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authorKarsten Schwenk <macnihilist@gmx.net>2014-06-08 14:16:28 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-06-14 15:49:57 +0400
commit8ce1090d4e8160165281be4b0827dbc1ba28dc8a (patch)
treee65ed8a8bcebab84c50da6a286fa845c6a8ae92e /source/blender/editors/space_node/drawnode.c
parentf5cb0cf1a50350e32b6fec5056f23a20606c7ea0 (diff)
Cycles: Ashikhmin-Shirley anisotropic BSDF
* Ashikhmin-Shirley anisotropic BSDF was added as closure * Anisotropic BSDF node now has two distributions Reviewers: brecht, dingto Differential Revision: https://developer.blender.org/D549
Diffstat (limited to 'source/blender/editors/space_node/drawnode.c')
-rw-r--r--source/blender/editors/space_node/drawnode.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 953777ff329..4e709046f45 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -930,6 +930,11 @@ static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), Point
uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
}
+static void node_shader_buts_anisotropic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+}
+
static void node_shader_buts_subsurface(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
/* SSS does not work on GPU yet */
@@ -1096,6 +1101,9 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_BSDF_REFRACTION:
ntype->draw_buttons = node_shader_buts_glossy;
break;
+ case SH_NODE_BSDF_ANISOTROPIC:
+ ntype->draw_buttons = node_shader_buts_anisotropic;
+ break;
case SH_NODE_SUBSURFACE_SCATTERING:
ntype->draw_buttons = node_shader_buts_subsurface;
break;