAnimContext *ac, rcti rect, short mode, short
int filter;
SpaceNla *snla = (SpaceNla *)ac->sl;
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
rctf rectf;
/* convert border-region to view coordinates */
@@ -285,7 +285,7 @@ static void nlaedit_strip_at_region_position(
*r_strip = NULL;
SpaceNla *snla = (SpaceNla *)ac->sl;
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
float view_x, view_y;
int channel_index;
@@ -550,8 +550,8 @@ static int nlaedit_select_leftright_invoke(bContext *C, wmOperator *op, const wm
/* handle mode-based testing */
if (leftright == NLAEDIT_LRSEL_TEST) {
Scene *scene = ac.scene;
- ARegion *ar = ac.ar;
- View2D *v2d = &ar->v2d;
+ ARegion *region = ac.region;
+ View2D *v2d = &region->v2d;
float x;
/* determine which side of the current frame mouse is on */