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authorPhilipp Oeser <info@graphics-engineer.com>2020-02-22 01:41:56 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2020-02-27 13:44:21 +0300
commitd5bcc375ba4b7ed6446212c355a26de09d91c36c (patch)
tree8aa0aa17135afa05239667967cb1054f91cb287d /source/blender/editors/space_nla
parent01162f756a02739314b10fd817759e0c6f344d07 (diff)
Fix T69576, T74059: issues with rotation when adding objects
This clarifies logic in ED_object_add_generic_get_opts (see comments in code). Also following issues are adressed: - do not enforce setting the op UI to WORLD when rotation is set (e.g. on redo). This is not wrong (happens in world space), but is more confusing than helpful (was added in own rB3b8a14a3c072). - respect setting the User Preference to WORLD properly (could fail when set to something else, then back to WORLD) Maniphest Tasks: T69576 Differential Revision: https://developer.blender.org/D6943
Diffstat (limited to 'source/blender/editors/space_nla')
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