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authorMike Erwin <significant.bit@gmail.com>2017-04-07 02:15:26 +0300
committerMike Erwin <significant.bit@gmail.com>2017-04-07 02:15:26 +0300
commitf69678482c849d873b9686cd6068946205db7c2b (patch)
tree3ffd7dee52bac6d5706b5e6b64983290dd3ebed6 /source/blender/editors/space_nla
parent934dfc420088b4ce06bb050ade1ab6a4fa8e6d72 (diff)
OpenGL: refactor UI_draw_roundbox functions
Each function takes a bool (filled vs outline) and a color. We already had multiple ways of passing color in; these are still here. Special variant for anti-aliasing. - took GLenum out of interface - removed UI_RB_ALPHA flag (only one place really used it) - use exact vertex count - removed redundant state changes (BLEND, LINE_SMOOTH)
Diffstat (limited to 'source/blender/editors/space_nla')
-rw-r--r--source/blender/editors/space_nla/nla_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 47f07183893..c323d2da0ab 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -402,7 +402,7 @@ static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStri
/* strip is in normal track */
UI_draw_roundbox_corner_set(UI_CNR_ALL); /* all corners rounded */
- UI_draw_roundbox_shade_x(GL_TRIANGLE_FAN, strip->start, yminc, strip->end, ymaxc, 0.0, 0.5, 0.1, color);
+ UI_draw_roundbox_shade_x(true, strip->start, yminc, strip->end, ymaxc, 0.0, 0.5, 0.1, color);
/* restore current vertex format & program (roundbox trashes it) */
pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
@@ -450,7 +450,7 @@ static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStri
setlinestyle(4);
/* draw outline */
- UI_draw_roundbox_shade_x(GL_LINE_LOOP, strip->start, yminc, strip->end, ymaxc, 0.0, 0.0, 0.1, color);
+ UI_draw_roundbox_shade_x(false, strip->start, yminc, strip->end, ymaxc, 0.0, 0.0, 0.1, color);
/* restore current vertex format & program (roundbox trashes it) */
pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);