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authorDorian <BD3D>2021-10-26 16:54:52 +0300
committerJacques Lucke <jacques@blender.org>2021-10-26 16:55:44 +0300
commitf41d4735e99aae2a5247092b91106b1afcf52085 (patch)
tree1329d45a35208170149dea0f0f0e3bcb95acbff7 /source/blender/editors/space_node/drawnode.cc
parent567bcb93871cf7b1097db212dafb782caf502f66 (diff)
Nodes: support transparency for link highlight color
Node links that are connected to selected nodes are highlighted using the Wire Select theme color. Now it is possible to change the transparency of this color to allow the actual link color to be visible through the highlight (or to turn of the highlight entirely). Differential Revision: https://developer.blender.org/D12973
Diffstat (limited to 'source/blender/editors/space_node/drawnode.cc')
-rw-r--r--source/blender/editors/space_node/drawnode.cc28
1 files changed, 19 insertions, 9 deletions
diff --git a/source/blender/editors/space_node/drawnode.cc b/source/blender/editors/space_node/drawnode.cc
index dfbb2132f1b..24f5decacdf 100644
--- a/source/blender/editors/space_node/drawnode.cc
+++ b/source/blender/editors/space_node/drawnode.cc
@@ -4329,6 +4329,25 @@ void node_draw_link_bezier(const View2D *v2d,
UI_GetThemeColor4fv(th_col2, colors[2]);
}
+ /* Highlight links connected to selected nodes. */
+ const bool is_fromnode_selected = link->fromnode && link->fromnode->flag & SELECT;
+ const bool is_tonode_selected = link->tonode && link->tonode->flag & SELECT;
+ if (is_fromnode_selected || is_tonode_selected) {
+ float color_selected[4];
+ UI_GetThemeColor4fv(TH_EDGE_SELECT, color_selected);
+ const float alpha = color_selected[3];
+
+ /* Interpolate color if highlight color is not fully transparent. */
+ if (alpha != 0.0) {
+ if (is_fromnode_selected) {
+ interp_v3_v3v3(colors[1], colors[1], color_selected, alpha);
+ }
+ if (is_tonode_selected) {
+ interp_v3_v3v3(colors[2], colors[2], color_selected, alpha);
+ }
+ }
+ }
+
if (g_batch_link.enabled && !highlighted) {
/* Add link to batch. */
nodelink_batch_add_link(snode,
@@ -4402,15 +4421,6 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
else if (link->flag & NODE_LINK_MUTED) {
th_col1 = th_col2 = TH_REDALERT;
}
- else {
- /* Regular link, highlight if connected to selected node. */
- if (link->fromnode && link->fromnode->flag & SELECT) {
- th_col1 = TH_EDGE_SELECT;
- }
- if (link->tonode && link->tonode->flag & SELECT) {
- th_col2 = TH_EDGE_SELECT;
- }
- }
}
else {
/* Invalid link. */