Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHarley Acheson <harley.acheson@gmail.com>2021-11-13 20:39:18 +0300
committerHarley Acheson <harley.acheson@gmail.com>2021-11-13 20:39:18 +0300
commit73047c69ea803a35f3eb4082b5ccdc7d2c53514d (patch)
tree6ae8aaf0a693f2a0a983f3fedaca9aff971dc16c /source/blender/editors/space_node/drawnode.cc
parente8a8bb67fcefa5e935214e1af1ec3da38465dda1 (diff)
BLF: Use Floats for Font Point Sizes
Allow the use of floating-point values for font point sizes, which allows greater precision and flexibility for text output. See D8960 for more information, details, and justification. Differential Revision: https://developer.blender.org/D8960 Reviewed by Campbell Barton
Diffstat (limited to 'source/blender/editors/space_node/drawnode.cc')
-rw-r--r--source/blender/editors/space_node/drawnode.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/drawnode.cc b/source/blender/editors/space_node/drawnode.cc
index 57c0f4b0ad4..63461056c8f 100644
--- a/source/blender/editors/space_node/drawnode.cc
+++ b/source/blender/editors/space_node/drawnode.cc
@@ -342,7 +342,7 @@ static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float asp
/* XXX font id is crap design */
const int fontid = UI_style_get()->widgetlabel.uifont_id;
NodeFrame *data = (NodeFrame *)node->storage;
- const int font_size = data->label_size / aspect;
+ const float font_size = data->label_size / aspect;
char label[MAX_NAME];
nodeLabel(ntree, node, label, sizeof(label));
@@ -350,7 +350,7 @@ static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float asp
BLF_enable(fontid, BLF_ASPECT);
BLF_aspect(fontid, aspect, aspect, 1.0f);
/* clamp otherwise it can suck up a LOT of memory */
- BLF_size(fontid, MIN2(24, font_size), U.dpi);
+ BLF_size(fontid, MIN2(24.0f, font_size), U.dpi);
/* title color */
int color_id = node_get_colorid(node);