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authorHans Goudey <h.goudey@me.com>2022-01-18 22:07:18 +0300
committerHans Goudey <h.goudey@me.com>2022-01-18 22:07:41 +0300
commit977baeaa261b1c17306fc381df158d07492688bf (patch)
treebb75be9b2cd9e444e81be037bc1ebc4de5753e0d /source/blender/editors/space_node/node_draw.cc
parent09ecb089a5e228e5543374df93bae0b211f73a5a (diff)
Cleanup: Make node editor functions private
These operations (sorting and selecting all nodes) should generally be handled by the node editor and not outside code. They were not called outside of the node editor, so they can be moved to the editor's `intern` header.
Diffstat (limited to 'source/blender/editors/space_node/node_draw.cc')
-rw-r--r--source/blender/editors/space_node/node_draw.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index 119b046f05f..a68d34f7682 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -232,7 +232,7 @@ static bool compare_nodes(const bNode *a, const bNode *b)
return false;
}
-void ED_node_sort(bNodeTree *ntree)
+void node_sort(bNodeTree *ntree)
{
/* Merge sort is the algorithm of choice here. */
int totnodes = BLI_listbase_count(&ntree->nodes);