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authorJoshua Leung <aligorith@gmail.com>2011-07-12 15:27:35 +0400
committerJoshua Leung <aligorith@gmail.com>2011-07-12 15:27:35 +0400
commit8d78e10b69313eba178acf4e010c6709a3dbe1a9 (patch)
tree7d78b39c6b46132ba7196098858a32e54fe6bf69 /source/blender/editors/space_nla
parent0a8d4d1e10bb5ee2f7535f98064981fc2f44665c (diff)
NLA Drawing - More prominent communication of the "solo" feature
* When a track is being solo'd, all other channels for that block are drawn darker * Strips in non-solo tracks are drawn flat shaded instead of with shading * Mute toggles are hidden (they wouldn't affect the result)
Diffstat (limited to 'source/blender/editors/space_nla')
-rw-r--r--source/blender/editors/space_nla/nla_draw.c83
1 files changed, 60 insertions, 23 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 1fa0dd886c1..ffccc4af30a 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -81,7 +81,6 @@
*/
static void nla_action_get_color (AnimData *adt, bAction *act, float color[4])
{
- // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
// greenish color (same as tweaking strip) - hardcoded for now
color[0]= 0.30f;
@@ -105,6 +104,10 @@ static void nla_action_get_color (AnimData *adt, bAction *act, float color[4])
color[3]= 0.3f;
}
}
+
+ /* when an NLA track is tagged "solo", action doesn't contribute, so shouldn't be as prominent */
+ if (adt && (adt->flag & ADT_NLA_SOLO_TRACK))
+ color[3] *= 0.15f;
}
/* draw the keyframes in the specified Action */
@@ -125,9 +128,12 @@ static void nla_action_draw_keyframes (AnimData *adt, bAction *act, View2D *v2d,
/* draw a darkened region behind the strips
* - get and reset the background color, this time without the alpha to stand out better
+ * (amplified alpha is used instead)
*/
nla_action_get_color(adt, act, color);
- glColor3fv(color);
+ color[3] *= 2.5f;
+
+ glColor4fv(color);
/* - draw a rect from the first to the last frame (no extra overlaps for now)
* that is slightly stumpier than the track background (hardcoded 2-units here)
*/
@@ -286,15 +292,18 @@ static void nla_draw_strip_curves (NlaStrip *strip, float yminc, float ymaxc)
}
/* main call for drawing a single NLA-strip */
-static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *UNUSED(nlt), NlaStrip *strip, View2D *v2d, float yminc, float ymaxc)
+static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStrip *strip, View2D *v2d, float yminc, float ymaxc)
{
+ short nonSolo = ((adt && (adt->flag & ADT_NLA_SOLO_TRACK)) && (nlt->flag & NLATRACK_SOLO)==0);
float color[3];
/* get color of strip */
nla_strip_get_color_inside(adt, strip, color);
- /* draw extrapolation info first (as backdrop) */
- if (strip->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ /* draw extrapolation info first (as backdrop)
+ * - but this should only be drawn if track has some contribution
+ */
+ if ((strip->extendmode != NLASTRIP_EXTEND_NOTHING) && (nonSolo == 0)) {
/* enable transparency... */
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
@@ -347,10 +356,23 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *UNUSED(nlt)
glDisable(GL_BLEND);
}
+
/* draw 'inside' of strip itself */
- glColor3fv(color);
- uiSetRoundBox(15); /* all corners rounded */
- uiDrawBoxShade(GL_POLYGON, strip->start, yminc, strip->end, ymaxc, 0.0, 0.5, 0.1);
+ if (nonSolo == 0) {
+ /* strip is in normal track */
+ glColor3fv(color);
+ uiSetRoundBox(15); /* all corners rounded */
+
+ uiDrawBoxShade(GL_POLYGON, strip->start, yminc, strip->end, ymaxc, 0.0, 0.5, 0.1);
+ }
+ else {
+ /* strip is in disabled track - make less visible */
+ glColor4f(color[0], color[1], color[2], 0.1f);
+
+ glEnable(GL_BLEND);
+ glRectf(strip->start, yminc, strip->end, ymaxc);
+ glDisable(GL_BLEND);
+ }
/* draw strip's control 'curves'
@@ -359,6 +381,7 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *UNUSED(nlt)
