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authorJoshua Leung <aligorith@gmail.com>2009-05-22 05:16:26 +0400
committerJoshua Leung <aligorith@gmail.com>2009-05-22 05:16:26 +0400
commit9b1ce6e55608e868a1fa1bc62710e053919c39de (patch)
tree1b9da9a2767f43ffbd590ce591d1edfc5e4f41be /source/blender/editors/space_nla/space_nla.c
parentcebf6cb22deb930f5ec235e81c20072bf7154a83 (diff)
NLA SoC: Part 1 of NLA-Data Management API
In this commit: * Added code for freeing NLA data now stored in AnimData * Started writing some utilities for adding NLA data, especially the 'push-down' concept for Actions * Cleanups of existing code - removal of obsolete NLA code from various places Next commits/parts: * File IO code for new-style NLA data * Version patching for old data to new data
Diffstat (limited to 'source/blender/editors/space_nla/space_nla.c')
-rw-r--r--source/blender/editors/space_nla/space_nla.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 6e1a97dea34..188315c73fb 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -29,6 +29,7 @@
#include <string.h>
#include <stdio.h>
+#include "DNA_anim_types.h"
#include "DNA_nla_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"