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authorCampbell Barton <ideasman42@gmail.com>2018-06-04 10:39:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-04 10:39:04 +0300
commit95011f6d484b369db92ae13c674a6522d664ea8f (patch)
tree91ba2719c9f3096fad0f1f768aa7b1c4d79aa32a /source/blender/editors/space_nla/space_nla.c
parent0911acb5cf49c5ba05b1df045b41697704aa288a (diff)
parent44505b38df557a5711703613685a1dec9fc2c3d9 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_nla/space_nla.c')
-rw-r--r--source/blender/editors/space_nla/space_nla.c132
1 files changed, 66 insertions, 66 deletions
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 73f14e36d14..318d8bf777b 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -78,15 +78,15 @@ ARegion *nla_has_buttons_region(ScrArea *sa)
/* is error! */
if (ar == NULL) return NULL;
-
+
arnew = MEM_callocN(sizeof(ARegion), "buttons for nla");
-
+
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
-
+
arnew->flag = RGN_FLAG_HIDDEN;
-
+
return arnew;
}
@@ -98,58 +98,58 @@ static SpaceLink *nla_new(const ScrArea *sa, const Scene *scene)
{
ARegion *ar;
SpaceNla *snla;
-
+
snla = MEM_callocN(sizeof(SpaceNla), "initnla");
snla->spacetype = SPACE_NLA;
-
+
/* allocate DopeSheet data for NLA Editor */
snla->ads = MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
snla->ads->source = (ID *)scene;
-
+
/* set auto-snapping settings */
snla->autosnap = SACTSNAP_FRAME;
-
+
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for nla");
-
+
BLI_addtail(&snla->regionbase, ar);
ar->regiontype = RGN_TYPE_HEADER;
ar->alignment = RGN_ALIGN_TOP;
-
+
/* channel list region */
ar = MEM_callocN(sizeof(ARegion), "channel list for nla");
BLI_addtail(&snla->regionbase, ar);
ar->regiontype = RGN_TYPE_CHANNELS;
ar->alignment = RGN_ALIGN_LEFT;
-
+
/* only need to set these settings since this will use the 'stack' configuration */
ar->v2d.scroll = V2D_SCROLL_BOTTOM;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
-
+
/* ui buttons */
ar = MEM_callocN(sizeof(ARegion), "buttons region for nla");
-
+
BLI_addtail(&snla->regionbase, ar);
ar->regiontype = RGN_TYPE_UI;
ar->alignment = RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
-
+
/* main region */
ar = MEM_callocN(sizeof(ARegion), "main region for nla");
-
+
BLI_addtail(&snla->regionbase, ar);
ar->regiontype = RGN_TYPE_WINDOW;
-
+
ar->v2d.tot.xmin = (float)(SFRA - 10);
ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
ar->v2d.tot.xmax = (float)(EFRA + 10);
ar->v2d.tot.ymax = 0.0f;
-
+
ar->v2d.cur = ar->v2d.tot;
-
+
ar->v2d.min[0] = 0.0f;
ar->v2d.min[1] = 0.0f;
-
+
ar->v2d.max[0] = MAXFRAMEF;
ar->v2d.max[1] = 10000.0f;
@@ -161,15 +161,15 @@ static SpaceLink *nla_new(const ScrArea *sa, const Scene *scene)
ar->v2d.keepofs = V2D_KEEPOFS_Y;
ar->v2d.align = V2D_ALIGN_NO_POS_Y;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
-
+
return (SpaceLink *)snla;
}
/* not spacelink itself */
static void nla_free(SpaceLink *sl)
-{
+{
SpaceNla *snla = (SpaceNla *) sl;
-
+
if (snla->ads) {
BLI_freelistN(&snla->ads->chanbase);
MEM_freeN(snla->ads);
@@ -181,7 +181,7 @@ static void nla_free(SpaceLink *sl)
static void nla_init(struct wmWindowManager *UNUSED(wm), ScrArea *sa)
{
SpaceNla *snla = (SpaceNla *)sa->spacedata.first;
-
+
/* init dopesheet data if non-existent (i.e. for old files) */
if (snla->ads == NULL) {
snla->ads = MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
@@ -194,10 +194,10 @@ static void nla_init(struct wmWindowManager *UNUSED(wm), ScrArea *sa)
static SpaceLink *nla_duplicate(SpaceLink *sl)
{
SpaceNla *snlan = MEM_dupallocN(sl);
-
+
/* clear or remove stuff from old */
snlan->ads = MEM_dupallocN(snlan->ads);
-
+
return (SpaceLink *)snlan;
}
@@ -205,12 +205,12 @@ static SpaceLink *nla_duplicate(SpaceLink *sl)
static void nla_channel_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
-
+
/* ensure the 2d view sync works - main region has bottom scroller */
ar->v2d.scroll = V2D_SCROLL_BOTTOM;
-
+
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
-
+
/* own keymap */
/* own channels map first to override some channel keymaps */
keymap = WM_keymap_find(wm->defaultconf, "NLA Channels", SPACE_NLA, 0);
@@ -218,7 +218,7 @@ static void nla_channel_region_init(wmWindowManager *wm, ARegion *ar)
/* now generic channels map for everything else that can apply */
keymap = WM_keymap_find(wm->defaultconf, "Animation Channels", 0, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
-
+
keymap = WM_keymap_find(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
@@ -229,21 +229,21 @@ static void nla_channel_region_draw(const bContext *C, ARegion *ar)
