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authorHans Goudey <h.goudey@me.com>2022-11-11 04:14:48 +0300
committerHans Goudey <h.goudey@me.com>2022-11-11 04:41:13 +0300
commit9465b109af0b70244a36f9e68493e316d9f8b56f (patch)
treec4d933bf09f8313071556063156538ec3356b24c /source/blender/editors/space_node/drawnode.cc
parent026d21a225521670c6b5083da9da61227da69e65 (diff)
parentca1642cd0c5cdf634fe2022c955d93983de95934 (diff)
Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-generic
Diffstat (limited to 'source/blender/editors/space_node/drawnode.cc')
-rw-r--r--source/blender/editors/space_node/drawnode.cc17
1 files changed, 11 insertions, 6 deletions
diff --git a/source/blender/editors/space_node/drawnode.cc b/source/blender/editors/space_node/drawnode.cc
index df31a0342cb..c66b8ad4ff0 100644
--- a/source/blender/editors/space_node/drawnode.cc
+++ b/source/blender/editors/space_node/drawnode.cc
@@ -1581,10 +1581,12 @@ void draw_nodespace_back_pix(const bContext &C,
GPU_matrix_pop();
}
-static float2 socket_link_connection_location(const bNodeSocket &socket, const bNodeLink &link)
+static float2 socket_link_connection_location(const bNode &node,
+ const bNodeSocket &socket,
+ const bNodeLink &link)
{
const float2 socket_location(socket.locx, socket.locy);
- if (socket.is_multi_input() && socket.is_input() && !(socket.owner_node().flag & NODE_HIDDEN)) {
+ if (socket.is_multi_input() && socket.is_input() && !(node.flag & NODE_HIDDEN)) {
return node_link_calculate_multi_input_position(
socket_location, link.multi_input_socket_index, socket.total_inputs);
}
@@ -1620,8 +1622,8 @@ static void calculate_inner_link_bezier_points(std::array<float2, 4> &points)
static std::array<float2, 4> node_link_bezier_points(const bNodeLink &link)
{
std::array<float2, 4> points;
- points[0] = socket_link_connection_location(*link.fromsock, link);
- points[3] = socket_link_connection_location(*link.tosock, link);
+ points[0] = socket_link_connection_location(*link.fromnode, *link.fromsock, link);
+ points[3] = socket_link_connection_location(*link.tonode, *link.tosock, link);
calculate_inner_link_bezier_points(points);
return points;
}
@@ -2212,8 +2214,11 @@ static std::array<float2, 4> node_link_bezier_points_dragged(const SpaceNode &sn
{
const float2 cursor = snode.runtime->cursor * UI_DPI_FAC;
std::array<float2, 4> points;
- points[0] = link.fromsock ? socket_link_connection_location(*link.fromsock, link) : cursor;
- points[3] = link.tosock ? socket_link_connection_location(*link.tosock, link) : cursor;
+ points[0] = link.fromsock ?
+ socket_link_connection_location(*link.fromnode, *link.fromsock, link) :
+ cursor;
+ points[3] = link.tosock ? socket_link_connection_location(*link.tonode, *link.tosock, link) :
+ cursor;
calculate_inner_link_bezier_points(points);
return points;
}