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authorNathan Letwory <nathan@letworyinteractive.com>2008-12-29 03:55:23 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-12-29 03:55:23 +0300
commit87cae4caed35c50b2ef70fb104d6f057670eb94e (patch)
tree2edcfaa700949d41f208f06a07deb6445971df99 /source/blender/editors/space_node/node_draw.c
parentaa1c405b7a6d76a32e590066cb21c23a208efa03 (diff)
2.5 / Nodes
* enable more code (button callbacks, will probably undergo revision)
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r--source/blender/editors/space_node/node_draw.c18
1 files changed, 2 insertions, 16 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index ed6bb349c69..77e37895160 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -87,22 +87,12 @@
#include "node_intern.h"
-// XXX from BSE_node.h
-#define HIDDEN_RAD 15.0f
-#define BASIS_RAD 8.0f
-#define NODE_DYS 10
-#define NODE_DY 20
-#define NODE_SOCKSIZE 5
-
// XXX interface.h
extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select);
extern void ui_rasterpos_safe(float x, float y, float aspect);
extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
extern void ui_draw_tria_icon(float x, float y, float aspect, char dir);
-// XXX butspace.h
-#define B_NODE_EXEC 3610
-
#if 0 // XXX
static void snode_drawstring(void *curfont, SpaceNode *snode, char *str, int okwidth)
{
@@ -1075,10 +1065,6 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
UI_view2d_view_ortho(C, v2d);
- //bwin_clear_viewmat(sa->win); /* clear buttons view */
- //glLoadIdentity();
-
- /* always free, blocks here have no unique identifier (1 block per node) */
//uiFreeBlocksWin(&sa->uiblocks, sa->win);
/* only set once */
@@ -1091,7 +1077,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
UI_view2d_constant_grid_draw(C, v2d);
/* backdrop */
- // draw_nodespace_back_pix(sa, snode);
+ draw_nodespace_back_pix(sa, snode);
/* nodes */
snode_set_context(snode, CTX_data_scene(C));
@@ -1152,7 +1138,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
UI_view2d_view_restore(C);
/* scrollers */
- scrollers= UI_view2d_scrollers_calc(C, v2d, 10/*unit*/, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
+ scrollers= UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
}