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authorBastien Montagne <montagne29@wanadoo.fr>2017-04-29 14:15:48 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-04-29 14:19:17 +0300
commitb0a72c98bb1abbfe0dc62b29dc538fb0d90a9f4a (patch)
tree83ae0adf57d1c3f30267a841ed84c9b5b11a4539 /source/blender/editors/space_nla
parent56e10c1997528ef9dd7dc05e47d3e4564633de7c (diff)
Getting rid of setlinestyle: NLA (part I).
Also restore drawing of local action markers in NLA strips... Note: there is another usage of setlinestyle in this file, not sure how to hanlde it for now, so will leave it for later...
Diffstat (limited to 'source/blender/editors/space_nla')
-rw-r--r--source/blender/editors/space_nla/nla_draw.c84
1 files changed, 63 insertions, 21 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 1898ee41c40..8121bfe9dc8 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -168,31 +168,78 @@ static void nla_action_draw_keyframes(AnimData *adt, bAction *act, float y, floa
/* Strip Markers ------------------------ */
/* Markers inside an action strip */
-static void nla_actionclip_draw_markers(NlaStrip *strip, float yminc, float ymaxc, int shade, unsigned int pos)
+static void nla_actionclip_draw_markers(NlaStrip *strip, float yminc, float ymaxc, int shade, const bool dashed)
{
const bAction *act = strip->act;
if (!(act && act->markers.first))
return;
- immUniformThemeColorShade(TH_STRIP_SELECT, shade);
+ float color[4];
+ UI_GetThemeColorShade4fv(TH_STRIP_SELECT, shade, color);
+
+ if (dashed) {
+ VertexFormat *format = immVertexFormat();
+ const uint shdr_dashed_pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ const uint shdr_dashed_origin = VertexFormat_add_attrib(format, "line_origin", COMP_F32, 2, KEEP_FLOAT);
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_COLOR);
+
+ float viewport_size[4];
+ glGetFloatv(GL_VIEWPORT, viewport_size);
+ immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
+
+ immUniform4fv("color1", color);
+ immUniform4f("color2", 0.0f, 0.0f, 0.0f, 0.0f);
+ immUniform1f("dash_width", 6.0f);
+ immUniform1f("dash_width_on", 3.0f);
+
+ immBeginAtMost(PRIM_LINES, BLI_listbase_count(&act->markers) * 2);
+ for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) {
+ if ((marker->frame > strip->actstart) && (marker->frame < strip->actend)) {
+ float frame = nlastrip_get_frame(strip, marker->frame, NLATIME_CONVERT_MAP);
+
+ /* just a simple line for now */
+ /* XXX: draw a triangle instead... */
+ immAttrib2f(shdr_dashed_origin, frame, yminc + 1);
+ immVertex2f(shdr_dashed_pos, frame, yminc + 1);
+ immVertex2f(shdr_dashed_pos, frame, ymaxc - 1);
+ }
+ }
+ immEnd();
+
+ immUnbindProgram();
- immBeginAtMost(PRIM_POINTS, BLI_listbase_count(&act->markers));
- for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) {
- if ((marker->frame > strip->actstart) && (marker->frame < strip->actend)) {
- float frame = nlastrip_get_frame(strip, marker->frame, NLATIME_CONVERT_MAP);
+ glDisable(GL_BLEND);
+ }
+ else {
+ const uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- /* just a simple line for now */
- /* XXX: draw a triangle instead... */
- immVertex2f(pos, frame, yminc + 1);
- immVertex2f(pos, frame, ymaxc - 1);
+ immUniformColor4fv(color);
+
+ immBeginAtMost(PRIM_LINES, BLI_listbase_count(&act->markers) * 2);
+ for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) {
+ if ((marker->frame > strip->actstart) && (marker->frame < strip->actend)) {
+ float frame = nlastrip_get_frame(strip, marker->frame, NLATIME_CONVERT_MAP);
+
+ /* just a simple line for now */
+ /* XXX: draw a triangle instead... */
+ immVertex2f(shdr_pos, frame, yminc + 1);
+ immVertex2f(shdr_pos, frame, ymaxc - 1);
+ }
}
+ immEnd();
+
+ immUnbindProgram();
}
- immEnd();
}
/* Markers inside a NLA-Strip */
-static void nla_strip_draw_markers(NlaStrip *strip, float yminc, float ymaxc, unsigned int pos)
+static void nla_strip_draw_markers(NlaStrip *strip, float yminc, float ymaxc)
{
glLineWidth(2.0f);
@@ -200,12 +247,8 @@ static void nla_strip_draw_markers(NlaStrip *strip, float yminc, float ymaxc, un
/* try not to be too conspicuous, while being visible enough when transforming */
int shade = (strip->flag & NLASTRIP_FLAG_SELECT) ? -60 : -40;
- setlinestyle(3);
-
/* just draw the markers in this clip */
- nla_actionclip_draw_markers(strip, yminc, ymaxc, shade, pos);
-
- setlinestyle(0);
+ nla_actionclip_draw_markers(strip, yminc, ymaxc, shade, true);
}
else if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
/* just a solid color, so that it is very easy to spot */
@@ -213,7 +256,7 @@ static void nla_strip_draw_markers(NlaStrip *strip, float yminc, float ymaxc, un
/* draw the markers in the first level of strips only (if they are actions) */
for (NlaStrip *nls = strip->strips.first; nls; nls = nls->next) {
if (nls->type == NLASTRIP_TYPE_CLIP) {
- nla_actionclip_draw_markers(nls, yminc, ymaxc, shade, pos);
+ nla_actionclip_draw_markers(nls, yminc, ymaxc, shade, false);
}
}
}
@@ -424,12 +467,11 @@ static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStri
if ((snla->flag & SNLA_NOSTRIPCURVES) == 0)
nla_draw_strip_curves(strip, yminc, ymaxc, pos);
+ immUnbindProgram();
/* draw markings indicating locations of local markers (useful for lining up different actions) */
if ((snla->flag & SNLA_NOLOCALMARKERS) == 0)
- nla_strip_draw_markers(strip, yminc, ymaxc, pos);
-
- immUnbindProgram();
+ nla_strip_draw_markers(strip, yminc, ymaxc);
/* draw strip outline
* - color used here is to indicate active vs non-active