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authorMatt Ebb <matt@mke3.net>2009-02-18 08:54:37 +0300
committerMatt Ebb <matt@mke3.net>2009-02-18 08:54:37 +0300
commitf5de61816bb7a790b8f60f82ddd0a777b23f1413 (patch)
tree21a8662bb4a5e18ea9e07a18d7b636ad3ee8113d /source/blender/editors/space_node/node_draw.c
parentba59754a1d76da576dd43a347fc4e6c2e6598a60 (diff)
* Cleaned up naming of icon ID constants. This helps fix bad icons in the graph editor among others.
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r--source/blender/editors/space_node/node_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 8c9d2d12c86..28deb705b7b 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -674,7 +674,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(node->flag & (NODE_ACTIVE_ID|NODE_DO_OUTPUT))
icon_id= ICON_MATERIAL;
else
- icon_id= ICON_MATERIAL_DEHLT;
+ icon_id= ICON_MATERIAL_DATA;
iconofs-= 18.0f;
glEnable(GL_BLEND);
UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, -60);