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authorBastien Montagne <montagne29@wanadoo.fr>2012-04-14 19:06:41 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-04-14 19:06:41 +0400
commit310c0b9f100bbaf0c51888808fcb9fbf11ea27f9 (patch)
treef20f590aea7163dfb3d5535d7ba3515513b0a2d8 /source/blender/editors/space_node/node_buttons.c
parent513f363ea05e9c9cf77588eb86dd4984f8aad60d (diff)
Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), among which:
* Drag'n'drop translation in Outliner * "Execute" button in file window * "Labels" of spacing elements, in multi-column enums * A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places! Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!
Diffstat (limited to 'source/blender/editors/space_node/node_buttons.c')
-rw-r--r--source/blender/editors/space_node/node_buttons.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index c67cb5f7c71..f7d517915da 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -44,6 +44,8 @@
#include "BLI_rand.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_node.h"
@@ -150,7 +152,7 @@ void node_buttons_register(ARegionType *art)
pt= MEM_callocN(sizeof(PanelType), "spacetype node panel active node");
strcpy(pt->idname, "NODE_PT_item");
- strcpy(pt->label, "Active Node");
+ strcpy(pt->label, IFACE_("Active Node"));
pt->draw= active_node_panel;
pt->poll= active_node_poll;
BLI_addtail(&art->paneltypes, pt);