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author | Philipp Oeser <info@graphics-engineer.com> | 2022-11-08 14:27:17 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2022-11-08 15:40:14 +0300 |
commit | 09faf8a449e36ce044141e67e792f3d02dd1602d (patch) | |
tree | 64f4a5825defa0c1a15b899031a73199c2d93a3f /source/blender/editors/space_node/node_add.cc | |
parent | 82ba2056462310b103ad16fba726340886e5b0b7 (diff) |
Fix T102312: anchored brush texture overlay draws in wrong place
Rotation and scale was done around the wrong center (always around mouse
position) in paint_draw_tex_overlay [on the other hand,
paint_draw_cursor_overlay already got the center right].
Now make the center dependent on UnifiedPaintSettings "draw_anchored".
Maniphest Tasks: T102312
Differential Revision: https://developer.blender.org/D16418
Diffstat (limited to 'source/blender/editors/space_node/node_add.cc')
0 files changed, 0 insertions, 0 deletions