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authorCampbell Barton <ideasman42@gmail.com>2013-10-08 15:23:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-10-08 15:23:14 +0400
commiteb51bfcfca4c963afcc7788882d383a598bf16b2 (patch)
tree471c0cb24ef4f1330c4db95dcbf6271ea82a260f /source/blender/editors/space_node/node_draw.c
parent13a21588ae8289b30b4091d8c5921937ec6416c9 (diff)
uiSetRoundBox still took hard coded numbers in places.
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r--source/blender/editors/space_node/node_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 29f796aecb1..b991a2c3b5f 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -1241,7 +1241,7 @@ static void draw_group_overlay(const bContext *C, ARegion *ar)
/* shade node groups to separate them visually */
UI_ThemeColorShadeAlpha(TH_NODE_GROUP, 0, -70);
glEnable(GL_BLEND);
- uiSetRoundBox(0);
+ uiSetRoundBox(UI_CNR_NONE);
uiDrawBox(GL_POLYGON, rect.xmin, rect.ymin, rect.xmax, rect.ymax, 0);
glDisable(GL_BLEND);