diff options
author | Hans Goudey <h.goudey@me.com> | 2021-12-14 21:16:28 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2021-12-14 21:16:28 +0300 |
commit | 44232a2ce6d8762f10366f6bb660a37ce3e1acbd (patch) | |
tree | 7282806977214a0fc93c8740c0a4f0bf025949bb /source/blender/editors/space_node/node_draw.cc | |
parent | d56bbfea7b420d7d746e7541073a87517ffffaa9 (diff) |
Cleanup: Remove unused arguments
Diffstat (limited to 'source/blender/editors/space_node/node_draw.cc')
-rw-r--r-- | source/blender/editors/space_node/node_draw.cc | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc index ce9a6e3c5e0..d68f16f6197 100644 --- a/source/blender/editors/space_node/node_draw.cc +++ b/source/blender/editors/space_node/node_draw.cc @@ -975,7 +975,6 @@ static void create_inspection_string_for_geometry(const geo_log::GeometryValueLo } static std::optional<std::string> create_socket_inspection_string(bContext *C, - bNodeTree &UNUSED(ntree), bNode &node, bNodeSocket &socket) { @@ -1072,7 +1071,7 @@ static void node_socket_draw_nested(const bContext &C, [](bContext *C, void *argN, const char *UNUSED(tip)) { SocketTooltipData *data = (SocketTooltipData *)argN; std::optional<std::string> socket_inspection_str = create_socket_inspection_string( - C, *data->ntree, *data->node, *data->socket); + C, *data->node, *data->socket); std::stringstream output; if (data->socket->declaration != nullptr) { @@ -2328,9 +2327,8 @@ static void count_multi_input_socket_links(bNodeTree &ntree, SpaceNode &snode) /* XXX Does a bounding box update by iterating over all children. * Not ideal to do this in every draw call, but doing as transform callback doesn't work, - * since the child node totr rects are not updated properly at that point. - */ -static void frame_node_prepare_for_draw(bNodeTree &ntree, bNode &node, Span<bNode *> nodes) + * since the child node totr rects are not updated properly at that point. */ +static void frame_node_prepare_for_draw(bNode &node, Span<bNode *> nodes) { const float margin = 1.5f * U.widget_unit; NodeFrame *data = (NodeFrame *)node.storage; @@ -2416,7 +2414,7 @@ static void node_update_nodetree(const bContext &C, bNode &node = *nodes[i]; uiBlock &block = *blocks[i]; if (node.type == NODE_FRAME) { - frame_node_prepare_for_draw(ntree, node, nodes); + frame_node_prepare_for_draw(node, nodes); } else if (node.type == NODE_REROUTE) { reroute_node_prepare_for_draw(node); |