diff options
author | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-04 21:59:13 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-04 22:04:16 +0300 |
commit | 2115232a16d81d28dbdb8042ed8e9316858514c6 (patch) | |
tree | 1aeb7354a85b21b43a3ede7bf2980c172d4eec82 /source/blender/editors/space_node/node_edit.c | |
parent | e43d482cc93c64d55b1f58178db68551077e6560 (diff) |
Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
No functional changes
Diffstat (limited to 'source/blender/editors/space_node/node_edit.c')
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index eae8bd05a93..206167869ed 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -556,35 +556,35 @@ void ED_node_composit_default(const bContext *C, struct Scene *sce) /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ -void ED_node_texture_default(const bContext *C, Tex *tx) +void ED_node_texture_default(const bContext *C, Tex *tex) { bNode *in, *out; bNodeSocket *fromsock, *tosock; /* but lets check it anyway */ - if (tx->nodetree) { + if (tex->nodetree) { if (G.debug & G_DEBUG) { printf("error in texture initialize\n"); } return; } - tx->nodetree = ntreeAddTree(NULL, "Texture Nodetree", ntreeType_Texture->idname); + tex->nodetree = ntreeAddTree(NULL, "Texture Nodetree", ntreeType_Texture->idname); - out = nodeAddStaticNode(C, tx->nodetree, TEX_NODE_OUTPUT); + out = nodeAddStaticNode(C, tex->nodetree, TEX_NODE_OUTPUT); out->locx = 300.0f; out->locy = 300.0f; - in = nodeAddStaticNode(C, tx->nodetree, TEX_NODE_CHECKER); + in = nodeAddStaticNode(C, tex->nodetree, TEX_NODE_CHECKER); in->locx = 10.0f; in->locy = 300.0f; - nodeSetActive(tx->nodetree, in); + nodeSetActive(tex->nodetree, in); fromsock = in->outputs.first; tosock = out->inputs.first; - nodeAddLink(tx->nodetree, in, fromsock, out, tosock); + nodeAddLink(tex->nodetree, in, fromsock, out, tosock); - ntreeUpdateTree(CTX_data_main(C), tx->nodetree); + ntreeUpdateTree(CTX_data_main(C), tex->nodetree); } /* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */ |