diff options
author | Matt Ebb <matt@mke3.net> | 2010-01-06 06:00:19 +0300 |
---|---|---|
committer | Matt Ebb <matt@mke3.net> | 2010-01-06 06:00:19 +0300 |
commit | 4ba5b70d2fba07b3959cb4ce25af0092215f9ae0 (patch) | |
tree | 2bf20a27ddf64ed0e45c6fe9414b607280942bd4 /source/blender/editors/space_node/node_draw.c | |
parent | 7ec67dd43d3d9d48dc95bc8c352563975bc91118 (diff) |
Node editor tweaks
* Cleaned up dead code, removed all traces of socket selection
* Modified border select so it's possible to have border select on mouse tweak.
With this change, by default, click+dragging on a node will select and move it,
but click+dragging on empty space will border select.
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 59085ce19cd..4fc0d37f6a6 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -506,9 +506,7 @@ static void socket_circle_draw(bNodeSocket *sock, float size) /* choose color based on sock flags */ if(sock->flag & SELECT) { - if(sock->flag & SOCK_SEL) { - col[0]= 240; col[1]= 200; col[2]= 40;} - else if(sock->type==SOCK_VALUE) { + if(sock->type==SOCK_VALUE) { col[0]= 200; col[1]= 200; col[2]= 200;} else if(sock->type==SOCK_VECTOR) { col[0]= 140; col[1]= 140; col[2]= 240;} @@ -517,8 +515,6 @@ static void socket_circle_draw(bNodeSocket *sock, float size) else { col[0]= 140; col[1]= 240; col[2]= 140;} } - else if(sock->flag & SOCK_SEL) { - col[0]= 200; col[1]= 160; col[2]= 0;} else { if(sock->type==-1) { col[0]= 0; col[1]= 0; col[2]= 0;} |