bAnimContext ac;
View2D *v2d = &ar->v2d;
View2DScrollers *scrollers;
-
+
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
-
+
UI_view2d_view_ortho(v2d);
-
+
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
draw_nla_channel_list(C, &ac, ar);
}
-
+
/* reset view matrix */
UI_view2d_view_restore(C);
-
+
/* scrollers */
scrollers = UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
@@ -255,9 +255,9 @@ static void nla_channel_region_draw(const bContext *C, ARegion *ar)
static void nla_main_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
-
+
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
-
+
/* own keymap */
keymap = WM_keymap_find(wm->defaultconf, "NLA Editor", SPACE_NLA, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
@@ -275,59 +275,59 @@ static void nla_main_region_draw(const bContext *C, ARegion *ar)
View2DGrid *grid;
View2DScrollers *scrollers;
short unit = 0, cfra_flag = 0;
-
+
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
-
+
UI_view2d_view_ortho(v2d);
-
+
/* time grid */
unit = (snla->flag & SNLA_DRAWTIME) ? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES;
grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy);
UI_view2d_grid_draw(v2d, grid, V2D_GRIDLINES_ALL);
UI_view2d_grid_free(grid);
-
+
ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
-
+
/* start and end frame */
ANIM_draw_framerange(scene, v2d);
-
+
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
/* strips and backdrops */
draw_nla_main_data(&ac, snla, ar);
-
+
/* text draw cached, in pixelspace now */
UI_view2d_text_cache_draw(ar);
}
-
+
UI_view2d_view_ortho(v2d);
-
+
/* current frame */
if (snla->flag & SNLA_DRAWTIME) cfra_flag |= DRAWCFRA_UNIT_SECONDS;
ANIM_draw_cfra(C, v2d, cfra_flag);
-
+
/* markers */
UI_view2d_view_orthoSpecial(ar, v2d, 1);
ED_markers_draw(C, DRAW_MARKERS_MARGIN);
-
+
/* preview range */
UI_view2d_view_ortho(v2d);
ANIM_draw_previewrange(C, v2d, 0);
-
+
/* callback */
UI_view2d_view_ortho(v2d);
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
/* reset view matrix */
UI_view2d_view_restore(C);
-
+
/* scrollers */
scrollers = UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
-
+
/* draw current frame number-indicator on top of scrollers */
if ((snla->flag & SNLA_NODRAWCFRANUM) == 0) {
UI_view2d_view_orthoSpecial(ar, v2d, 1);
@@ -351,9 +351,9 @@ static void nla_header_region_draw(const bContext *C, ARegion *ar)
static void nla_buttons_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
-
+
ED_region_panels_init(wm, ar);
-
+
keymap = WM_keymap_find(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
@@ -541,7 +541,7 @@ static void nla_channel_region_message_subscribe(
.user_data = ar,
.notify = ED_region_do_msg_notify_tag_redraw,
};
-
+
/* All dopesheet filter settings, etc. affect the drawing of this editor,
* so just whitelist the entire struct for updates
*/
@@ -603,7 +603,7 @@ static void nla_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scen
static void nla_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
{
SpaceNla *snla = (SpaceNla *)slink;
-
+
if (snla->ads) {
if ((ID *)snla->ads->filter_grp == old_id) {
snla->ads->filter_grp = (Collection *)new_id;
@@ -619,10 +619,10 @@ void ED_spacetype_nla(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype nla");
ARegionType *art;
-
+
st->spaceid = SPACE_NLA;
strncpy(st->name, "NLA", BKE_ST_MAXNAME);
-
+
st->new = nla_new;
st->free = nla_free;
st->init = nla_init;
@@ -642,31 +642,31 @@ void ED_spacetype_nla(void)
art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_MARKERS | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
-
+
/* regions: header */
art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
-
+
art->init = nla_header_region_init;
art->draw = nla_header_region_draw;
-
+
BLI_addhead(&st->regiontypes, art);
-
+
/* regions: channels */
art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
art->regionid = RGN_TYPE_CHANNELS;
art->prefsizex = 200;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES;
-
+
art->init = nla_channel_region_init;
art->draw = nla_channel_region_draw;
art->listener = nla_channel_region_listener;
art->message_subscribe = nla_channel_region_message_subscribe;
-
+
BLI_addhead(&st->regiontypes, art);
-
+
/* regions: UI buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
art->regionid = RGN_TYPE_UI;
@@ -675,11 +675,11 @@ void ED_spacetype_nla(void)
art->listener = nla_region_listener;
art->init = nla_buttons_region_init;
art->draw = nla_buttons_region_draw;
-
+
BLI_addhead(&st->regiontypes, art);
nla_buttons_register(art);
-
-
+
+
BKE_spacetype_register(st);
}