diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-12-17 06:34:53 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-12-17 06:34:53 +0400 |
commit | f9ec10688a634f446e5666eead66e865a1595b67 (patch) | |
tree | 4fa07e07dcb83e33c818c5d3e339a46be7b2a30d /source/blender/editors/space_node/node_draw.c | |
parent | bc0e1211de9765f0c1fc5196f3d72eff06cfb6d4 (diff) |
fix [#33501] Grease pencil in OpenGL render
With the view3d 'Render Only' option, grease pencil wouldn't draw, but for OpenGL render it did.
Since grease pencil can be very useful in opengl renders, enable grease pencil drawing with 'Render Only' option in the viewport,
and add a checkbox in the grease pencil header not to draw (unchecking each layer is annoying and applies to all spaces).
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 704bc70fa01..e1d5e4200b8 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -1172,16 +1172,22 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW); - /* draw grease-pencil ('canvas' strokes) */ - if (snode->nodetree) - draw_gpencil_view2d(C, 1); + if (snode->flag & SNODE_SHOW_GPENCIL) { + /* draw grease-pencil ('canvas' strokes) */ + if (snode->nodetree) { + draw_gpencil_view2d(C, TRUE); + } + } /* reset view matrix */ UI_view2d_view_restore(C); - /* draw grease-pencil (screen strokes, and also paintbuffer) */ - if (snode->nodetree) - draw_gpencil_view2d(C, 0); + if (snode->flag & SNODE_SHOW_GPENCIL) { + /* draw grease-pencil (screen strokes, and also paintbuffer) */ + if (snode->nodetree) { + draw_gpencil_view2d(C, FALSE); + } + } /* scrollers */ scrollers = UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY); |