if ((snla->flag & SNLA_NOSTRIPCURVES) == 0)
nla_draw_strip_curves(strip, yminc, ymaxc);
+
/* draw strip outline
* - color used here is to indicate active vs non-active
*/
@@ -420,8 +443,9 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *UNUSED(nlt)
}
/* add the relevant text to the cache of text-strings to draw in pixelspace */
-static void nla_draw_strip_text (NlaTrack *UNUSED(nlt), NlaStrip *strip, int index, View2D *v2d, float yminc, float ymaxc)
+static void nla_draw_strip_text (AnimData *adt, NlaTrack *nlt, NlaStrip *strip, int index, View2D *v2d, float yminc, float ymaxc)
{
+ short notSolo = ((adt && (adt->flag & ADT_NLA_SOLO_TRACK)) && (nlt->flag & NLATRACK_SOLO)==0);
char str[256];
char col[4];
float xofs;
@@ -445,7 +469,12 @@ static void nla_draw_strip_text (NlaTrack *UNUSED(nlt), NlaStrip *strip, int ind
else {
col[0]= col[1]= col[2]= 255;
}
- col[3]= 255;
+
+ /* text opacity depends on whether if there's a solo'd track, this isn't it */
+ if (notSolo == 0)
+ col[3]= 255;
+ else
+ col[3]= 128;
/* determine the amount of padding required - cannot be constant otherwise looks weird in some cases */
if ((strip->end - strip->start) <= 5.0f)
@@ -547,7 +576,7 @@ void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
nla_draw_strip(snla, adt, nlt, strip, v2d, yminc, ymaxc);
/* add the text for this strip to the cache */
- nla_draw_strip_text(nlt, strip, index, v2d, yminc, ymaxc);
+ nla_draw_strip_text(adt, nlt, strip, index, v2d, yminc, ymaxc);
/* if transforming strips (only real reason for temp-metas currently),
* add to the cache the frame numbers of the strip's extents
@@ -630,7 +659,9 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
{
- short indent= 0, offset= 0, sel= 0, group= 0;
+ AnimData *adt = ale->adt;
+
+ short indent= 0, offset= 0, sel= 0, group= 0, nonSolo= 0;
int expand= -1, protect = -1, special= -1, mute = -1;
char name[128];
short doDraw=0;
@@ -641,9 +672,7 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
{
NlaTrack *nlt= (NlaTrack *)ale->data;
- /* FIXME: 'solo' as the 'special' button?
- * - need special icons for these
- */
+ /* 'solo' as the 'special' button? */
if (nlt->flag & NLATRACK_SOLO)
special= ICON_SOLO_ON;
else
@@ -663,6 +692,15 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
else
protect = ICON_LOCKED;
}
+
+ /* is track enabled for solo drawing? */
+ if ((adt) && (adt->flag & ADT_NLA_SOLO_TRACK)) {
+ if ((nlt->flag & NLATRACK_SOLO) == 0) {
+ /* tag for special non-solo handling; also hide the mute toggles */
+ nonSolo= 1;
+ mute = 0;
+ }
+ }
sel = SEL_NLT(nlt);
strcpy(name, nlt->name);
@@ -743,18 +781,19 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
/* draw backing strip behind channel name */
if (group == 5) {
/* Action Line */
- AnimData *adt= ale->adt;
-
// TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
// greenish color (same as tweaking strip) - hardcoded for now
glColor3f(0.3f, 0.95f, 0.1f);
}
else {
+ /* if a track is being solo'd, action is ignored, so draw less boldly (alpha lower) */
+ float alpha = (adt && (adt->flag & ADT_NLA_SOLO_TRACK))? 0.3f : 1.0f;
+
if (ale->data)
- glColor3f(0.8f, 0.2f, 0.0f); // reddish color - hardcoded for now
+ glColor4f(0.8f, 0.2f, 0.0f, alpha); // reddish color - hardcoded for now
else
- glColor3f(0.6f, 0.5f, 0.5f); // greyish-red color - hardcoded for now
+ glColor4f(0.6f, 0.5f, 0.5f, alpha); // greyish-red color - hardcoded for now
}
offset += 7 * indent;
@@ -771,10 +810,8 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
group = 0;
}
else {
- /* for normal channels
- * - use 3 shades of color group/standard color for 3 indention level
- */
- UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
+ /* NLA tracks - darker color if not solo track when we're showing solo */
+ UI_ThemeColorShade(TH_HEADER, ((nonSolo == 0)? 20 : -20));
indent += group;
offset += 7 * indent;